Games › Real Time Tactics › Real Time Tactics + Action Roguelike
Should I ship an Action Roguelike Real Time Tactics?
Real Time Tactics + Action Roguelike
Of 54 developers who shipped an Action Roguelike Real Time Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 108 more are announced, ×3.5 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $590, ×0.9 the market's $630 for a 6 / 10 build, and 3 in 10 made under $150; 1 in 20 cleared $160k, ×262 the market median. Revenue is up 35% on the market; 108 games are announced against 31 developers who shipped in the last year.
| Bottom 30% | $150 (exactly $150) |
|---|---|
| Median | $594 (exactly $594) |
| Top 25% | $3.1k (exactly $3,116) |
| Top 5% | $164k (exactly $164,318) |
| Developers, 2 yr | 54 |
| Released games | 113 |
| Announced | 108 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $6.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 35% on the market, supply 35% more developers than the period before.
Free games: 17%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Real Time Tactics
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Action Roguelike
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Real Time Tactics, Action Roguelike; 8 in 10 of the top 25% also carry Strategy, Roguelite, Action
- Price point
- $6.99 typical · top 25% priced $14.99 or above
- Art
- 4 in 10 of the top 25% ship with Top-Down
Why players buy here
The top 25% priced at $14.99 or above; the middle game at $6.99.
The top 10 games average 77% positive over 2,328 reviews.
What kills games here
3 in 10 developers made under $150. 9 in 10 of the 32 games released 1 to 2 years ago have fewer than 100 reviews. 108 games are announced against 31 developers who shipped in the last year, ×3.5 per shipper.
Adjacent niches
Real Time Tactics with a different second tag, ranked by verdict then median.
- + DragonsStrong odds
- + Outbreak SimFair
- + HackingFair
- + World War IIPoor odds
- + Cold WarPoor odds
- + HistoricalPoor odds
- + Real-Time with PausePoor odds
- + Real-TimePoor odds
- + MechsPoor odds
- + Vehicular CombatPoor odds
- + God GamePoor odds
- + Open WorldPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Bad North: Jotunn Edition | older | $14.99 | 12,344 93% | 370k | $5.6M (exactly $5,551,097) | Plausible Concept, Oskar Stålberg |
| | 👑 Idle Calibur 👑(选王之剑) | older | $7.99 | 1,242 85% | 37k | $298k (exactly $297,707) | 绝汪 |
| | Guidus Zero | $14.99 | 609 75% | 18k | $274k (exactly $273,867) | izzle | |
| | Okhlos: Omega | older | $12.99 | 633 78% | 19k | $247k (exactly $246,680) | Coffee Powered Machine |
| | Warlords Battleground: Extraction | $11.99 | 525 84% | 16k | $189k (exactly $188,842) | 绝汪 | |
| | Dark Future: Blood Red States (Classic) | older | $24.99 | 250 70% | 7.5k | $187k (exactly $187,425) | Auroch Digital |
| | Grit and Valor - 1949 | $19.99 | 274 75% | 8.2k | $164k (exactly $164,318) | Milky Tea Studios | |
| | Iron Marines Invasion | older | $14.99 | 334 66% | 10k | $150k (exactly $150,200) | Ironhide Game Studio |
| | Wartorn | $34.99 | 130 73% | 3.9k | $136k (exactly $136,461) | Stray Kite Studios | |
| | Swordship | older | $19.99 | 209 85% | 6.3k | $125k (exactly $125,337) | Digital Kingdom |
| | Worship | · EA | $19.99 | 197 77% | 5.9k | $118k (exactly $118,141) | Chasing Rats Games |
| | Circle Empires 2 | $12.99 | 266 72% | 8.0k | $104k (exactly $103,660) | Luminous | |
| | The Gate Must Stand | $9.99 | 236 78% | 7.1k | $71k (exactly $70,729) | Senmu Studio | |
| | Hero's Warband | $5.99 | 55 74% | 1.7k | $9.9k (exactly $9,884) | J.A.P Studio, J.A.P Studio | |
| | Remnants of the Rift | $14.99 | 15 86% | 450 | $6.7k (exactly $6,746) | Bromio | |
| | Accretion | $9.99 | 21 38% | 630 | $6.3k (exactly $6,294) | ValarFerys |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.