Do I ship it?

GamesClass-BasedClass-Based + Action-Adventure

Specimen · observed

Should I ship an Action-Adventure Class-Based game?

Class-Based + Action-Adventure

Of 56 developers who shipped an Action-Adventure Class-Based game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 128 more are announced, ×5.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 7 / 10 build.

The middle developer here made $1.2k, ×0.8 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $360; 1 in 20 cleared $1.1M, ×795 the market median. Revenue is up 425% on the market; 128 games are announced against 25 developers who shipped in the last year.

Deciding numbers: median 0.8 times the market baseline, revenue up 425% on the market, 128 announced, ×5.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Class-Based + Action-Adventure
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 56
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.8k → $1.8k → $358 → $1.2k → $899 → $1.9k → $5.2k (still earning) → $359 (still earning)
The last cohort is still earning.
Outcomes for Class-Based + Action-Adventure: Plate 1 · outcomes, 2 yr, n = 56
Bottom 30% $359 (exactly $359)
Median $1.2k (exactly $1,198)
Top 25% $22k (exactly $21,586)
Top 5% $1.2M (exactly $1,190,404)
Developers, 2 yr 56
Released games 123
Announced 128
Effort 7 / 10
AI-buildability Low
Typical price $8.88

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 425% on the market, supply 20% fewer developers than the period before.

Free games: 15%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Class-Based
effort 7 / 10 · low · effort 7 sits in the low band
Action-Adventure
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
Class-Based, Action-Adventure; 7 in 10 of the top 25% also carry Action, RPG, Action RPG
Price point
$8.88 typical · top 25% priced $19.99 or above
Art
5 in 10 of the top 25% ship with 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $8.88.

The top 10 games average 81% positive over 14,650 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $360, median $1.2k, 1 in 4 over $21k, 1 in 20 over $1.1M.

3 in 10 developers made under $360. 8 in 10 of the 33 games released 1 to 2 years ago have fewer than 100 reviews. 128 games are announced against 25 developers who shipped in the last year, ×5.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Class-Based with a different second tag, ranked by verdict then median.

  1. + AutomationFair19 devs · median $6.6k · 22 announced
  2. + Bullet HeavenFair21 devs · median $2.4k · 38 announced
  3. + SupernaturalLong shot18 devs · median $599 · 21 announced
  4. + 2D PlatformerLong shot26 devs · median $539 · 30 announced
  5. + FPSPoor odds22 devs · median $70k · 70 announced
  6. + MMORPGPoor odds7 devs · median $61k · 57 announced
  7. + Base BuildingPoor odds18 devs · median $33k · 44 announced
  8. + WarPoor odds17 devs · median $32k · 59 announced
  9. + Souls-likePoor odds16 devs · median $18k · 29 announced
  10. + MilitaryPoor odds17 devs · median $13k · 42 announced
  11. + Third-Person ShooterPoor odds11 devs · median $13k · 53 announced
  12. + WargamePoor odds14 devs · median $9.4k · 28 announced

All 111 pairs on the Class-Based page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
The Slormancer $19.99 6,926 81% 208k $4.2M (exactly $4,153,522) Slormite Studios
Chronicon older $13.99 8,822 94% 265k $3.7M (exactly $3,702,593) Subworld
Erenshor · EA $19.99 2,153 94% 65k $1.3M (exactly $1,291,154) Burgee Media
FBC: Firebreak $19.99 1,985 65% 60k $1.2M (exactly $1,190,404) Remedy Entertainment
Dimraeth · EA $21.99 889 80% 27k $586k (exactly $586,473) Mudtek
Heretical · EA $14.99 933 84% 28k $420k (exactly $419,570) Three Swords Studio
Serpent's Gaze · EA $14.99 737 88% 22k $331k (exactly $331,429) Feeble Minds
Super Cane Magic ZERO - Legend of the Cane Cane older $19.99 370 88% 11k $222k (exactly $221,889) Studio Evil
Vade Retro : Exorcist older $6.99 921 70% 28k $193k (exactly $193,134) Forceight
ZENONIA 1 $9.99 430 80% 13k $129k (exactly $128,871) Com2us Holdings, CFK Co., Ltd.
Afallon · EA $11.99 262 79% 7.9k $94k (exactly $94,241) Stargazing interactive
Final Knight · EA $13.99 180 77% 5.4k $76k (exactly $75,546) 2oclocksoft
Hunters Inc $14.99 155 56% 4.7k $70k (exactly $69,704) WYLDERZONE

Estimates: copies = reviews × 30, gross = copies × list price.