Do I ship it?

GamesPvEPvE + Horror

Specimen · observed

Should I ship a Horror PvE game?

PvE + Horror

Of 507 developers who shipped a Horror PvE game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 989 more are announced, ×3.4 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $1.3k, ×2.0 the market's $630 for a 6 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $820k, ×1314 the market median. Revenue is up 120% on the market; 989 games are announced against 288 developers who shipped in the last year.

Deciding numbers: median 2.0 times the market baseline, revenue up 120% on the market, 989 announced, ×3.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
PvE + Horror
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 507
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $450 → $1.4k → $2.4k → $1.5k → $1.1k → $1.7k → $1.4k (still earning) → $750 (still earning)
The last cohort is still earning.
Outcomes for PvE + Horror: Plate 1 · outcomes, 2 yr, n = 507
Bottom 30% $299 (exactly $299)
Median $1.3k (exactly $1,258)
Top 25% $14k (exactly $14,395)
Top 5% $825k (exactly $825,187)
Developers, 2 yr 507
Released games 1,160
Announced 989
Effort 6 / 10
AI-buildability Low
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 120% on the market, supply 25% more developers than the period before.

Free games: 13%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

PvE
effort 6 / 10 · low · online co-op against AI still needs the whole netcode stack
Horror
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
PvE; 5 in 10 of the top 25% also carry Action, Survival Horror, Co-op
Price point
$5.99 typical · top 25% priced $16.99 or above
Art
5 in 10 of the top 25% ship with First-Person, 3D, Atmospheric
Plate 4 · demand

Why players buy here

The top 25% priced at $16.99 or above; the middle game at $5.99.

The top 10 games average 75% positive over 149,509 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $1.3k, 1 in 4 over $14k, 1 in 20 over $820k.

3 in 10 developers made under $300. 8 in 10 of the 273 games released 1 to 2 years ago have fewer than 100 reviews. 989 games are announced against 288 developers who shipped in the last year, ×3.4 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

PvE with a different setting or mood, ranked by verdict then median.

  1. + Dating SimFair17 devs · median $2.4k · 23 announced
  2. + IdlerFair161 devs · median $1.0k · 229 announced
  3. + MinigamesFair9 devs · median $899 · 14 announced
  4. + TypingFair23 devs · median $719 · 27 announced
  5. + Extraction ShooterPoor odds44 devs · median $163k · 97 announced
  6. + Open World Survival CraftPoor odds50 devs · median $85k · 120 announced
  7. + HeistPoor odds18 devs · median $30k · 50 announced
  8. + MMORPGPoor odds34 devs · median $25k · 248 announced
  9. + Real-TimePoor odds10 devs · median $20k · 24 announced
  10. + NavalPoor odds21 devs · median $11k · 59 announced
  11. + SpaceshipsPoor odds16 devs · median $6.3k · 20 announced
  12. + MarsPoor odds10 devs · median $6.3k · 13 announced

All 243 pairs on the PvE page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Dying Light older $24.99 373,413 95% 11M $280M (exactly $279,947,726) Techland
Deep Rock Galactic older $29.99 303,142 97% 9.1M $273M (exactly $272,736,857) Ghost Ship Games
Warhammer 40,000: Darktide older $39.99 108,477 72% 3.3M $130M (exactly $130,139,857) Fatshark
Lethal Company · EA older $9.99 411,550 97% 12M $123M (exactly $123,341,535) Zeekerss
The Outlast Trials older $39.99 90,997 92% 2.7M $109M (exactly $109,169,101) Red Barrels
Back 4 Blood older $59.99 55,160 69% 1.7M $99M (exactly $99,271,452) Turtle Rock Studios
Killing Floor 2 older $29.99 87,158 88% 2.6M $78M (exactly $78,416,053) Tripwire Interactive
REMNANT II® older $49.99 46,219 82% 1.4M $69M (exactly $69,314,634) Gunfire Games
The Callisto Protocol™ older $59.99 35,135 66% 1.1M $63M (exactly $63,232,460) Striking Distance Studios
GTFO older $39.99 46,184 86% 1.4M $55M (exactly $55,406,945) 10 Chambers
Witchfire · EA $39.99 17,131 91% 514k $21M (exactly $20,552,061) The Astronauts
Killing Floor 3 $39.99 16,493 46% 495k $20M (exactly $19,786,652) Tripwire Interactive
The Forever Winter · EA $29.99 21,376 68% 641k $19M (exactly $19,231,987) Fun Dog Studios
No More Room in Hell 2 $29.99 16,725 62% 502k $15M (exactly $15,047,482) Torn Banner Studios
Deep Rock Galactic: Rogue Core · EA $29.99 14,049 60% 421k $13M (exactly $12,639,885) Ghost Ship Games
Deadzone: Rogue $24.99 15,041 82% 451k $11M (exactly $11,276,238) Prophecy Games
MISERY $12.99 20,015 85% 600k $7.8M (exactly $7,799,846) Platypus Entertainment
John Carpenter's Toxic Commando $39.99 6,274 72% 188k $7.5M (exactly $7,526,918) Saber Interactive
White Knuckle · EA $16.99 13,356 98% 401k $6.8M (exactly $6,807,553) Dark Machine Games
Into the Dead: Our Darkest Days · EA $24.99 9,049 89% 271k $6.8M (exactly $6,784,035) PikPok

Estimates: copies = reviews × 30, gross = copies × list price.