Games › Naval Combat › Naval Combat + RPG
Should I ship a Naval Combat RPG?
Naval Combat + RPG
Of 29 developers who shipped a Naval Combat RPG in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 68 more are announced, ×3.8 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $1.1k, ×1.7 the market's $630 for a 6 / 10 build, and 3 in 10 made under $150; 1 in 20 cleared $11M, ×18868 the market median. Revenue is down 90% on the market; 68 games are announced against 18 developers who shipped in the last year.
| Bottom 30% | $150 (exactly $150) |
|---|---|
| Median | $1.1k (exactly $1,079) |
| Top 25% | $36k (exactly $36,264) |
| Top 5% | $12M (exactly $11,849,225) |
| Developers, 2 yr | 29 |
| Released games | 87 |
| Announced | 68 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 90% on the market, supply 65% more developers than the period before.
Free games: 16%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Naval Combat
- effort 6 / 10 · medium · effort 6 sits in the medium band
- RPG
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Naval Combat, RPG; 9 in 10 of the top 25% also carry Exploration, Open World, Sailing
- Price point
- $9.99 typical · top 25% priced $29.99 or above
- Art
- 7 in 10 of the top 25% ship with Third Person
Why players buy here
The top 25% priced at $29.99 or above; the middle game at $9.99.
The top 10 games average 86% positive over 56,462 reviews.
What kills games here
3 in 10 developers made under $150. 7 in 10 of the 12 games released 1 to 2 years ago have fewer than 100 reviews. 68 games are announced against 18 developers who shipped in the last year, ×3.8 per shipper.
Adjacent niches
Naval Combat with a different second tag, ranked by verdict then median.
- + World War IIFair
- + MilitaryFair
- + Bullet HellFair
- + ArcadeLong shot
- + Open WorldPoor odds
- + CraftingPoor odds
- + SandboxPoor odds
- + BuildingPoor odds
- + Base BuildingPoor odds
- + RTSPoor odds
- + Co-opPoor odds
- + Online Co-OpPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Windrose | · EA | $29.99 | 47,893 86% | 1.4M | $43M (exactly $43,089,332) | Kraken Express |
| | ATLAS | · EA older | $29.99 | 37,119 46% | 1.1M | $33M (exactly $33,395,964) | Grapeshot Games, Instinct Games |
| | Like a Dragon: Pirate Yakuza in Hawaii | $59.99 | 6,584 88% | 198k | $12M (exactly $11,849,225) | RGG Studio | |
| | Azur Lane Crosswave | older | $39.99 | 6,537 68% | 196k | $7.8M (exactly $7,842,439) | IDEA FACTORY, COMPILE HEART, FELISTELLA |
| | Ultimate Admiral: Dreadnoughts | older | $34.99 | 6,664 62% | 200k | $7.0M (exactly $6,995,201) | Game-Labs |
| | Skull and Bones | older | $29.99 | 4,650 65% | 140k | $4.2M (exactly $4,183,605) | Ubisoft Singapore |
| | Caribbean Legend | older | $39.99 | 2,860 74% | 86k | $3.4M (exactly $3,431,142) | BlackMark Studio |
| | Sailing Era | older | $24.99 | 4,565 78% | 137k | $3.4M (exactly $3,422,380) | GY Games |
| | Pixel Piracy | older | $14.99 | 5,713 65% | 171k | $2.6M (exactly $2,569,136) | Vitali Kirpu |
| | Sid Meier's Pirates! | older | $9.99 | 6,198 94% | 186k | $1.9M (exactly $1,857,541) | Firaxis Games |
| | Caribbean Legend: Age of Pirates | $19.99 | 638 70% | 19k | $383k (exactly $382,609) | ReCon Team | |
| | Windward Horizon | $19.99 | 401 79% | 12k | $240k (exactly $240,480) | Tasharen Entertainment Inc. | |
| | Captain Bones : A Pirate's Journey | $14.99 | 348 79% | 10k | $156k (exactly $156,496) | World of Poly | |
| | Airships: Lost Flotilla | $8.99 | 290 92% | 8.7k | $78k (exactly $78,213) | David Stark | |
| | Sailing alone:Aftermath | · EA | $18.99 | 67 68% | 2.0k | $38k (exactly $38,170) | MLStudio |
| | Curse of Pirates | $9.99 | 121 80% | 3.6k | $36k (exactly $36,264) | Funky Parrot | |
| | Catharage | $9.99 | 62 82% | 1.9k | $19k (exactly $18,581) | Björn Michalski | |
| | Dreadful River | $9.99 | 58 72% | 1.7k | $17k (exactly $17,383) | SureAI |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.