Do I ship it?

GamesPvEPvE + Real-Time

Specimen · observed

Should I ship a PvE Real-Time game?

PvE + Real-Time

Only 10 developers shipped a PvE Real-Time game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Task Force Admiral - Vol.1: American Carrier Battles, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 24 more are announced, ×3.4 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $20k, ×32 the market's $630 for a 6 / 10 build, and 3 in 10 made under $9.0k; 1 in 20 cleared $750k, ×1209 the market median. Revenue is flat on the market; 24 games are announced against 7 developers who shipped in the last year.

Deciding numbers: median 31.5 times the market baseline, revenue flat on the market, 24 announced, ×3.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
PvE + Real-Time
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 10
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $33k → $22k → $9.0k → $28k (still earning)
The last cohort is still earning.
Outcomes for PvE + Real-Time: Plate 1 · outcomes, 2 yr, n = 10
Bottom 30% $9.0k (exactly $8,992)
Median $20k (exactly $19,787)
Top 25% $28k (exactly $28,058)
Top 5% $759k (exactly $759,410)
Developers, 2 yr 10
Released games 35
Announced 24
Effort 6 / 10
AI-buildability Low
Typical price $14.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply 135% more developers than the period before.

Free games: 20%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

PvE
effort 6 / 10 · low · online co-op against AI still needs the whole netcode stack
Real-Time
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
PvE, Real-Time
Price point
$14.99 typical
Plate 4 · demand

Why players buy here

The top 9 games average 88% positive over 973 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $9.0k, median $20k, 1 in 4 over $28k, 1 in 20 over $750k.

3 in 10 developers made under $9.0k. 24 games are announced against 7 developers who shipped in the last year, ×3.4 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

PvE with a different second tag, ranked by verdict then median.

  1. + Dating SimFair17 devs · median $2.4k · 23 announced
  2. + IdlerFair161 devs · median $1.0k · 229 announced
  3. + MinigamesFair9 devs · median $899 · 14 announced
  4. + TypingFair23 devs · median $719 · 27 announced
  5. + Extraction ShooterPoor odds44 devs · median $163k · 97 announced
  6. + Open World Survival CraftPoor odds50 devs · median $85k · 120 announced
  7. + HeistPoor odds18 devs · median $30k · 50 announced
  8. + MMORPGPoor odds34 devs · median $25k · 248 announced
  9. + NavalPoor odds21 devs · median $11k · 59 announced
  10. + SpaceshipsPoor odds16 devs · median $6.3k · 20 announced
  11. + MarsPoor odds10 devs · median $6.3k · 13 announced
  12. + DinosaursPoor odds28 devs · median $5.4k · 43 announced

All 243 pairs on the PvE page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Sins of a Solar Empire II older $49.99 7,147 83% 214k $11M (exactly $10,718,356) Ironclad Games Corporation, Stardock En… (Ironclad Games Corporation, Stardock Entertainment)
Task Force Admiral - Vol.1: American Carrier Battles · EA $39.99 633 87% 19k $759k (exactly $759,410) Drydock Dreams Games
Godsworn · EA older $29.99 805 93% 24k $724k (exactly $724,258) Thunderoak Interactive
Nevergrind Online older $15.99 1,221 86% 37k $586k (exactly $585,714) Neverworks Games
S.W.I.N.E. HD Remaster older $9.99 1,017 93% 31k $305k (exactly $304,795) Kite Games
Ikki Unite older $11.99 674 77% 20k $242k (exactly $242,438) SUNSOFT
Sins of a Solar Empire: Trinity® older $9.99 687 78% 21k $206k (exactly $205,894) Ironclad Games Corporation, Stardock En… (Ironclad Games Corporation, Stardock Entertainment)
Siege of Centauri older $14.99 350 64% 11k $157k (exactly $157,395) Stardock Entertainment
Dust Fleet older $19.99 193 76% 5.8k $116k (exactly $115,742) Orbiting Disco
Band of Defenders older $9.99 313 48% 9.4k $94k (exactly $93,806) Alda Games
MORSE $13.99 124 93% 3.7k $52k (exactly $52,043) ALJO Games
Gem Miner TD $12.99 72 97% 2.2k $28k (exactly $28,058) iFeral Games
Combat Directive : Napoleonic Wars $19.99 36 88% 1.1k $22k (exactly $21,589) Fatice Games
Stardust Exile $14.99 44 70% 1.3k $20k (exactly $19,787) Apseren
Fleetbreakers · EA $14.99 25 96% 750 $11k (exactly $11,242) Last Keep
Eclipse Breaker $11.99 25 96% 750 $9.0k (exactly $8,992) Lunar Workshop, Jorge Rodriguez
Warsong · EA $14.99 10 70% 300 $4.5k (exactly $4,497) Windforce
Reverse Survivors $3.99 4 75% 120 $479 (exactly $479) Holiver Studios
Edge Of Extinction $4.99 0 0% 0 $0 (exactly $0) Azulon Studios

Estimates: copies = reviews × 30, gross = copies × list price.