Games › Real-Time › Real-Time + Military
Should I ship a Military Real-Time game?
Real-Time + Military
Only 9 developers shipped a Military Real-Time game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Tempest Rising, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 14 more are announced, ×3.5 for every developer who shipped in the last year.
Verdict: dead, for a 6 / 10 build.
Only 4 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $37k against a market of $630. 14 games are announced.
| Bottom 30% | $4.0k (exactly $4,047) |
|---|---|
| Median | $37k (exactly $36,826) |
| Top 25% | $759k (exactly $759,410) |
| Top 5% | $12M (exactly $11,770,257) |
| Developers, 2 yr | 9 |
| Released games | 62 |
| Announced | 14 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $14.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 10% on the market, supply 20% fewer developers than the period before.
Free games: 5%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Real-Time
- Price point
- $14.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $29.99 or above; the middle game at $14.99.
The top 10 games average 83% positive over 166,931 reviews.
What kills games here
3 in 10 developers made under $4.1k. 4 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 14 games are announced against 4 developers who shipped in the last year, ×3.5 per shipper.
Adjacent niches
Real-Time with a different setting or mood, ranked by verdict then median.
- + Character CustomizationStrong odds
- + RogueliteFair
- + BuildingPoor odds
- + HistoricalPoor odds
- + WarPoor odds
- + Base BuildingPoor odds
- + WargamePoor odds
- + PhysicsPoor odds
- + Tower DefensePoor odds
- + Action RTSPoor odds
- + StrategyPoor odds
- + RTSPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Company of Heroes 2 | older | $19.99 | 68,909 80% | 2.1M | $41M (exactly $41,324,727) | Relic Entertainment, Feral Interactive… (Relic Entertainment, Feral Interactive (Mac), Feral Interactive (Linux)) |
| | Wargame: Red Dragon | older | $29.99 | 15,758 88% | 473k | $14M (exactly $14,177,473) | Eugen Systems |
| | Tempest Rising | $39.99 | 9,811 87% | 294k | $12M (exactly $11,770,257) | Slipgate Ironworks™ | |
| | Sea Power : Naval Combat in the Missile Age | · EA | $49.99 | 6,109 90% | 183k | $9.2M (exactly $9,161,667) | Triassic Games |
| | Freeman: Guerrilla Warfare | older | $24.99 | 11,489 64% | 345k | $8.6M (exactly $8,613,303) | KK Game Studio |
| | Starship Troopers: Terran Command | older | $29.99 | 9,214 87% | 276k | $8.3M (exactly $8,289,836) | The Artistocrats |
| | Call to Arms | older | $14.99 | 17,431 80% | 523k | $7.8M (exactly $7,838,721) | Digitalmindsoft |
| | Stronghold: Warlords | older | $39.99 | 4,449 65% | 133k | $5.3M (exactly $5,337,465) | Firefly Studios |
| | Stronghold Crusader HD (2012) | older | $9.99 | 17,564 97% | 527k | $5.3M (exactly $5,263,931) | Firefly Studios |
| | Airships: Conquer the Skies | older | $24.99 | 6,197 95% | 186k | $4.6M (exactly $4,645,891) | David Stark |
| | Task Force Admiral - Vol.1: American Carrier Battles | · EA | $39.99 | 633 87% | 19k | $759k (exactly $759,410) | Drydock Dreams Games |
| | Moduwar | · EA | $14.99 | 134 88% | 4.0k | $60k (exactly $60,260) | Biohex Studios |
| | The Legend of Mala Tokmachka | $4.99 | 246 71% | 7.4k | $37k (exactly $36,826) | The Current Thing | |
| | Combat Directive : Napoleonic Wars | $19.99 | 36 88% | 1.1k | $22k (exactly $21,589) | Fatice Games | |
| | America Against Ants | $14.99 | 9 100% | 270 | $4.0k (exactly $4,047) | Aartform Games, Mark Brendan | |
| | Tactics of World War I | $8.99 | 12 58% | 360 | $3.2k (exactly $3,236) | Headless Horseman Games | |
| | Millennium Conflict | $3.99 | 17 100% | 510 | $2.0k (exactly $2,035) | Badim |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.