Do I ship it?

GamesSailingSailing + Naval

Specimen · observed

Should I ship a Naval Sailing game?

Sailing + Naval

Of 53 developers who shipped a Naval Sailing game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 90 more are announced, ×3.2 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $3.6k, ×5.7 the market's $630 for a 6 / 10 build, and 3 in 10 made under $630; 1 in 20 cleared $2.0M, ×3211 the market median. Revenue is up 25% on the market; 90 games are announced against 28 developers who shipped in the last year.

Deciding numbers: median 5.7 times the market baseline, revenue up 25% on the market, 90 announced, ×3.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
Sailing + Naval
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 53
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.7k → $4.5k → $42k → $15k → $5.1k → $2.4k → $3.6k (still earning) → $8.5k (still earning)
The last cohort is still earning.
Outcomes for Sailing + Naval: Plate 1 · outcomes, 2 yr, n = 53
Bottom 30% $628 (exactly $628)
Median $3.6k (exactly $3,593)
Top 25% $69k (exactly $68,804)
Top 5% $2.0M (exactly $2,016,474)
Developers, 2 yr 53
Released games 161
Announced 90
Effort 6 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 25% on the market, supply 10% more developers than the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Sailing
effort 5 / 10 · medium · effort 5 sits in the medium band
Naval
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Sailing; 6 in 10 of the top 25% also carry Exploration, Open World, Adventure
Price point
$9.99 typical · top 25% priced $34.99 or above
Art
4 in 10 of the top 25% ship with 3D, Third Person
Plate 4 · demand

Why players buy here

The top 25% priced at $34.99 or above; the middle game at $9.99.

The top 10 games average 82% positive over 45,106 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $630, median $3.6k, 1 in 4 over $68k, 1 in 20 over $2.0M.

3 in 10 developers made under $630. 7 in 10 of the 27 games released 1 to 2 years ago have fewer than 100 reviews. 90 games are announced against 28 developers who shipped in the last year, ×3.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Sailing with a different setting or mood, ranked by verdict then median.

  1. + UnderwaterFair24 devs · median $3.9k · 30 announced
  2. + Base BuildingPoor odds9 devs · median $356k · 38 announced
  3. + Immersive SimPoor odds16 devs · median $69k · 42 announced
  4. + BuildingPoor odds13 devs · median $52k · 40 announced
  5. + SandboxPoor odds22 devs · median $45k · 73 announced
  6. + Co-opPoor odds14 devs · median $38k · 40 announced
  7. + Procedural GenerationPoor odds10 devs · median $27k · 40 announced
  8. + CraftingPoor odds26 devs · median $17k · 43 announced
  9. + Open WorldPoor odds48 devs · median $15k · 119 announced
  10. + Action RPGPoor odds18 devs · median $15k · 25 announced
  11. + Resource ManagementPoor odds18 devs · median $8.5k · 55 announced
  12. + SurvivalPoor odds24 devs · median $6.6k · 63 announced

All 47 pairs on the Sailing page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Sea of Thieves: 2026 Edition older $39.99 322,072 88% 9.7M $386M (exactly $386,389,778) Rare Ltd
Assassin's Creed Black Flag Resynced $59.99 26,652 81% 800k $48M (exactly $47,965,604) Ubisoft Singapore, Ubisoft Barcelona, U… (Ubisoft Singapore, Ubisoft Barcelona, Ubisoft Bordeaux, Ubisoft Belgrade, Ubisoft Chengdu, Ubisoft India, Ubisoft Kyiv, Ubisoft Montpellier, Ubisoft Philippines, Ubisoft Quebec, Ubisoft Shanghai, Ubisoft Montreal, Ubisoft Romania)
Stormworks: Build and Rescue older $24.99 54,649 90% 1.6M $41M (exactly $40,970,355) Geometa
Like a Dragon: Pirate Yakuza in Hawaii $59.99 6,584 88% 198k $12M (exactly $11,849,225) RGG Studio
Naval Action older $19.99 10,187 52% 306k $6.1M (exactly $6,109,144) Bermuda Computer Club
Skull and Bones older $29.99 4,650 65% 140k $4.2M (exactly $4,183,605) Ubisoft Singapore
Caribbean Legend older $39.99 2,860 74% 86k $3.4M (exactly $3,431,142) BlackMark Studio
Fishing: North Atlantic - Enhanced Edition older $34.99 2,535 76% 76k $2.7M (exactly $2,660,990) Misc Games
Pixel Piracy older $14.99 5,713 65% 171k $2.6M (exactly $2,569,136) Vitali Kirpu
Seafarer: The Ship Sim · EA $34.99 1,921 64% 58k $2.0M (exactly $2,016,474) astragon Development
Salt 2: Shores of Gold $19.99 2,182 85% 65k $1.3M (exactly $1,308,545) Lavaboots Studios
Spilled! $5.99 4,905 93% 147k $881k (exactly $881,428) Lente
Rogue Waters $29.99 955 75% 29k $859k (exactly $859,214) Ice Code Games
Caribbean Legend: Age of Pirates $19.99 638 70% 19k $383k (exactly $382,609) ReCon Team
Rise of Piracy · EA $15.99 520 77% 16k $249k (exactly $249,444) IrishJohnGames
Windward Horizon $19.99 401 79% 12k $240k (exactly $240,480) Tasharen Entertainment Inc.
Captain Bones : A Pirate's Journey $14.99 348 79% 10k $156k (exactly $156,496) World of Poly

Estimates: copies = reviews × 30, gross = copies × list price.