Do I ship it?

GamesPvEPvE + Point & Click

Specimen · observed

Should I ship a PvE Point & Click game?

PvE + Point & Click

Of 120 developers who shipped a PvE Point & Click game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 107 more are announced.

Verdict: dead, for a 6 / 10 build.

The middle developer here made $240 in the last 2 years and $300 over 4, against a market of $630 for a 6 / 10 build. 68 developers shipped in the last year and 107 games are announced.

Deciding numbers: median 0.4 times the market baseline, revenue down 25% on the market, 107 announced, ×1.6 per developer who shipped in the last year.
Nobody has said they are building this yet.
PvE + Point & Click
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 120
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $450 → $150 → $6.1k → $299 → $628 → $300 → $150 (still earning) → $150 (still earning)
The last cohort is still earning.
Outcomes for PvE + Point & Click: Plate 1 · outcomes, 2 yr, n = 120
Bottom 30% $59 (exactly $59)
Median $239 (exactly $239)
Top 25% $1.3k (exactly $1,259)
Top 5% $22k (exactly $21,878)
Developers, 2 yr 120
Released games 249
Announced 107
Effort 6 / 10
AI-buildability Low
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 25% on the market, supply 30% more developers than the period before.

Free games: 13%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

PvE
effort 6 / 10 · low · online co-op against AI still needs the whole netcode stack
Point & Click
effort 2 / 10 · high · effort 2 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
PvE, Point & Click; 3 in 10 of the top 25% also carry Incremental, RPG, Simulation
Price point
$4.99 typical · top 25% priced $9.99 or above
Art
3 in 10 of the top 25% ship with 2D, Relaxing, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $9.99 or above; the middle game at $4.99.

The top 10 games average 81% positive over 8,311 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $59, median $240, 1 in 4 over $1.2k, 1 in 20 over $21k.

3 in 10 developers made under $59. 9 in 10 of the 61 games released 1 to 2 years ago have fewer than 100 reviews. 107 games are announced against 68 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

PvE with a different second tag, ranked by verdict then median.

  1. + Dating SimFair17 devs · median $2.4k · 23 announced
  2. + IdlerFair161 devs · median $1.0k · 229 announced
  3. + MinigamesFair9 devs · median $899 · 14 announced
  4. + TypingFair23 devs · median $719 · 27 announced
  5. + Extraction ShooterPoor odds44 devs · median $163k · 97 announced
  6. + Open World Survival CraftPoor odds50 devs · median $85k · 120 announced
  7. + HeistPoor odds18 devs · median $30k · 50 announced
  8. + MMORPGPoor odds34 devs · median $25k · 248 announced
  9. + Real-TimePoor odds10 devs · median $20k · 24 announced
  10. + NavalPoor odds21 devs · median $11k · 59 announced
  11. + SpaceshipsPoor odds16 devs · median $6.3k · 20 announced
  12. + MarsPoor odds10 devs · median $6.3k · 13 announced

All 243 pairs on the PvE page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
BitCraft Online · EA $15.99 3,334 72% 100k $1.6M (exactly $1,599,320) Clockwork Laboratories, Inc.
Horripilant $7.99 2,928 92% 88k $702k (exactly $701,842) Alexandre Declos , Pas Game Studio
Zup! F older $1.99 7,749 96% 232k $463k (exactly $462,615) Quiet River
The Black Grimoire: Cursebreaker $14.99 880 83% 26k $396k (exactly $395,736) Olipa Games
Night Shift Nurses $19.99 593 84% 18k $356k (exactly $355,622) Shiravune
Zup! 9 older $1.99 1,920 95% 58k $115k (exactly $114,624) Quiet River
Five Nights At Floppa older $2.99 979 95% 29k $88k (exactly $87,816) FreezyCat
Mahjong World Contest (麻将) older $14.99 193 88% 5.8k $87k (exactly $86,792) Creobit
Miseria $7.99 350 58% 11k $84k (exactly $83,895) Somnambulist Games
Tower Walker: MMO Grind Simulator older $9.99 270 77% 8.1k $81k (exactly $80,919) Raptor Claw Games, Millendream
Kaamos: Puzzle Roguelike $9.99 73 87% 2.2k $22k (exactly $21,878) Pepperbox Studios
FEED MY MECH $9.99 39 64% 1.2k $12k (exactly $11,688) TheManiacMartian
The OG Cake Factory $6.99 51 74% 1.5k $11k (exactly $10,695) Glaseeze
Fantastic Findings Hidden Seasons $11.99 29 89% 870 $10k (exactly $10,431) Shapeshift Entertainment ApS
Guilds of Mountgate · EA $9.99 34 82% 1.0k $10k (exactly $10,190) Beaver Fever Games

Estimates: copies = reviews × 30, gross = copies × list price.