Do I ship it?

GamesRTSRTS + Puzzle

Specimen · observed

Should I ship a Puzzle RTS?

RTS + Puzzle

Of 48 developers who shipped a Puzzle RTS in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 40 more are announced.

Verdict: long shot, for a 7 / 10 build.

The middle developer here made $480, ×0.3 the market's $1.5k for a 7 / 10 build, but 1 in 20 cleared $94k, ×63 the market median. Revenue is up 140% on the market; 40 games are announced against 27 developers who shipped in the last year.

Deciding numbers: median 0.3 times the market baseline, revenue up 140% on the market, 40 announced, ×1.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
RTS + Puzzle
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 48
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $4.3k → $11k → $599 → $179 → $479 → $1.7k → $1.3k (still earning) → $120 (still earning)
The last cohort is still earning.
Outcomes for RTS + Puzzle: Plate 1 · outcomes, 2 yr, n = 48
Bottom 30% $120 (exactly $120)
Median $479 (exactly $479)
Top 25% $3.6k (exactly $3,596)
Top 5% $94k (exactly $94,106)
Developers, 2 yr 48
Released games 166
Announced 40
Effort 7 / 10
AI-buildability Low
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 140% on the market, supply 25% more developers than the period before.

Free games: 10%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

RTS
effort 7 / 10 · low · effort 7 sits in the low band
Puzzle
effort 2 / 10 · high · discrete rules, levels are data

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
RTS, Puzzle; 5 in 10 of the top 25% also carry Strategy, Real Time Tactics, Simulation
Price point
$5.99 typical · top 25% priced $14.99 or above
Art
4 in 10 of the top 25% ship with Cute, 2D, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $5.99.

The top 10 games average 77% positive over 1,649 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $120, median $480, 1 in 4 over $3.5k, 1 in 20 over $94k.

3 in 10 developers made under $120. 9 in 10 of the 30 games released 1 to 2 years ago have fewer than 100 reviews. 40 games are announced against 27 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

RTS with a different second tag, ranked by verdict then median.

  1. + RomeFair12 devs · median $64k · 13 announced
  2. + Outbreak SimFair16 devs · median $2.6k · 14 announced
  3. + HorrorFair20 devs · median $2.4k · 27 announced
  4. + NavalFair15 devs · median $2.4k · 21 announced
  5. + TabletopFair25 devs · median $1.9k · 33 announced
  6. + SportsLong shot19 devs · median $861 · 9 announced
  7. + World War IIPoor odds23 devs · median $105k · 38 announced
  8. + Real-Time with PausePoor odds28 devs · median $64k · 41 announced
  9. + Open WorldPoor odds45 devs · median $35k · 100 announced
  10. + Colony SimPoor odds87 devs · median $31k · 159 announced
  11. + HistoricalPoor odds108 devs · median $30k · 180 announced
  12. + DiplomacyPoor odds23 devs · median $22k · 48 announced

All 149 pairs on the RTS page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Shadow Tactics: Blades of the Shogun older $39.99 30,845 96% 925k $37M (exactly $37,004,746) Mimimi Games
Door Kickers older $19.99 8,041 94% 241k $4.8M (exactly $4,822,188) KillHouse Games
LEGO® Star Wars™ III - The Clone Wars™ older $19.99 7,194 94% 216k $4.3M (exactly $4,314,242) Traveller's Tales
Shadow Tactics: Aiko's Choice older $19.99 3,965 93% 119k $2.4M (exactly $2,377,810) Mimimi Games
Breakout 13 older $9.99 6,899 87% 207k $2.1M (exactly $2,067,630) ALT Lab
Fly Corp older $14.99 3,112 85% 93k $1.4M (exactly $1,399,466) KishMish Games
Overlord II older $9.99 4,002 89% 120k $1.2M (exactly $1,199,399) Triumph Studios
RAILGRADE older $29.99 1,205 84% 36k $1.1M (exactly $1,084,138) Minakata Dynamics
I am an Air Traffic Controller 4 older $59.99 566 79% 17k $1.0M (exactly $1,018,630) TechnoBrain
Overlord™ older $4.99 5,007 94% 150k $750k (exactly $749,548) Triumph Studios
63 Days $29.99 413 72% 12k $372k (exactly $371,576) Destructive Creations
Super Loco World - Cozy Train Automation $9.99 329 76% 9.9k $99k (exactly $98,601) Andrii Bychkovskyi
Yokai Art 2: Tales of the Nine-Tails $9.99 314 75% 9.4k $94k (exactly $94,106) Secret Labo
Check Inn $14.99 197 84% 5.9k $89k (exactly $88,591) KishMish Games
Barely Working · EA $14.99 156 91% 4.7k $70k (exactly $70,153) Deep Games LLC
Ghost Keeper $12.99 70 75% 2.1k $27k (exactly $27,279) Quest Craft
ShoreTiles $6.99 90 74% 2.7k $19k (exactly $18,873) Voxel Studios
Chaos Entropy $11.00 48 89% 1.4k $16k (exactly $15,840) MILLIDIA
Pocket and Zooom $15.99 16 75% 480 $7.7k (exactly $7,675) TechnoBrain
PipeFlow $9.99 16 75% 480 $4.8k (exactly $4,795) Sharkgame

Estimates: copies = reviews × 30, gross = copies × list price.