Games › Real-Time with Pause › Real-Time with Pause + Choices Matter
Should I ship a Choices Matter Real-Time with Pause game?
Real-Time with Pause + Choices Matter
Only 9 developers shipped a Choices Matter Real-Time with Pause game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Hollywood Animal, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 23 more are announced, ×4.6 for every developer who shipped in the last year.
Verdict: poor odds, for a 7 / 10 build.
The middle developer here made $210k, ×143 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $87k; 1 in 20 cleared $2.3M, ×1539 the market median. Revenue is down 80% on the market; 23 games are announced against 5 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $87k (exactly $86,965) |
|---|---|
| Median | $215k (exactly $214,693) |
| Top 25% | $1.5M (exactly $1,540,192) |
| Top 5% | $2.3M (exactly $2,305,846) |
| Developers, 2 yr | 9 |
| Released games | 41 |
| Announced | 23 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $19.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 80% on the market, supply 25% more developers than the period before.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Real-Time with Pause
- effort 7 / 10 · low · effort 7 sits in the low band
- Choices Matter
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Real-Time with Pause, Choices Matter
- Price point
- $19.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $29.99 or above; the middle game at $19.99.
The top 10 games average 88% positive over 370,265 reviews.
What kills games here
3 in 10 developers made under $87k. 23 games are announced against 5 developers who shipped in the last year, ×4.6 per shipper.
Adjacent niches
Real-Time with Pause with a different second tag, ranked by verdict then median.
- + CombatStrong odds
- + ActionFair
- + Open WorldPoor odds
- + AdventurePoor odds
- + City BuilderPoor odds
- + ExplorationPoor odds
- + HistoricalPoor odds
- + MilitaryPoor odds
- + MedievalPoor odds
- + Base BuildingPoor odds
- + SurvivalPoor odds
- + Colony SimPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Crusader Kings III | older | $49.99 | 94,615 90% | 2.8M | $142M (exactly $141,894,116) | Paradox Development Studio |
| | Frostpunk | older | $29.99 | 114,376 92% | 3.4M | $103M (exactly $102,904,087) | 11 bit studios |
| | Dragon Age: Origins - Ultimate Edition | older | $29.99 | 28,721 85% | 862k | $26M (exactly $25,840,284) | BioWare |
| | Imperator: Rome | older | $39.99 | 19,492 65% | 585k | $23M (exactly $23,384,552) | Paradox Development Studio |
| | Pathfinder: Kingmaker — Enhanced Plus Edition | older | $19.99 | 28,146 77% | 844k | $17M (exactly $16,879,156) | Owlcat Games |
| | Pillars of Eternity | older | $29.99 | 16,990 87% | 510k | $15M (exactly $15,285,903) | Obsidian Entertainment |
| | Mass Effect (2007) | older | $29.99 | 14,871 93% | 446k | $13M (exactly $13,379,439) | BioWare |
| | Tyranny | older | $29.99 | 9,877 87% | 296k | $8.9M (exactly $8,886,337) | Obsidian Entertainment |
| | Pillars of Eternity II: Deadfire | older | $19.99 | 14,659 87% | 440k | $8.8M (exactly $8,791,002) | Obsidian Entertainment |
| | STAR WARS™ Knights of the Old Republic™ | older | $9.99 | 28,518 90% | 856k | $8.5M (exactly $8,546,845) | BioWare, Aspyr (Mac) |
| | Hollywood Animal | · EA | $19.99 | 3,845 73% | 115k | $2.3M (exactly $2,305,846) | Weappy Wholesome |
| | Void War | $19.99 | 3,653 94% | 110k | $2.2M (exactly $2,190,704) | Tundra | |
| | GreedFall: The Dying World | $49.99 | 1,027 61% | 31k | $1.5M (exactly $1,540,192) | Spiders | |
| | Company of Heroes 3: Final Stand | $29.99 | 1,015 49% | 30k | $913k (exactly $913,196) | Relic Entertainment | |
| | Here Comes The Swarm | · EA | $19.99 | 358 84% | 11k | $215k (exactly $214,693) | CableHook Games |
| | Welcome Back, Commander | $14.99 | 230 80% | 6.9k | $103k (exactly $103,431) | S.C. 16 BIT NIGHTS S.R.L. | |
| | Elengard: Ascension | · EA | $24.99 | 116 77% | 3.5k | $87k (exactly $86,965) | Stèphano M. M. G. |
| | Riot Operator | $14.99 | 151 25% | 4.5k | $68k (exactly $67,905) | Beta 2 Games | |
| | RUPTURR | · EA | $5.99 | 2 100% | 60 | $359 (exactly $359) | Aikon Interactive |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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