Do I ship it?

GamesClass-BasedClass-Based + 4 Player Local

Specimen · observed

Should I ship a 4 Player Local Class-Based game?

Class-Based + 4 Player Local

Only 9 developers shipped a 4 Player Local Class-Based game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, MAGE: Mega Awesome Gregarious Encounters, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 19 more are announced, ×4.8 for every developer who shipped in the last year.

Verdict: dead, for a 7 / 10 build.

Only 4 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $450 against a market of $1.5k. 19 games are announced.

Deciding numbers: median 0.3 times the market baseline, revenue up 35% on the market, 19 announced, ×4.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Class-Based + 4 Player Local
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 9

not enough cohorts to draw

Outcomes for Class-Based + 4 Player Local: Plate 1 · outcomes, 2 yr, n = 9
Bottom 30% $0 (exactly $0)
Median $449 (exactly $449)
Top 25% $693 (exactly $693)
Top 5% $8.7k (exactly $8,691)
Developers, 2 yr 9
Released games 33
Announced 19
Effort 7 / 10
AI-buildability Low
Typical price $8.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 35% on the market, supply 20% fewer developers than the period before.

Free games: 21%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Class-Based
effort 7 / 10 · low · effort 7 sits in the low band
4 Player Local
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
Class-Based, 4 Player Local
Price point
$8.99 typical
Plate 4 · demand

Why players buy here

Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.

The top 25% priced at $19.99 or above; the middle game at $7.70.

The top 10 games average 89% positive over 13,259 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $50, median $450, 1 in 4 over $690, 1 in 20 over $8.6k.

3 in 10 developers made under $50. All of the 6 games released 1 to 2 years ago have fewer than 100 reviews. 19 games are announced against 4 developers who shipped in the last year, ×4.8 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Class-Based with a different second tag, ranked by verdict then median.

  1. + AutomationFair19 devs · median $6.6k · 22 announced
  2. + Bullet HeavenFair21 devs · median $2.4k · 38 announced
  3. + SupernaturalLong shot18 devs · median $599 · 21 announced
  4. + 2D PlatformerLong shot26 devs · median $539 · 30 announced
  5. + FPSPoor odds22 devs · median $70k · 70 announced
  6. + MMORPGPoor odds7 devs · median $61k · 57 announced
  7. + Base BuildingPoor odds18 devs · median $33k · 44 announced
  8. + WarPoor odds17 devs · median $32k · 59 announced
  9. + Souls-likePoor odds16 devs · median $18k · 29 announced
  10. + MilitaryPoor odds17 devs · median $13k · 42 announced
  11. + Third-Person ShooterPoor odds11 devs · median $13k · 53 announced
  12. + WargamePoor odds14 devs · median $9.4k · 28 announced

All 111 pairs on the Class-Based page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Chronicon older $13.99 8,822 94% 265k $3.7M (exactly $3,702,593) Subworld
Dokapon Kingdom: Connect older $49.99 801 86% 24k $1.2M (exactly $1,201,260) Idea Factory, Compile Heart, Sting
Dungeons of Sundaria older $9.99 3,061 74% 92k $917k (exactly $917,382) Industry Games
Super Cane Magic ZERO - Legend of the Cane Cane older $19.99 370 88% 11k $222k (exactly $221,889) Studio Evil
Seals of the Bygone · EA older $12.99 68 83% 2.0k $27k (exactly $26,500) rologfos
MAGE: Mega Awesome Gregarious Encounters $9.99 29 89% 870 $8.7k (exactly $8,691) FunRug Studio
There Will Be Ink older $6.99 30 93% 900 $6.3k (exactly $6,291) Summit Fever
Apocalich older $4.99 39 64% 1.2k $5.8k (exactly $5,838) Sokpop Collective
Grand Class Melee 2 older $4.99 36 75% 1.1k $5.4k (exactly $5,389) Ogopogoid Entertainment
Shred The Undead $9.99 3 100% 90 $899 (exactly $899) Citizens' Loft Interactive LLC
Cook Saga · EA $7.70 3 66% 90 $693 (exactly $693) Nasus Solution
お名前バトル $5.00 4 75% 120 $600 (exactly $600) 株式会社スタジオトリガー
League of Foes $2.99 5 80% 150 $449 (exactly $449) Sam Brown Studios
L.O.S.T - Last Ones Standing Together · EA $10.99 1 100% 30 $330 (exactly $330) High Level Studio
Mini Dungeon · EA $8.99 0 0% 0 $0 (exactly $0) Metuzals Games
Cat Packs - Bushido Blade $24.99 0 0% 0 $0 (exactly $0) Flood City Games
Night Invasion · EA $0.99 0 0% 0 $0 (exactly $0) Night Invasion Division

Estimates: copies = reviews × 30, gross = copies × list price.