Games › Naval Combat › Naval Combat + Base Building
Should I ship a Base Building Naval Combat game?
Naval Combat + Base Building
Only 12 developers shipped a Base Building Naval Combat game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Windrose, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 30 more are announced, ×3.3 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $29k, ×46 the market's $630 for a 6 / 10 build, and 3 in 10 made under $900; 1 in 20 cleared $43M, ×68614 the market median. Revenue is down 10% on the market; 30 games are announced against 9 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $899 (exactly $899) |
|---|---|
| Median | $29k (exactly $28,786) |
| Top 25% | $356k (exactly $356,108) |
| Top 5% | $43M (exactly $43,089,332) |
| Developers, 2 yr | 12 |
| Released games | 29 |
| Announced | 30 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $19.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 10% on the market, supply 200% more developers than the period before.
Free games: 14%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Naval Combat
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Base Building
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Naval Combat, Base Building
- Price point
- $19.99 typical
Why players buy here
The top 10 games average 83% positive over 67,066 reviews.
What kills games here
3 in 10 developers made under $900. All of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 30 games are announced against 9 developers who shipped in the last year, ×3.3 per shipper.
Adjacent niches
Naval Combat with a different second tag, ranked by verdict then median.
- + World War IIFair
- + MilitaryFair
- + Bullet HellFair
- + ArcadeLong shot
- + Open WorldPoor odds
- + CraftingPoor odds
- + SandboxPoor odds
- + BuildingPoor odds
- + RTSPoor odds
- + Co-opPoor odds
- + Online Co-OpPoor odds
- + MedievalPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Windrose | · EA | $29.99 | 47,893 86% | 1.4M | $43M (exactly $43,089,332) | Kraken Express |
| | ATLAS | · EA older | $29.99 | 37,119 46% | 1.1M | $33M (exactly $33,395,964) | Grapeshot Games, Instinct Games |
| | Soulmask | $29.99 | 18,445 76% | 553k | $17M (exactly $16,594,966) | CampFire Studio | |
| | Frozenheim | older | $19.99 | 3,463 70% | 104k | $2.1M (exactly $2,076,761) | Paranoid Interactive |
| | ICBM | older | $19.99 | 1,655 91% | 50k | $993k (exactly $992,503) | SoftWarWare, K-Project |
| | Bulwark: Falconeer Chronicles | older | $19.99 | 1,381 85% | 41k | $828k (exactly $828,186) | Tomas Sala |
| | Aircraft Carrier Survival | older | $19.99 | 1,176 59% | 35k | $705k (exactly $705,247) | Gambit Games Studio |
| | 9-Bit Armies: A Bit Too Far | older | $19.99 | 944 80% | 28k | $566k (exactly $566,117) | Petroglyph |
| | Forgotten Seas | $24.99 | 475 75% | 14k | $356k (exactly $356,108) | Pangea Game Studios | |
| | Republic of Pirates | older | $24.99 | 420 70% | 13k | $315k (exactly $314,874) | Crazy Goat Games |
| | Victory at Sea Atlantic - World War II Naval Warfare | $39.99 | 92 60% | 2.8k | $110k (exactly $110,372) | Evil Twin Artworks | |
| | Sailing alone:Aftermath | · EA | $18.99 | 67 68% | 2.0k | $38k (exactly $38,170) | MLStudio |
| | City States: Medieval | $19.99 | 48 68% | 1.4k | $29k (exactly $28,786) | Reverie World Studios | |
| | Realms of Madness | $15.99 | 39 89% | 1.2k | $19k (exactly $18,708) | Robin van der Horst | |
| | Mutiny's Wake | · EA | $19.99 | 2 100% | 60 | $1.2k (exactly $1,199) | Apollo DevLabs |
| | Infinite Empire | · EA | $14.99 | 2 100% | 60 | $899 (exactly $899) | Better Tools LLC |
| | Mech and Tech 1 | $9.99 | 3 66% | 90 | $899 (exactly $899) | colmer_it UG |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.