Do I ship it?

GamesRTSRTS + Local Multiplayer

Specimen · observed

Should I ship a Local Multiplayer RTS?

RTS + Local Multiplayer

Of 20 developers who shipped a Local Multiplayer RTS in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 20 more are announced, ×2.2 for every developer who shipped in the last year.

Verdict: poor odds, for a 7 / 10 build.

The middle developer here made $1.8k, ×1.2 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $60; 1 in 20 cleared $98k, ×66 the market median. Revenue is up 13335% on the market; 20 games are announced against 9 developers who shipped in the last year.

Deciding numbers: median 1.2 times the market baseline, revenue up 13335% on the market, 20 announced, ×2.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
RTS + Local Multiplayer
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 20
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $449 → $59 → $5.9k → $5.5k (still earning)
The last cohort is still earning.
Outcomes for RTS + Local Multiplayer: Plate 1 · outcomes, 2 yr, n = 20
Bottom 30% $60 (exactly $60)
Median $1.8k (exactly $1,798)
Top 25% $5.5k (exactly $5,456)
Top 5% $99k (exactly $98,765)
Developers, 2 yr 20
Released games 67
Announced 20
Effort 7 / 10
AI-buildability Low
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 13335% on the market, supply 20% fewer developers than the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

RTS
effort 7 / 10 · low · effort 7 sits in the low band
Local Multiplayer
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
7 / 10 · big single-player or serious online
Systems
RTS, Local Multiplayer; 6 in 10 of the top 25% also carry Strategy, Tactical, PvP
Price point
$4.99 typical · top 25% priced $17.99 or above
Art
4 in 10 of the top 25% ship with 1990's, 2.5D, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $17.99 or above; the middle game at $4.99.

The top 10 games average 83% positive over 588 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $60, median $1.8k, 1 in 4 over $5.4k, 1 in 20 over $98k.

3 in 10 developers made under $60. All of the 12 games released 1 to 2 years ago have fewer than 100 reviews. 20 games are announced against 9 developers who shipped in the last year, ×2.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

RTS with a different second tag, ranked by verdict then median.

  1. + RomeFair12 devs · median $64k · 13 announced
  2. + Outbreak SimFair16 devs · median $2.6k · 14 announced
  3. + HorrorFair20 devs · median $2.4k · 27 announced
  4. + NavalFair15 devs · median $2.4k · 21 announced
  5. + TabletopFair25 devs · median $1.9k · 33 announced
  6. + SportsLong shot19 devs · median $861 · 9 announced
  7. + PuzzleLong shot48 devs · median $479 · 40 announced
  8. + World War IIPoor odds23 devs · median $105k · 38 announced
  9. + Real-Time with PausePoor odds28 devs · median $64k · 41 announced
  10. + Open WorldPoor odds45 devs · median $35k · 100 announced
  11. + Colony SimPoor odds87 devs · median $31k · 159 announced
  12. + HistoricalPoor odds108 devs · median $30k · 180 announced

All 149 pairs on the RTS page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Tooth and Tail older $19.99 2,887 82% 87k $1.7M (exactly $1,731,334) Pocketwatch Games
Command & Conquer™ Generals Zero Hour older $6.96 6,131 91% 184k $1.3M (exactly $1,280,153) EA Pacific
Cortex Command older $19.99 2,003 82% 60k $1.2M (exactly $1,201,199) Data Realms
Combat Mission Shock Force 2 older $59.99 624 80% 19k $1.1M (exactly $1,123,013) Battlefront
DG2: Defense Grid 2 older $9.99 2,704 86% 81k $810k (exactly $810,389) Hidden Path Entertainment
Toy Soldiers: Complete older $14.99 989 78% 30k $445k (exactly $444,753) Signal Studios, Krome Studios
CastleStorm older $9.99 1,262 89% 38k $378k (exactly $378,221) Zen Studios
Atom Zombie Smasher older $9.99 1,109 89% 33k $332k (exactly $332,367) Blendo Games
GUILTY GEAR 2 -OVERTURE- older $19.99 426 76% 13k $255k (exactly $255,472) Arc System Works
Cannon Brawl older $14.99 557 92% 17k $250k (exactly $250,483) Theresa Duringer, Pete Andstadt
DSS 2: War Industry $17.99 183 83% 5.5k $99k (exactly $98,765) vikingfabian
Chip ‘n Clawz vs. The Brainioids $29.99 90 83% 2.7k $81k (exactly $80,973) Snapshot Games Inc.
Warhammer: Dark Omen (Classic) $9.99 132 91% 4.0k $40k (exactly $39,560) Mindscape
Warhammer: Shadow of the Horned Rat (Classic) $5.99 42 59% 1.3k $7.5k (exactly $7,547) Mindscape
Jelly Troops $8.99 22 90% 660 $5.9k (exactly $5,933) Nukenin
Global Business Tycoon $12.99 14 57% 420 $5.5k (exactly $5,456) Virox Studios
Marshals of Yore $4.99 30 90% 900 $4.5k (exactly $4,491) One Man Horde
即时象棋:旧棋新弈 Hyper Chinese Chess $1.99 51 76% 1.5k $3.0k (exactly $3,045) 上弦月工作室AscentGames
Insectum - Epic Battles of Bugs $9.99 10 100% 300 $3.0k (exactly $2,997) DevilishGames, Famosa by Giochi Preziosi
Celestis $4.99 14 92% 420 $2.1k (exactly $2,096) Tasharen Entertainment Inc.

Estimates: copies = reviews × 30, gross = copies × list price.