Games › PvE › PvE + Post-apocalyptic
Should I ship a Post-apocalyptic PvE game?
PvE + Post-apocalyptic
Of 267 developers who shipped a Post-apocalyptic PvE game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 688 more are announced, ×4.3 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $1.5k, ×2.4 the market's $630 for a 6 / 10 build, and 3 in 10 made under $360; 1 in 20 cleared $1.2M, ×2016 the market median. Revenue is up 140% on the market; 688 games are announced against 159 developers who shipped in the last year.
| Bottom 30% | $360 (exactly $360) |
|---|---|
| Median | $1.5k (exactly $1,498) |
| Top 25% | $19k (exactly $18,663) |
| Top 5% | $1.3M (exactly $1,266,355) |
| Developers, 2 yr | 267 |
| Released games | 690 |
| Announced | 688 |
| Effort | 6 / 10 |
| AI-buildability | Low |
| Typical price | $8.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 140% on the market, supply 45% more developers than the period before.
Free games: 19%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- PvE
- effort 6 / 10 · low · online co-op against AI still needs the whole netcode stack
- Post-apocalyptic
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- PvE; 4 in 10 of the top 25% also carry Action, Exploration, Survival
- Price point
- $8.99 typical · top 25% priced $19.99 or above
- Art
- 4 in 10 of the top 25% ship with First-Person, 3D
Why players buy here
The top 25% priced at $19.99 or above; the middle game at $8.99.
The top 10 games average 83% positive over 445,290 reviews.
What kills games here
3 in 10 developers made under $360. 8 in 10 of the 135 games released 1 to 2 years ago have fewer than 100 reviews. 688 games are announced against 159 developers who shipped in the last year, ×4.3 per shipper.
Adjacent niches
PvE with a different setting or mood, ranked by verdict then median.
- + Dating SimFair
- + IdlerFair
- + MinigamesFair
- + TypingFair
- + Extraction ShooterPoor odds
- + Open World Survival CraftPoor odds
- + HeistPoor odds
- + MMORPGPoor odds
- + Real-TimePoor odds
- + NavalPoor odds
- + SpaceshipsPoor odds
- + MarsPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | ARC Raiders | $39.99 | 299,346 82% | 9.0M | $359M (exactly $359,125,396) | Embark Studios | |
| | Dying Light | older | $24.99 | 373,413 95% | 11M | $280M (exactly $279,947,726) | Techland |
| | Stellar Blade™ | $59.99 | 61,289 93% | 1.8M | $110M (exactly $110,301,813) | SHIFT UP Corporation | |
| | Killing Floor 2 | older | $29.99 | 87,158 88% | 2.6M | $78M (exactly $78,416,053) | Tripwire Interactive |
| | REMNANT II® | older | $49.99 | 46,219 82% | 1.4M | $69M (exactly $69,314,634) | Gunfire Games |
| | XCOM® 2 | older | $19.99 | 79,998 84% | 2.4M | $48M (exactly $47,974,801) | Firaxis Games, Feral Interactive (Mac),… (Firaxis Games, Feral Interactive (Mac), Feral Interactive (Linux)) |
| | Dead Island 2 | older | $49.99 | 23,309 77% | 699k | $35M (exactly $34,956,507) | Dambuster Studios |
| | Tom Clancy’s The Division® 2 | older | $29.99 | 32,600 79% | 978k | $29M (exactly $29,330,220) | Ubisoft |
| | World War Z | older | $29.99 | 24,897 82% | 747k | $22M (exactly $22,399,831) | Saber Interactive Inc |
| | Generation Zero® | older | $24.99 | 29,115 75% | 873k | $22M (exactly $21,827,516) | Systemic Reaction™ |
| | The Forever Winter | · EA | $29.99 | 21,376 68% | 641k | $19M (exactly $19,231,987) | Fun Dog Studios |
| | Deadzone: Rogue | $24.99 | 15,041 82% | 451k | $11M (exactly $11,276,238) | Prophecy Games | |
| | MISERY | $12.99 | 20,015 85% | 600k | $7.8M (exactly $7,799,846) | Platypus Entertainment | |
| | Into the Dead: Our Darkest Days | · EA | $24.99 | 9,049 89% | 271k | $6.8M (exactly $6,784,035) | PikPok |
| | Road to Vostok | · EA | $19.99 | 8,646 84% | 259k | $5.2M (exactly $5,185,006) | Road to Vostok Ltd. |
| | Survive the Nights | $19.99 | 4,719 68% | 142k | $2.8M (exactly $2,829,984) | a2z Interactive | |
| | Cyber Knights: Flashpoint | $29.99 | 2,926 93% | 88k | $2.6M (exactly $2,632,522) | Trese Brothers | |
| | Age of Water | $29.99 | 2,883 72% | 86k | $2.6M (exactly $2,593,835) | Three Whales Studio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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