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Should I ship an Alien Co-op Campaign game?
Co-op Campaign + Aliens
Only 12 developers shipped an Alien Co-op Campaign game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Abiotic Factor, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 19 more are announced, ×9.5 for every developer who shipped in the last year.
Verdict: dead, for a 8 / 10 build.
Only 2 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $600 against a market of $1.5k. 19 games are announced.
| Bottom 30% | $299 (exactly $299) |
|---|---|
| Median | $598 (exactly $598) |
| Top 25% | $42k (exactly $41,658) |
| Top 5% | $44M (exactly $44,166,128) |
| Developers, 2 yr | 12 |
| Released games | 37 |
| Announced | 19 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 80% fewer developers than the period before.
Free games: 8%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Co-op Campaign
- effort 8 / 10 · low · shared campaign state over the network
- Aliens
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Co-op Campaign
- Price point
- $9.99 typical
Why players buy here
The top 10 games average 95% positive over 42,399 reviews.
What kills games here
3 in 10 developers made under $300. 8 in 10 of the 10 games released 1 to 2 years ago have fewer than 100 reviews. 19 games are announced against 2 developers who shipped in the last year, ×9.5 per shipper.
Adjacent niches
Co-op Campaign with a different setting or mood, ranked by verdict then median.
- + Open WorldPoor odds
- + ZombiesPoor odds
- + Psychological HorrorPoor odds
- + SurvivalPoor odds
- + HorrorPoor odds
- + Survival HorrorPoor odds
- + ExplorationPoor odds
- + Sci-fiPoor odds
- + Puzzle PlatformerPoor odds
- + Female ProtagonistPoor odds
- + PlatformerPoor odds
- + CraftingPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Abiotic Factor | $34.99 | 42,075 95% | 1.3M | $44M (exactly $44,166,128) | Deep Field Games | |
| | Aliens: Fireteam Elite | older | $29.99 | 21,668 80% | 650k | $19M (exactly $19,494,700) | Cold Iron Studios |
| | Red Solstice 2: Survivors | older | $14.99 | 2,585 70% | 78k | $1.2M (exactly $1,162,474) | Ironward |
| | Earthfall | older | $19.99 | 1,575 64% | 47k | $945k (exactly $944,527) | Holospark |
| | Chip ‘n Clawz vs. The Brainioids | $29.99 | 90 83% | 2.7k | $81k (exactly $80,973) | Snapshot Games Inc. | |
| | Astrumis - Survive Together | $9.99 | 139 70% | 4.2k | $42k (exactly $41,658) | Tyci | |
| | No Way Home | $9.99 | 76 88% | 2.3k | $23k (exactly $22,777) | SMG Studio | |
| | D-Corp | older | $19.99 | 36 77% | 1.1k | $22k (exactly $21,589) | Frogsong Studios |
| | Raiden IV x MIKADO remix | older | $29.99 | 19 63% | 570 | $17k (exactly $17,094) | MOSS Co., Ltd. |
| | BFF or Die | older | $7.99 | 43 65% | 1.3k | $10k (exactly $10,307) | ASA Studio |
| | The B.L.O.O.M Initiative | $2.99 | 7 100% | 210 | $628 (exactly $628) | Trema-Coding | |
| | Paddlenoid | $3.99 | 5 100% | 150 | $598 (exactly $598) | Deadbug Projects | |
| | SPASE DEFENSE | $5.99 | 3 100% | 90 | $539 (exactly $539) | Leo Torrijos | |
| | Exterminators of Saturn | $9.99 | 1 100% | 30 | $300 (exactly $300) | Violence in Video Games | |
| | WARPED | $4.99 | 2 100% | 60 | $299 (exactly $299) | Starbound Studio | |
| | Out of Sight | $5.99 | 1 100% | 30 | $180 (exactly $180) | Mainframe Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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