Do I ship it?

GamesIncrementalIncremental + Underwater

Specimen · observed

Should I ship an Underwater Incremental game?

Incremental + Underwater

Of 45 developers who shipped an Underwater Incremental game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 39 more are announced.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $1.6k, ×2.6 the market's $630 for a 5 / 10 build, and 3 in 10 made under $540; 1 in 20 cleared $170k, ×278 the market median. Revenue is down 65% on the market; 39 games are announced against 34 developers who shipped in the last year.

Deciding numbers: median 2.6 times the market baseline, revenue down 65% on the market, 39 announced, ×1.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Incremental + Underwater
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 45
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $6.1k → $1.2k → $6.4k → $3.6k → $1.9k (still earning) → $449 (still earning)
The last cohort is still earning.
Outcomes for Incremental + Underwater: Plate 1 · outcomes, 2 yr, n = 45
Bottom 30% $538 (exactly $538)
Median $1.6k (exactly $1,615)
Top 25% $7.4k (exactly $7,403)
Top 5% $175k (exactly $174,680)
Developers, 2 yr 45
Released games 67
Announced 39
Effort 5 / 10
AI-buildability Medium
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 65% on the market, supply 185% more developers than the period before.

Free games: 7%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Incremental
effort 1 / 10 · high · formulas and upgrade tables
Underwater
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Incremental; 6 in 10 of the top 25% also carry Idler, Economy, Simulation
Price point
$4.99 typical · top 25% priced $7.99 or above
Art
8 in 10 of the top 25% ship with Cute, Relaxing, 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $7.99 or above; the middle game at $4.99.

The top 10 games average 86% positive over 5,113 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $540, median $1.6k, 1 in 4 over $7.4k, 1 in 20 over $170k.

3 in 10 developers made under $540. 8 in 10 of the 15 games released 1 to 2 years ago have fewer than 100 reviews. 39 games are announced against 34 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Incremental with a different setting or mood, ranked by verdict then median.

  1. + FMVStrong odds15 devs · median $11k · 12 announced
  2. + OtomeStrong odds12 devs · median $7.0k · 11 announced
  3. + Martial ArtsFair13 devs · median $6.1k · 15 announced
  4. + FarmingFair21 devs · median $5.9k · 23 announced
  5. + Dynamic NarrationFair19 devs · median $4.0k · 14 announced
  6. + MiningFair141 devs · median $3.9k · 207 announced
  7. + Souls-likeFair9 devs · median $3.9k · 10 announced
  8. + Arena ShooterFair15 devs · median $3.5k · 20 announced
  9. + Dating SimFair140 devs · median $3.1k · 136 announced
  10. + UndergroundFair27 devs · median $3.0k · 35 announced
  11. + LootFair145 devs · median $2.9k · 236 announced
  12. + SupernaturalFair33 devs · median $2.4k · 35 announced

All 188 pairs on the Incremental page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Chillquarium older $5.99 7,780 92% 233k $1.4M (exactly $1,398,066) Ben Reber
Insaniquarium Deluxe older $4.99 6,398 96% 192k $958k (exactly $957,781) PopCap Games, Inc.
Scale the Depths $9.99 1,881 88% 56k $564k (exactly $563,736) Glass Gecko Games
Aquarium Designer older $9.99 1,086 84% 33k $325k (exactly $325,474) Sigur Studio
Behind Glass: Aquarium Simulator $14.99 390 95% 12k $175k (exactly $175,383) BitBros Inc
Fantasy Aquarium $6.99 833 79% 25k $175k (exactly $174,680) MOON SCAPE
Captain Whiskers: Incremental Seas $5.99 886 85% 27k $159k (exactly $159,214) Happy Universe Studios
Joyquarium $5.99 475 90% 14k $85k (exactly $85,358) Easyfun Studio
Idlequarium $5.99 231 75% 6.9k $42k (exactly $41,511) NutsX
Desktop Fishes $5.99 128 82% 3.8k $23k (exactly $23,002) Daniel Santalla
Kraken Cleaning $5.99 92 86% 2.8k $17k (exactly $16,532) Luka Works
Pupple Pop $4.99 110 85% 3.3k $16k (exactly $16,467) GrindWill Labs
Lofi aquarium $5.99 87 77% 2.6k $16k (exactly $15,634) LitheGame

Estimates: copies = reviews × 30, gross = copies × list price.