Games › Real-Time with Pause › Real-Time with Pause + War
Should I ship a War Real-Time with Pause game?
Real-Time with Pause + War
Only 14 developers shipped a War Real-Time with Pause game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Terra Invicta, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 27 more are announced, ×4.5 for every developer who shipped in the last year.
Verdict: poor odds, for a 7 / 10 build.
The middle developer here made $64k, ×43 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $15k; 1 in 20 cleared $10M, ×7253 the market median. Revenue is up 250% on the market; 27 games are announced against 6 developers who shipped in the last year.
| Bottom 30% | $15k (exactly $14,809) |
|---|---|
| Median | $64k (exactly $63,724) |
| Top 25% | $913k (exactly $913,196) |
| Top 5% | $11M (exactly $10,865,683) |
| Developers, 2 yr | 14 |
| Released games | 65 |
| Announced | 27 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $14.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 250% on the market, supply 25% fewer developers than the period before.
Free games: 3%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Real-Time with Pause
- effort 7 / 10 · low · effort 7 sits in the low band
- War
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Real-Time with Pause
- Price point
- $14.99 typical
Why players buy here
The top 10 games average 87% positive over 34,539 reviews.
What kills games here
3 in 10 developers made under $15k. 6 in 10 of the 8 games released 1 to 2 years ago have fewer than 100 reviews. 27 games are announced against 6 developers who shipped in the last year, ×4.5 per shipper.
Adjacent niches
Real-Time with Pause with a different setting or mood, ranked by verdict then median.
- + CombatStrong odds
- + ActionFair
- + Open WorldPoor odds
- + AdventurePoor odds
- + City BuilderPoor odds
- + ExplorationPoor odds
- + Choices MatterPoor odds
- + HistoricalPoor odds
- + MilitaryPoor odds
- + MedievalPoor odds
- + Base BuildingPoor odds
- + SurvivalPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Hearts of Iron IV | older | $49.99 | 274,901 90% | 8.2M | $412M (exactly $412,269,030) | Paradox Development Studio |
| | Crusader Kings III | older | $49.99 | 94,615 90% | 2.8M | $142M (exactly $141,894,116) | Paradox Development Studio |
| | Europa Universalis IV | older | $49.99 | 94,114 87% | 2.8M | $141M (exactly $141,142,766) | Paradox Development Studio, Paradox Tin… (Paradox Development Studio, Paradox Tinto) |
| | Company of Heroes 2 | older | $19.99 | 68,909 80% | 2.1M | $41M (exactly $41,324,727) | Relic Entertainment, Feral Interactive… (Relic Entertainment, Feral Interactive (Mac), Feral Interactive (Linux)) |
| | Imperator: Rome | older | $39.99 | 19,492 65% | 585k | $23M (exactly $23,384,552) | Paradox Development Studio |
| | Terra Invicta | $39.99 | 9,057 80% | 272k | $11M (exactly $10,865,683) | Pavonis Interactive | |
| | Victoria II | older | $19.99 | 16,504 92% | 495k | $9.9M (exactly $9,897,449) | Paradox Development Studio |
| | Diplomacy is Not an Option | $29.99 | 10,904 85% | 327k | $9.8M (exactly $9,810,329) | Door 407 | |
| | Steel Division 2 | older | $39.99 | 8,061 79% | 242k | $9.7M (exactly $9,670,782) | Eugen Systems |
| | Door Kickers 2: Task Force North | $24.99 | 12,324 96% | 370k | $9.2M (exactly $9,239,303) | KillHouse Games | |
| | Company of Heroes 3: Final Stand | $29.99 | 1,015 49% | 30k | $913k (exactly $913,196) | Relic Entertainment | |
| | Solar Nations 2 | · EA | $14.99 | 609 85% | 18k | $274k (exactly $273,867) | Flomgus Games |
| | States of Power | $11.99 | 344 88% | 10k | $124k (exactly $123,737) | Sarunas | |
| | Orbi Universo II | $24.99 | 85 75% | 2.6k | $64k (exactly $63,724) | Orbi Universo Team | |
| | On The Western Front | $13.99 | 88 84% | 2.6k | $37k (exactly $36,934) | Aggroblakh | |
| | Trade Conquest | $14.99 | 75 69% | 2.3k | $34k (exactly $33,728) | GrandPaw Games | |
| | NovaMundi | $12.99 | 38 81% | 1.1k | $15k (exactly $14,809) | Slashware Interactive |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.