Do I ship it?

GamesReal-Time with PauseReal-Time with Pause + Tactical RPG

Specimen · observed

Should I ship a Tactical RPG Real-Time with Pause game?

Real-Time with Pause + Tactical RPG

Only 7 developers shipped a Tactical RPG Real-Time with Pause game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, GreedFall: The Dying World, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 10 more are announced, ×5.0 for every developer who shipped in the last year.

Verdict: dead, for a 7 / 10 build.

Only 2 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $16k against a market of $1.5k. 10 games are announced.

Deciding numbers: median 11.0 times the market baseline, revenue too few recent games to read momentum, 10 announced, ×5.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real-Time with Pause + Tactical RPG
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 7

not enough cohorts to draw

Outcomes for Real-Time with Pause + Tactical RPG: Plate 1 · outcomes, 2 yr, n = 7
Bottom 30% $15k (exactly $14,809)
Median $16k (exactly $16,484)
Top 25% $219k (exactly $219,118)
Top 5% $1.5M (exactly $1,540,192)
Developers, 2 yr 7
Released games 30
Announced 10
Effort 7 / 10
AI-buildability Low
Typical price $14.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 60% fewer developers than the period before.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Real-Time with Pause
effort 7 / 10 · low · effort 7 sits in the low band
Tactical RPG
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
Real-Time with Pause, Tactical RPG
Price point
$14.99 typical
Plate 4 · demand

Why players buy here

Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.

The top 25% priced at $49.99 or above; the middle game at $19.90.

The top 10 games average 87% positive over 30,416 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $15k, median $16k, 1 in 4 over $210k, 1 in 20 over $1.5M.

3 in 10 developers made under $15k. 8 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 10 games are announced against 2 developers who shipped in the last year, ×5.0 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Real-Time with Pause with a different second tag, ranked by verdict then median.

  1. + CombatStrong odds14 devs · median $15k · 12 announced
  2. + ActionFair16 devs · median $103k · 18 announced
  3. + Open WorldPoor odds8 devs · median $767k · 11 announced
  4. + AdventurePoor odds10 devs · median $561k · 7 announced
  5. + City BuilderPoor odds13 devs · median $215k · 25 announced
  6. + ExplorationPoor odds13 devs · median $215k · 24 announced
  7. + Choices MatterPoor odds9 devs · median $215k · 23 announced
  8. + HistoricalPoor odds14 devs · median $124k · 19 announced
  9. + MilitaryPoor odds11 devs · median $124k · 33 announced
  10. + MedievalPoor odds10 devs · median $87k · 22 announced
  11. + Base BuildingPoor odds20 devs · median $73k · 35 announced
  12. + SurvivalPoor odds20 devs · median $73k · 27 announced

All 41 pairs on the Real-Time with Pause page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Baldur's Gate: Enhanced Edition older $19.99 15,395 92% 462k $9.2M (exactly $9,232,382) Beamdog
Planescape: Torment: Enhanced Edition older $19.99 4,735 94% 142k $2.8M (exactly $2,839,580) Beamdog
GreedFall: The Dying World $49.99 1,027 61% 31k $1.5M (exactly $1,540,192) Spiders
The Dwarves older $39.99 1,189 74% 36k $1.4M (exactly $1,426,443) KING Art
The DioField Chronicle older $59.99 685 49% 21k $1.2M (exactly $1,232,794) Square Enix, LANCARSE Ltd.
Defender's Quest: Valley of the Forgotten (DX edition) older $14.99 2,722 94% 82k $1.2M (exactly $1,224,083) Level Up Labs, LLC
Black Geyser: Couriers of Darkness older $29.99 924 74% 28k $831k (exactly $831,323) GrapeOcean Technologies
Fallout Tactics: Brotherhood of Steel older $9.99 2,356 79% 71k $706k (exactly $706,093) 14° East
Jagged Alliance - Back in Action older $19.99 1,033 72% 31k $619k (exactly $619,490) Coreplay GmbH, Bigmoon Studios
The Waylanders older $34.99 350 46% 11k $367k (exactly $367,395) GATO STUDIO
Escape The Mad Empire · EA $17.99 406 88% 12k $219k (exactly $219,118) XperimentalZ Games
Dustwind: Resistance $19.90 47 80% 1.4k $28k (exactly $28,059) Dustwind Studios, Z-Software
Deadlock Station $9.99 55 80% 1.7k $16k (exactly $16,484) Luxorix Games
NovaMundi $12.99 38 81% 1.1k $15k (exactly $14,809) Slashware Interactive
Status One $14.99 30 73% 900 $13k (exactly $13,491) LastCall Studio
Remnants of the Rift $14.99 15 86% 450 $6.7k (exactly $6,746) Bromio

Estimates: copies = reviews × 30, gross = copies × list price.