Do I ship it?

GamesPvEPvE + Supernatural

Specimen · observed

Should I ship a Supernatural PvE game?

PvE + Supernatural

Of 123 developers who shipped a Supernatural PvE game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 229 more are announced, ×3.4 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $1.3k, ×2.1 the market's $630 for a 6 / 10 build, and 3 in 10 made under $240; 1 in 20 cleared $460k, ×735 the market median. Revenue is up 95% on the market; 229 games are announced against 68 developers who shipped in the last year.

Deciding numbers: median 2.1 times the market baseline, revenue up 95% on the market, 229 announced, ×3.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
PvE + Supernatural
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 123
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $359 → $3.0k → $2.8k → $1.0k → $1.1k → $1.3k → $1.8k (still earning) → $479 (still earning)
The last cohort is still earning.
Outcomes for PvE + Supernatural: Plate 1 · outcomes, 2 yr, n = 123
Bottom 30% $239 (exactly $239)
Median $1.3k (exactly $1,347)
Top 25% $10k (exactly $10,190)
Top 5% $462k (exactly $461,769)
Developers, 2 yr 123
Released games 244
Announced 229
Effort 6 / 10
AI-buildability Low
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 95% on the market, supply 20% more developers than the period before.

Free games: 16%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

PvE
effort 6 / 10 · low · online co-op against AI still needs the whole netcode stack
Supernatural
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
PvE; 4 in 10 of the top 25% also carry Action, Co-op, Adventure
Price point
$4.99 typical · top 25% priced $19.99 or above
Art
5 in 10 of the top 25% ship with First-Person, Atmospheric, Dark
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $4.99.

The top 10 games average 78% positive over 22,087 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $240, median $1.3k, 1 in 4 over $10k, 1 in 20 over $460k.

3 in 10 developers made under $240. 9 in 10 of the 64 games released 1 to 2 years ago have fewer than 100 reviews. 229 games are announced against 68 developers who shipped in the last year, ×3.4 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

PvE with a different setting or mood, ranked by verdict then median.

  1. + Dating SimFair17 devs · median $2.4k · 23 announced
  2. + IdlerFair161 devs · median $1.0k · 229 announced
  3. + MinigamesFair9 devs · median $899 · 14 announced
  4. + TypingFair23 devs · median $719 · 27 announced
  5. + Extraction ShooterPoor odds44 devs · median $163k · 97 announced
  6. + Open World Survival CraftPoor odds50 devs · median $85k · 120 announced
  7. + HeistPoor odds18 devs · median $30k · 50 announced
  8. + MMORPGPoor odds34 devs · median $25k · 248 announced
  9. + Real-TimePoor odds10 devs · median $20k · 24 announced
  10. + NavalPoor odds21 devs · median $11k · 59 announced
  11. + SpaceshipsPoor odds16 devs · median $6.3k · 20 announced
  12. + MarsPoor odds10 devs · median $6.3k · 13 announced

All 243 pairs on the PvE page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
BIGFOOT · EA older $19.99 17,818 83% 535k $11M (exactly $10,685,455) CyberLight Game Studio
John Carpenter's Toxic Commando $39.99 6,274 72% 188k $7.5M (exactly $7,526,918) Saber Interactive
Resonance: A Plague Tale Legacy $49.99 3,558 92% 107k $5.3M (exactly $5,335,933) Asobo Studio
Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 $59.99 2,879 83% 86k $5.2M (exactly $5,181,336) CyberConnect2
Pacify older $4.99 32,921 86% 988k $4.9M (exactly $4,928,274) Shawn Hitchcock
Labyrinthine older $9.99 13,779 84% 413k $4.1M (exactly $4,129,566) Valko Game Studios
Harry Potter: Quidditch Champions older $29.99 2,790 73% 84k $2.5M (exactly $2,510,163) Unbroken Studios
Lunch Lady older $4.99 9,722 86% 292k $1.5M (exactly $1,455,383) Manic Mice
FBC: Firebreak $19.99 1,985 65% 60k $1.2M (exactly $1,190,404) Remedy Entertainment
Dark Hours $9.99 3,481 81% 104k $1.0M (exactly $1,043,256) Piece of Cake studios
Active Matter $29.99 522 75% 16k $470k (exactly $469,643) Matter Team
Section 13 $19.99 770 70% 23k $462k (exactly $461,769) Ocean Drive Studio, Inc.
RIFTSTORM · EA $14.99 659 70% 20k $296k (exactly $296,352) Confiction Labs, Agate
Ghost Janitors $9.99 917 87% 28k $275k (exactly $274,825) Interactive Wave Studio
Storebound $7.99 1,042 76% 31k $250k (exactly $249,767) Embers

Estimates: copies = reviews × 30, gross = copies × list price.