Games › Real-Time with Pause › Real-Time with Pause + Sandbox
Should I ship a Sandbox Real-Time with Pause game?
Real-Time with Pause + Sandbox
Only 16 developers shipped a Sandbox Real-Time with Pause game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Terra Invicta, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 37 more are announced, ×3.1 for every developer who shipped in the last year.
Verdict: poor odds, for a 7 / 10 build.
The middle developer here made $38k, ×25 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $14k; 1 in 20 cleared $10M, ×7253 the market median. Revenue is down 35% on the market; 37 games are announced against 12 developers who shipped in the last year.
| Bottom 30% | $14k (exactly $13,941) |
|---|---|
| Median | $38k (exactly $37,781) |
| Top 25% | $1.1M (exactly $1,065,324) |
| Top 5% | $11M (exactly $10,865,683) |
| Developers, 2 yr | 16 |
| Released games | 96 |
| Announced | 37 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $15.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 35% on the market, supply 200% more developers than the period before.
Free games: 2%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Real-Time with Pause
- effort 7 / 10 · low · effort 7 sits in the low band
- Sandbox
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Real-Time with Pause, Sandbox
- Price point
- $15.99 typical
Why players buy here
The top 10 games average 81% positive over 19,511 reviews.
What kills games here
3 in 10 developers made under $14k. 37 games are announced against 12 developers who shipped in the last year, ×3.1 per shipper.
Adjacent niches
Real-Time with Pause with a different second tag, ranked by verdict then median.
- + CombatStrong odds
- + ActionFair
- + Open WorldPoor odds
- + AdventurePoor odds
- + City BuilderPoor odds
- + ExplorationPoor odds
- + Choices MatterPoor odds
- + HistoricalPoor odds
- + MilitaryPoor odds
- + MedievalPoor odds
- + Base BuildingPoor odds
- + SurvivalPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Hearts of Iron IV | older | $49.99 | 274,901 90% | 8.2M | $412M (exactly $412,269,030) | Paradox Development Studio |
| | Stellaris | older | $49.99 | 139,718 85% | 4.2M | $210M (exactly $209,535,085) | Paradox Development Studio |
| | Cities: Skylines | older | $29.99 | 220,465 92% | 6.6M | $198M (exactly $198,352,360) | Colossal Order |
| | Crusader Kings III | older | $49.99 | 94,615 90% | 2.8M | $142M (exactly $141,894,116) | Paradox Development Studio |
| | Europa Universalis IV | older | $49.99 | 94,114 87% | 2.8M | $141M (exactly $141,142,766) | Paradox Development Studio, Paradox Tin… (Paradox Development Studio, Paradox Tinto) |
| | Victoria 3 | older | $49.99 | 41,251 71% | 1.2M | $62M (exactly $61,864,125) | Paradox Development Studio |
| | Imperator: Rome | older | $39.99 | 19,492 65% | 585k | $23M (exactly $23,384,552) | Paradox Development Studio |
| | Terra Invicta | $39.99 | 9,057 80% | 272k | $11M (exactly $10,865,683) | Pavonis Interactive | |
| | Victoria II | older | $19.99 | 16,504 92% | 495k | $9.9M (exactly $9,897,449) | Paradox Development Studio |
| | Steel Division 2 | older | $39.99 | 8,061 79% | 242k | $9.7M (exactly $9,670,782) | Eugen Systems |
| | Flotsam | $24.99 | 4,308 80% | 129k | $3.2M (exactly $3,229,708) | Pajama Llama Games | |
| | House of Legacy | · EA | $14.99 | 3,269 84% | 98k | $1.5M (exactly $1,470,069) | S3 Studio |
| | Laysara: Summit Kingdom | $24.99 | 1,421 80% | 43k | $1.1M (exactly $1,065,324) | Quite OK Games | |
| | Airborne Empire | $29.99 | 852 86% | 26k | $767k (exactly $766,544) | The Wandering Band LLC | |
| | Extinction Day | $19.99 | 206 74% | 6.2k | $124k (exactly $123,538) | DryGin Studios | |
| | Welcome Back, Commander | $14.99 | 230 80% | 6.9k | $103k (exactly $103,431) | S.C. 16 BIT NIGHTS S.R.L. | |
| | Space Drilling Station | · EA | $19.99 | 63 90% | 1.9k | $38k (exactly $37,781) | Ayota Games |
| | A Little Age | $14.99 | 61 62% | 1.8k | $27k (exactly $27,432) | Benerot | |
| | Ranchbound | · EA | $17.99 | 44 50% | 1.3k | $24k (exactly $23,747) | Eldersong Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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