Games › Fighting › Fighting + War
Should I ship a War Fighting game?
Fighting + War
Only 5 developers shipped a War Fighting game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Tears of Metal, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 10 more are announced, ×10.0 for every developer who shipped in the last year.
Verdict: dead, for a 7 / 10 build.
Only 1 developer shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $13k against a market of $1.5k. 10 games are announced.
not enough cohorts to draw
| Bottom 30% | $1.4k (exactly $1,438) |
|---|---|
| Median | $13k (exactly $12,579) |
| Top 25% | $51k (exactly $51,266) |
| Top 5% | $1.8M (exactly $1,768,542) |
| Developers, 2 yr | 5 |
| Released games | 45 |
| Announced | 10 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 75% fewer developers than the period before.
Free games: 20%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Fighting
- Price point
- $5.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $24.99 or above; the middle game at $7.99.
The top 10 games average 75% positive over 157,104 reviews.
What kills games here
3 in 10 developers made under $1.5k. 10 games are announced against 1 developer who shipped in the last year, ×10.0 per shipper.
Adjacent niches
Fighting with a different setting or mood, ranked by verdict then median.
- + SandboxStrong odds
- + Score AttackLong shot
- + Open WorldPoor odds
- + Dark FantasyPoor odds
- + Souls-likePoor odds
- + SwordplayPoor odds
- + HistoricalPoor odds
- + CyberpunkPoor odds
- + Local Co-OpPoor odds
- + Co-opPoor odds
- + Hack and SlashPoor odds
- + AdventurePoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | FOR HONOR™ | older | $29.99 | 108,492 69% | 3.3M | $98M (exactly $97,610,252) | Ubisoft Montreal, Ubisoft Quebec, Ubiso… (Ubisoft Montreal, Ubisoft Quebec, Ubisoft Toronto, Blue Byte) |
| | Sifu | older | $39.99 | 21,620 92% | 649k | $26M (exactly $25,937,514) | Sloclap |
| | Bad North: Jotunn Edition | older | $14.99 | 12,344 93% | 370k | $5.6M (exactly $5,551,097) | Plausible Concept, Oskar Stålberg |
| | Animal Revolt Battle Simulator | older | $14.99 | 6,571 95% | 197k | $3.0M (exactly $2,954,979) | VDimension |
| | Tears of Metal | · EA | $24.99 | 2,359 85% | 71k | $1.8M (exactly $1,768,542) | Paper Cult |
| | War Dust VR: 32v32 Battlefields | older | $24.99 | 1,489 80% | 45k | $1.1M (exactly $1,116,303) | raptor lab |
| | Grand Ages: Medieval | older | $19.99 | 1,565 47% | 47k | $939k (exactly $938,530) | Gaming Minds Studios |
| | Tales Of Glory | older | $10.99 | 1,042 80% | 31k | $344k (exactly $343,547) | BlackTale Games |
| | Northend Tower Defense | older | $7.99 | 1,309 75% | 39k | $314k (exactly $313,767) | Northend Games |
| | Prime & Load : 1776 | older | $7.99 | 313 76% | 9.4k | $75k (exactly $75,026) | Radio Silence Entertainment |
| | Vincemus - Air Combat | $14.99 | 114 82% | 3.4k | $51k (exactly $51,266) | Virtual Convict | |
| | 1953: NATO vs Warsaw Pact | $5.99 | 70 41% | 2.1k | $13k (exactly $12,579) | Wastelands Interactive | |
| | Games of the Monarch's Eye | $5.99 | 8 25% | 240 | $1.4k (exactly $1,438) | Choice of Games | |
| | Lord Of Island | $2.99 | 6 100% | 180 | $538 (exactly $538) | TungataGames |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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