Games › Real-Time with Pause › Real-Time with Pause + Combat
Should I ship a Combat Real-Time with Pause game?
Real-Time with Pause + Combat
Only 14 developers shipped a Combat Real-Time with Pause game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Wicked Seed, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 12 more are announced.
Verdict: strong odds, for a 7 / 10 build.
The middle developer here made $15k, ×10 the market's $1.5k for a 7 / 10 build, and 7 in 10 cleared $13k. Revenue is up 955% on the market; 12 games are announced against 8 developers who shipped in the last year, ×1.5 per shipper.
| Bottom 30% | $13k (exactly $13,491) |
|---|---|
| Median | $15k (exactly $15,350) |
| Top 25% | $143k (exactly $143,020) |
| Top 5% | $825k (exactly $825,187) |
| Developers, 2 yr | 14 |
| Released games | 31 |
| Announced | 12 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $14.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 955% on the market, supply 35% more developers than the period before.
Free games: 3%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Real-Time with Pause
- effort 7 / 10 · low · effort 7 sits in the low band
- Combat
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Real-Time with Pause, Combat
- Price point
- $14.99 typical
Why players buy here
The top 10 games average 89% positive over 3,844 reviews.
What kills games here
3 in 10 developers made under $14k. 8 in 10 of the 6 games released 1 to 2 years ago have fewer than 100 reviews. 12 games are announced against 8 developers who shipped in the last year.
Adjacent niches
Real-Time with Pause with a different second tag, ranked by verdict then median.
- + ActionFair
- + Open WorldPoor odds
- + AdventurePoor odds
- + City BuilderPoor odds
- + ExplorationPoor odds
- + Choices MatterPoor odds
- + HistoricalPoor odds
- + MilitaryPoor odds
- + MedievalPoor odds
- + Base BuildingPoor odds
- + SurvivalPoor odds
- + Colony SimPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Lost in Random™ | older | $29.99 | 4,479 88% | 134k | $4.0M (exactly $4,029,756) | Zoink, Thunderful |
| | Distant Worlds 2 | older | $49.99 | 2,653 72% | 80k | $4.0M (exactly $3,978,704) | CodeForce |
| | Wicked Seed | $19.99 | 1,376 94% | 41k | $825k (exactly $825,187) | Dead Right Games | |
| | Airborne Empire | $29.99 | 852 86% | 26k | $767k (exactly $766,544) | The Wandering Band LLC | |
| | Dark Envoy | older | $29.99 | 783 69% | 23k | $704k (exactly $704,465) | Event Horizon |
| | Banquet for Fools | $19.99 | 936 89% | 28k | $561k (exactly $561,319) | Hannah and Joseph Games | |
| | The Fall of the Dungeon Guardians - Enhanced Edition | older | $19.99 | 625 83% | 19k | $375k (exactly $374,812) | Mana Games |
| | Rift Riff | $12.99 | 367 94% | 11k | $143k (exactly $143,020) | Adriaan de Jongh, Sim Kaart, Matthijs K… (Adriaan de Jongh, Sim Kaart, Matthijs Koster, Franz LaZerte, Professional Panda) | |
| | Attack at Dawn: North Africa | older | $29.99 | 101 87% | 3.0k | $91k (exactly $90,870) | Panzer Division Games |
| | Elengard: Ascension | · EA | $24.99 | 116 77% | 3.5k | $87k (exactly $86,965) | Stèphano M. M. G. |
| | Dustwind: Resistance | $19.90 | 47 80% | 1.4k | $28k (exactly $28,059) | Dustwind Studios, Z-Software | |
| | Deep Space Outpost | $15.99 | 32 71% | 960 | $15k (exactly $15,350) | Niris Games | |
| | Skills & Raids | $9.99 | 50 66% | 1.5k | $15k (exactly $14,985) | Eddie H.Hinestroza | |
| | NovaMundi | $12.99 | 38 81% | 1.1k | $15k (exactly $14,809) | Slashware Interactive | |
| | Status One | $14.99 | 30 73% | 900 | $13k (exactly $13,491) | LastCall Studio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.