Games › Real-Time with Pause › Real-Time with Pause + Tactical RPG
Should I ship a Tactical RPG Real-Time with Pause game?
Real-Time with Pause + Tactical RPG
Only 7 developers shipped a Tactical RPG Real-Time with Pause game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, GreedFall: The Dying World, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 10 more are announced, ×5.0 for every developer who shipped in the last year.
Verdict: dead, for a 7 / 10 build.
Only 2 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $16k against a market of $1.5k. 10 games are announced.
not enough cohorts to draw
| Bottom 30% | $15k (exactly $14,809) |
|---|---|
| Median | $16k (exactly $16,484) |
| Top 25% | $219k (exactly $219,118) |
| Top 5% | $1.5M (exactly $1,540,192) |
| Developers, 2 yr | 7 |
| Released games | 30 |
| Announced | 10 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $14.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 60% fewer developers than the period before.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Real-Time with Pause
- effort 7 / 10 · low · effort 7 sits in the low band
- Tactical RPG
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Real-Time with Pause, Tactical RPG
- Price point
- $14.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $49.99 or above; the middle game at $19.90.
The top 10 games average 87% positive over 30,416 reviews.
What kills games here
3 in 10 developers made under $15k. 8 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 10 games are announced against 2 developers who shipped in the last year, ×5.0 per shipper.
Adjacent niches
Real-Time with Pause with a different second tag, ranked by verdict then median.
- + CombatStrong odds
- + ActionFair
- + Open WorldPoor odds
- + AdventurePoor odds
- + City BuilderPoor odds
- + ExplorationPoor odds
- + Choices MatterPoor odds
- + HistoricalPoor odds
- + MilitaryPoor odds
- + MedievalPoor odds
- + Base BuildingPoor odds
- + SurvivalPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Baldur's Gate: Enhanced Edition | older | $19.99 | 15,395 92% | 462k | $9.2M (exactly $9,232,382) | Beamdog |
| | Planescape: Torment: Enhanced Edition | older | $19.99 | 4,735 94% | 142k | $2.8M (exactly $2,839,580) | Beamdog |
| | GreedFall: The Dying World | $49.99 | 1,027 61% | 31k | $1.5M (exactly $1,540,192) | Spiders | |
| | The Dwarves | older | $39.99 | 1,189 74% | 36k | $1.4M (exactly $1,426,443) | KING Art |
| | The DioField Chronicle | older | $59.99 | 685 49% | 21k | $1.2M (exactly $1,232,794) | Square Enix, LANCARSE Ltd. |
| | Defender's Quest: Valley of the Forgotten (DX edition) | older | $14.99 | 2,722 94% | 82k | $1.2M (exactly $1,224,083) | Level Up Labs, LLC |
| | Black Geyser: Couriers of Darkness | older | $29.99 | 924 74% | 28k | $831k (exactly $831,323) | GrapeOcean Technologies |
| | Fallout Tactics: Brotherhood of Steel | older | $9.99 | 2,356 79% | 71k | $706k (exactly $706,093) | 14° East |
| | Jagged Alliance - Back in Action | older | $19.99 | 1,033 72% | 31k | $619k (exactly $619,490) | Coreplay GmbH, Bigmoon Studios |
| | The Waylanders | older | $34.99 | 350 46% | 11k | $367k (exactly $367,395) | GATO STUDIO |
| | Escape The Mad Empire | · EA | $17.99 | 406 88% | 12k | $219k (exactly $219,118) | XperimentalZ Games |
| | Dustwind: Resistance | $19.90 | 47 80% | 1.4k | $28k (exactly $28,059) | Dustwind Studios, Z-Software | |
| | Deadlock Station | $9.99 | 55 80% | 1.7k | $16k (exactly $16,484) | Luxorix Games | |
| | NovaMundi | $12.99 | 38 81% | 1.1k | $15k (exactly $14,809) | Slashware Interactive | |
| | Status One | $14.99 | 30 73% | 900 | $13k (exactly $13,491) | LastCall Studio | |
| | Remnants of the Rift | $14.99 | 15 86% | 450 | $6.7k (exactly $6,746) | Bromio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.