Do I ship it?

GamesIncrementalIncremental + Trivia

Specimen · observed

Should I ship a Trivia Incremental game?

Incremental + Trivia

Of 32 developers who shipped a Trivia Incremental game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 13 more are announced.

Verdict: dead, for a 1 / 10 build.

The middle developer here made $140 in the last 2 years and $140 over 4, against a market of $120 for a 1 / 10 build. 18 developers shipped in the last year and 13 games are announced.

Deciding numbers: median 1.2 times the market baseline, revenue down 55% on the market, 13 announced, ×0.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Incremental + Trivia
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 32
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $270 → $239 → $30 → $1.4k → $120 → $150 → $143 (still earning) → $75 (still earning)
The last cohort is still earning.
Outcomes for Incremental + Trivia: Plate 1 · outcomes, 2 yr, n = 32
Bottom 30% $60 (exactly $60)
Median $143 (exactly $143)
Top 25% $1.3k (exactly $1,256)
Top 5% $16k (exactly $15,652)
Developers, 2 yr 32
Released games 80
Announced 13
Effort 1 / 10
AI-buildability High
Typical price $2.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 55% on the market, supply 30% more developers than the period before.

Free games: 13%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is high: the lowest rating among its tags.

Incremental
effort 1 / 10 · high · formulas and upgrade tables
Trivia
effort 1 / 10 · high · question bank and scoring

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
1 / 10 · text and UI only
Systems
Incremental, Trivia; 4 in 10 of the top 25% also carry Puzzle, Logic, Point & Click
Price point
$2.99 typical · top 25% priced $6.00 or above
Art
7 in 10 of the top 25% ship with Funny, 2D, Cute
Plate 4 · demand

Why players buy here

The top 25% priced at $6.00 or above; the middle game at $2.99.

The top 10 games average 92% positive over 1,105 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $60, median $140, 1 in 4 over $1.2k, 1 in 20 over $15k.

3 in 10 developers made under $60. 9 in 10 of the 20 games released 1 to 2 years ago have fewer than 100 reviews. 13 games are announced against 18 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Incremental with a different second tag, ranked by verdict then median.

  1. + FMVStrong odds15 devs · median $11k · 12 announced
  2. + OtomeStrong odds12 devs · median $7.0k · 11 announced
  3. + Martial ArtsFair13 devs · median $6.1k · 15 announced
  4. + FarmingFair21 devs · median $5.9k · 23 announced
  5. + Dynamic NarrationFair19 devs · median $4.0k · 14 announced
  6. + MiningFair141 devs · median $3.9k · 207 announced
  7. + Souls-likeFair9 devs · median $3.9k · 10 announced
  8. + Arena ShooterFair15 devs · median $3.5k · 20 announced
  9. + Dating SimFair140 devs · median $3.1k · 136 announced
  10. + UndergroundFair27 devs · median $3.0k · 35 announced
  11. + LootFair145 devs · median $2.9k · 236 announced
  12. + SupernaturalFair33 devs · median $2.4k · 35 announced

All 188 pairs on the Incremental page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
MEMOLOGY: GOYDA older $1.99 1,847 94% 55k $110k (exactly $110,266) hannibalnotdead, Gamesforfarm
Moviehouse – The Film Studio Tycoon older $10.99 225 32% 6.8k $74k (exactly $74,182) Odyssey Studios
The Birth of an Artificial Intelligence older $34.99 54 77% 1.6k $57k (exactly $56,684) 基本操作PlayClass
3D Math - Ultra older $4.99 218 92% 6.5k $33k (exactly $32,635) Big Mind Games 9000
DGGWare $8.99 66 93% 2.0k $18k (exactly $17,800) Silkworm
MEMOLOGY 2: OLD TIMES $0.99 527 95% 16k $16k (exactly $15,652) hannibalnotdead, Gamesforfarm
MAELSTROM LEGACY: The Tesla Mystery $10.99 36 69% 1.1k $12k (exactly $11,869) Wistfulware
MEMOLOGY: ITALIAN BRAINROT $0.99 148 91% 4.4k $4.4k (exactly $4,396) hannibalnotdead, Gamesforfarm
Who Dies First ? $4.99 27 88% 810 $4.0k (exactly $4,042) Stupid games
MEME EXAM 2025 $0.99 130 90% 3.9k $3.9k (exactly $3,861) Piece Of Voxel, Gamesforfarm
MEMASIKI $0.99 94 89% 2.8k $2.8k (exactly $2,792) Reanim Games
1+1=? $0.99 55 90% 1.7k $1.6k (exactly $1,634) Easy S Studio
易经·占卜 $6.00 8 75% 240 $1.4k (exactly $1,440) 三页先生
Fate Dealer $2.99 14 85% 420 $1.3k (exactly $1,256) Anguish Dealer

Estimates: copies = reviews × 30, gross = copies × list price.