Do I ship it?

GamesPvEPvE + Hack and Slash

Specimen · observed

Should I ship a PvE Hack and Slash game?

PvE + Hack and Slash

Of 398 developers who shipped a PvE Hack and Slash game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 801 more are announced, ×3.3 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $1.0k, ×1.7 the market's $630 for a 6 / 10 build, and 3 in 10 made under $240; 1 in 20 cleared $790k, ×1262 the market median. Revenue is up 10% on the market; 801 games are announced against 245 developers who shipped in the last year.

Deciding numbers: median 1.7 times the market baseline, revenue up 10% on the market, 801 announced, ×3.3 per developer who shipped in the last year.
Nobody has said they are building this yet.
PvE + Hack and Slash
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 398
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $987 → $1.8k → $1.6k → $1.1k → $1.3k → $1.8k → $959 (still earning) → $779 (still earning)
The last cohort is still earning.
Outcomes for PvE + Hack and Slash: Plate 1 · outcomes, 2 yr, n = 398
Bottom 30% $240 (exactly $240)
Median $1.0k (exactly $1,048)
Top 25% $8.7k (exactly $8,691)
Top 5% $792k (exactly $792,433)
Developers, 2 yr 398
Released games 945
Announced 801
Effort 6 / 10
AI-buildability Low
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 10% on the market, supply 60% more developers than the period before.

Free games: 21%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

PvE
effort 6 / 10 · low · online co-op against AI still needs the whole netcode stack
Hack and Slash
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
PvE, Hack and Slash; 5 in 10 of the top 25% also carry Action, RPG, Action RPG
Price point
$6.99 typical · top 25% priced $19.99 or above
Art
4 in 10 of the top 25% ship with 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $6.99.

The top 10 games average 89% positive over 132,169 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $240, median $1.0k, 1 in 4 over $8.6k, 1 in 20 over $790k.

3 in 10 developers made under $240. 8 in 10 of the 193 games released 1 to 2 years ago have fewer than 100 reviews. 801 games are announced against 245 developers who shipped in the last year, ×3.3 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

PvE with a different second tag, ranked by verdict then median.

  1. + Dating SimFair17 devs · median $2.4k · 23 announced
  2. + IdlerFair161 devs · median $1.0k · 229 announced
  3. + MinigamesFair9 devs · median $899 · 14 announced
  4. + TypingFair23 devs · median $719 · 27 announced
  5. + Extraction ShooterPoor odds44 devs · median $163k · 97 announced
  6. + Open World Survival CraftPoor odds50 devs · median $85k · 120 announced
  7. + HeistPoor odds18 devs · median $30k · 50 announced
  8. + MMORPGPoor odds34 devs · median $25k · 248 announced
  9. + Real-TimePoor odds10 devs · median $20k · 24 announced
  10. + NavalPoor odds21 devs · median $11k · 59 announced
  11. + SpaceshipsPoor odds16 devs · median $6.3k · 20 announced
  12. + MarsPoor odds10 devs · median $6.3k · 13 announced

All 243 pairs on the PvE page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Dying Light older $24.99 373,413 95% 11M $280M (exactly $279,947,726) Techland
God of War older $49.99 129,712 95% 3.9M $195M (exactly $194,529,086) Santa Monica Studio, Jetpack Interactive
Stellar Blade™ $59.99 61,289 93% 1.8M $110M (exactly $110,301,813) SHIFT UP Corporation
Diablo® IV older $49.99 58,668 69% 1.8M $88M (exactly $87,984,400) Blizzard Entertainment, Inc.
MORDHAU older $29.99 91,678 80% 2.8M $82M (exactly $82,482,697) Triternion
Warhammer: Vermintide 2 older $29.99 91,013 84% 2.7M $82M (exactly $81,884,396) Fatshark
Killing Floor 2 older $29.99 87,158 88% 2.6M $78M (exactly $78,416,053) Tripwire Interactive
Granblue Fantasy: Relink older $39.99 41,227 89% 1.2M $49M (exactly $49,460,032) Cygames, Inc.
Dead Island 2 older $49.99 23,309 77% 699k $35M (exactly $34,956,507) Dambuster Studios
Shape of Dreams $24.99 15,769 89% 473k $12M (exactly $11,822,019) Lizard Smoothie
DragonSword : Awakening $29.99 10,568 90% 317k $9.5M (exactly $9,508,030) Hound13 Inc.
Dead as Disco · EA $24.99 12,354 96% 371k $9.3M (exactly $9,261,794) Brain Jar Games, Inc.
Solo Leveling: ARISE OVERDRIVE $39.99 7,662 70% 230k $9.2M (exactly $9,192,101) Netmarble Neo
Windblown · EA $24.99 9,066 88% 272k $6.8M (exactly $6,796,780) Motion Twin
Rotwood $29.99 7,459 74% 224k $6.7M (exactly $6,710,862) Klei Entertainment
Daemon X Machina: Titanic Scion $69.99 1,838 63% 55k $3.9M (exactly $3,859,249) Marvelous Inc.
Teenage Mutant Ninja Turtles: Splintered Fate $29.99 4,143 83% 124k $3.7M (exactly $3,727,457) Super Evil Megacorp
SWORD ART ONLINE Fractured Daydream $59.99 2,021 64% 61k $3.6M (exactly $3,637,194) Dimps Corporation

Estimates: copies = reviews × 30, gross = copies × list price.