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Should I ship a War Naval Combat game?
Naval Combat + War
Of 31 developers who shipped a War Naval Combat game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 54 more are announced, ×2.5 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $2.7k, ×4.3 the market's $630 for a 6 / 10 build, and 3 in 10 made under $600; 1 in 20 cleared $9.1M, ×14589 the market median. Revenue is up 45% on the market; 54 games are announced against 22 developers who shipped in the last year.
| Bottom 30% | $599 (exactly $599) |
|---|---|
| Median | $2.7k (exactly $2,697) |
| Top 25% | $67k (exactly $67,462) |
| Top 5% | $9.2M (exactly $9,161,667) |
| Developers, 2 yr | 31 |
| Released games | 124 |
| Announced | 54 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 45% on the market, supply 145% more developers than the period before.
Free games: 18%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Naval Combat
- effort 6 / 10 · medium · effort 6 sits in the medium band
- War
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Naval Combat; 8 in 10 of the top 25% also carry Strategy, RTS, Simulation
- Price point
- $9.99 typical · top 25% priced $49.99 or above
- Art
- 6 in 10 of the top 25% ship with Realistic, 3D
Why players buy here
The top 25% priced at $49.99 or above; the middle game at $9.99.
The top 10 games average 64% positive over 35,332 reviews.
What kills games here
3 in 10 developers made under $600. 8 in 10 of the 13 games released 1 to 2 years ago have fewer than 100 reviews. 54 games are announced against 22 developers who shipped in the last year, ×2.5 per shipper.
Adjacent niches
Naval Combat with a different setting or mood, ranked by verdict then median.
- + World War IIFair
- + MilitaryFair
- + Bullet HellFair
- + ArcadeLong shot
- + Open WorldPoor odds
- + CraftingPoor odds
- + SandboxPoor odds
- + BuildingPoor odds
- + Base BuildingPoor odds
- + RTSPoor odds
- + Co-opPoor odds
- + Online Co-OpPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Broken Arrow | $49.99 | 25,924 55% | 778k | $39M (exactly $38,878,223) | Steel Balalaika | |
| | UBOAT | older | $29.99 | 25,568 83% | 767k | $23M (exactly $23,003,530) | Deep Water Studio |
| | VTOL VR | older | $29.99 | 19,885 98% | 597k | $18M (exactly $17,890,534) | Boundless Dynamics, LLC |
| | Sea Power : Naval Combat in the Missile Age | · EA | $49.99 | 6,109 90% | 183k | $9.2M (exactly $9,161,667) | Triassic Games |
| | From the Depths | older | $24.99 | 11,059 89% | 332k | $8.3M (exactly $8,290,932) | Brilliant Skies Ltd. |
| | Ultimate Admiral: Dreadnoughts | older | $34.99 | 6,664 62% | 200k | $7.0M (exactly $6,995,201) | Game-Labs |
| | Naval Action | older | $19.99 | 10,187 52% | 306k | $6.1M (exactly $6,109,144) | Bermuda Computer Club |
| | Battlefleet Gothic: Armada 2 | older | $19.99 | 9,701 74% | 291k | $5.8M (exactly $5,817,690) | Tindalos Interactive |
| | Cold Waters | older | $39.99 | 4,603 87% | 138k | $5.5M (exactly $5,522,219) | Killerfish Games |
| | Airships: Conquer the Skies | older | $24.99 | 6,197 95% | 186k | $4.6M (exactly $4,645,891) | David Stark |
| | Forefront | $27.99 | 1,913 84% | 57k | $1.6M (exactly $1,606,346) | Triangle Factory | |
| | Modern Naval Warfare | · EA | $59.99 | 237 58% | 7.1k | $427k (exactly $426,529) | Wave Ops |
| | Rise of Piracy | · EA | $15.99 | 520 77% | 16k | $249k (exactly $249,444) | IrishJohnGames |
| | Battleship Command | · EA | $24.99 | 278 93% | 8.3k | $208k (exactly $208,417) | Bracer |
| | Victory at Sea Atlantic - World War II Naval Warfare | $39.99 | 92 60% | 2.8k | $110k (exactly $110,372) | Evil Twin Artworks | |
| | Silent Shark | $17.99 | 125 98% | 3.8k | $67k (exactly $67,462) | John Goering | |
| | Beach Invasion 1915-Gallipoli | $7.99 | 73 71% | 2.2k | $17k (exactly $17,498) | AIx2 Games | |
| | Harpoon Classic '97 | $8.99 | 61 83% | 1.8k | $16k (exactly $16,452) | Alliance Interactive |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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