Games › Gun Customization › Gun Customization + 2D Fighter
Should I ship a Gun Customization 2D Fighter?
Gun Customization + 2D Fighter
Only 8 developers shipped a Gun Customization 2D Fighter in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Type or Die, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 13 more are announced, ×2.2 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $960, ×1.5 the market's $630 for a 6 / 10 build, and 3 in 10 made under $61; 1 in 20 cleared $12k, ×19 the market median. Momentum is unreadable here, too few recent games; 13 games are announced against 6 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $61 (exactly $61) |
|---|---|
| Median | $959 (exactly $959) |
| Top 25% | $5.1k (exactly $5,095) |
| Top 5% | $12k (exactly $12,171) |
| Developers, 2 yr | 8 |
| Released games | 31 |
| Announced | 13 |
| Effort | 6 / 10 |
| AI-buildability | Low |
| Typical price | $8.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 200% more developers than the period before.
Free games: 19%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Gun Customization
- effort 6 / 10 · medium · effort 6 sits in the medium band
- 2D Fighter
- effort 5 / 10 · low · frame-precise animation and rollback netcode
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Gun Customization, 2D Fighter
- Price point
- $8.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $9.99 or above; the middle game at $4.99.
The top 10 games average 78% positive over 270 reviews.
What kills games here
3 in 10 developers made under $61. 13 games are announced against 6 developers who shipped in the last year, ×2.2 per shipper.
Adjacent niches
Gun Customization with a different second tag, ranked by verdict then median.
- + Tower DefenseFair
- + DystopianPoor odds
- + Immersive SimPoor odds
- + BuildingPoor odds
- + Survival HorrorPoor odds
- + ModernPoor odds
- + MilitaryPoor odds
- + StealthPoor odds
- + Co-opPoor odds
- + MechsPoor odds
- + Resource ManagementPoor odds
- + Base BuildingPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Nurose | · EA older | $9.99 | 90 87% | 2.7k | $27k (exactly $26,973) | Orongto |
| | Type or Die | $13.99 | 29 31% | 870 | $12k (exactly $12,171) | Type or Die | |
| | Bloody Rampage City | older | $4.99 | 37 70% | 1.1k | $5.5k (exactly $5,539) | Crimson Chaos Studios |
| | Lab Inspect | older | $4.99 | 37 86% | 1.1k | $5.5k (exactly $5,539) | 8BITLAB |
| | Battle Squares | $9.99 | 17 76% | 510 | $5.1k (exactly $5,095) | Feesh Studio | |
| | Starlight: Eye of the Storm | older | $7.99 | 17 88% | 510 | $4.1k (exactly $4,075) | Strides Interactive Game Studio |
| | Magic and Elements | older | $4.99 | 23 73% | 690 | $3.4k (exactly $3,443) | HIlous |
| | Chemical Combat | $8.99 | 7 100% | 210 | $1.9k (exactly $1,888) | SigmoidDev | |
| | Battle of Finland: Winter War | older | $4.99 | 9 100% | 270 | $1.3k (exactly $1,347) | Team-K |
| | Meet Me In The Well | $7.99 | 4 100% | 120 | $959 (exactly $959) | Lord Moose Games | |
| | Shell of the coward | $9.99 | 2 50% | 60 | $599 (exactly $599) | Jacquey Arthur | |
| | Ghost of Kyiv | $2.04 | 1 100% | 30 | $61 (exactly $61) | Jonald | |
| | Skull Skull Skull | $3.99 | 0 0% | 0 | $0 (exactly $0) | T-Bone | |
| | Tretrais | · EA | $3.00 | 0 0% | 0 | $0 (exactly $0) | DJAS Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.