Games › Incremental › Incremental + Martial Arts
Should I ship a Martial-Arts Incremental game?
Incremental + Martial Arts
Only 13 developers shipped a Martial-Arts Incremental game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, WindStop Strategy, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 15 more are announced.
Verdict: fair, for a 6 / 10 build.
The middle developer here made $6.1k, ×9.7 the market's $630 for a 6 / 10 build, with 3 in 10 under $360. Revenue is up 605% on the market; 15 games are announced against 10 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $359 (exactly $359) |
|---|---|
| Median | $6.1k (exactly $6,110) |
| Top 25% | $13k (exactly $13,187) |
| Top 5% | $448k (exactly $447,752) |
| Developers, 2 yr | 13 |
| Released games | 26 |
| Announced | 15 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 605% on the market, supply 235% more developers than the period before.
Free games: 8%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Incremental
- effort 1 / 10 · high · formulas and upgrade tables
- Martial Arts
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Incremental
- Price point
- $5.99 typical
Why players buy here
The top 10 games average 78% positive over 4,795 reviews.
What kills games here
3 in 10 developers made under $360. 15 games are announced against 10 developers who shipped in the last year.
Adjacent niches
Incremental with a different setting or mood, ranked by verdict then median.
- + FMVStrong odds
- + OtomeStrong odds
- + FarmingFair
- + Dynamic NarrationFair
- + MiningFair
- + Souls-likeFair
- + Arena ShooterFair
- + Dating SimFair
- + UndergroundFair
- + LootFair
- + SupernaturalFair
- + EconomyFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Immortal Family | older | $13.99 | 1,213 54% | 36k | $509k (exactly $509,096) | 一起来修仙工作室 |
| | WindStop Strategy | $9.99 | 1,494 78% | 45k | $448k (exactly $447,752) | Xia Start | |
| | xiuzhen idle | $5.99 | 2,313 79% | 69k | $416k (exactly $415,646) | 游戏养家工作室 | |
| | Desktop Raid | $8.99 | 672 76% | 20k | $181k (exactly $181,238) | Lee_Studio | |
| | Taimanin Asagi | older | $14.99 | 161 84% | 4.8k | $72k (exactly $72,402) | Lilith |
| | Heritage | $9.99 | 44 72% | 1.3k | $13k (exactly $13,187) | Big Three Games | |
| | Songs of Yummy | $3.99 | 98 74% | 2.9k | $12k (exactly $11,731) | DreamStep, FUTU Studio | |
| | Idle Xanxia | · EA | $3.99 | 82 81% | 2.5k | $9.8k (exactly $9,815) | Cezae |
| | Street karate 3 | older | $4.99 | 55 80% | 1.7k | $8.2k (exactly $8,234) | Essential Tactics Games |
| | 鸿运修仙传 | $5.99 | 34 76% | 1.0k | $6.1k (exactly $6,110) | 玉米工作室 | |
| | Peak | $1.99 | 42 92% | 1.3k | $2.5k (exactly $2,507) | Three Hands Co | |
| | Idle Wuxia Heroes | $5.99 | 13 53% | 390 | $2.3k (exactly $2,336) | StarMatrix Labs | |
| | 福报镖局 | $3.99 | 3 100% | 90 | $359 (exactly $359) | Flappy Cow Studio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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