Games › Loot › Loot + Incremental
Should I ship a Loot Incremental game?
Loot + Incremental
Of 145 developers who shipped a Loot Incremental game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 236 more are announced.
Verdict: fair, for a 5 / 10 build.
The middle developer here made $2.9k, ×4.7 the market's $630 for a 5 / 10 build, with 3 in 10 under $960. Revenue is up 200% on the market; 236 games are announced against 127 developers who shipped in the last year.
| Bottom 30% | $958 (exactly $958) |
|---|---|
| Median | $2.9k (exactly $2,936) |
| Top 25% | $16k (exactly $16,147) |
| Top 5% | $178k (exactly $177,618) |
| Developers, 2 yr | 145 |
| Released games | 290 |
| Announced | 236 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 200% on the market, supply 505% more developers than the period before.
Free games: 26%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Loot
- effort 5 / 10 · medium · effort 5 sits in the medium band
- Incremental
- effort 1 / 10 · high · formulas and upgrade tables
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Loot, Incremental; 5 in 10 of the top 25% also carry Idler, Strategy, Simulation
- Price point
- $4.99 typical · top 25% priced $7.99 or above
- Art
- 5 in 10 of the top 25% ship with 2D, Relaxing, Colorful
Why players buy here
The top 25% priced at $7.99 or above; the middle game at $4.99.
The top 10 games average 85% positive over 22,683 reviews.
What kills games here
3 in 10 developers made under $960. 8 in 10 of the 36 games released 1 to 2 years ago have fewer than 100 reviews. 236 games are announced against 127 developers who shipped in the last year.
Adjacent niches
Loot with a different second tag, ranked by verdict then median.
- + Artificial IntelligenceStrong odds
- + Local Co-OpStrong odds
- + SteampunkStrong odds
- + CapitalismFair
- + Turn-Based StrategyFair
- + JRPGFair
- + EconomyFair
- + IdlerFair
- + CatsFair
- + Creature CollectorFair
- + CollectathonFair
- + ArcadeFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Dragon Cliff | older | $9.99 | 7,679 88% | 230k | $2.3M (exactly $2,301,396) | Meta Interaction |
| | Keep on Mining! | $4.99 | 8,300 93% | 249k | $1.2M (exactly $1,242,510) | EagleEye Games | |
| | Fortune Mill | $7.99 | 3,712 81% | 111k | $890k (exactly $889,766) | Lavaflame2 | |
| | Keep on Mining! - Worlds | $6.99 | 1,899 80% | 57k | $398k (exactly $398,220) | EagleEye Games | |
| | Loot of Baal | $8.99 | 1,372 62% | 41k | $370k (exactly $370,028) | Gleamer Studio | |
| | Coin Pusher Casino | older | $12.50 | 950 84% | 29k | $356k (exactly $356,250) | TreeNutsGames |
| | Path of Idle: Old Gods Rising | $9.99 | 1,160 77% | 35k | $348k (exactly $347,652) | Small Mill, Small Mill | |
| | This Ain’t Even Poker, Ya Joker | $5.99 | 1,781 86% | 53k | $320k (exactly $320,046) | Mash | |
| | Loot Loop | $4.99 | 1,701 93% | 51k | $255k (exactly $254,640) | BitBrew | |
| | BORE BLASTERS | older | $9.99 | 709 80% | 21k | $212k (exactly $212,487) | 8BitSkull |
| | Maktala: Slime Lootfest | $4.99 | 1,345 79% | 40k | $201k (exactly $201,346) | Samharia Studios | |
| | Desktop Raid | $8.99 | 672 76% | 20k | $181k (exactly $181,238) | Lee_Studio | |
| | Hole Is Mine | $7.99 | 741 90% | 22k | $178k (exactly $177,618) | Incrementalist |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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