Games › Co-op › Co-op + Fighting
Should I ship a Co-op Fighting game?
Co-op + Fighting
Of 45 developers who shipped a Co-op Fighting game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 64 more are announced, ×3.2 for every developer who shipped in the last year.
Verdict: poor odds, for a 7 / 10 build.
The middle developer here made $9.0k, ×6.0 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $1.2k; 1 in 20 cleared $7.0M, ×4704 the market median. Revenue is flat on the market; 64 games are announced against 20 developers who shipped in the last year.
| Bottom 30% | $1.2k (exactly $1,198) |
|---|---|
| Median | $9.0k (exactly $8,996) |
| Top 25% | $137k (exactly $136,766) |
| Top 5% | $7.0M (exactly $7,046,430) |
| Developers, 2 yr | 45 |
| Released games | 215 |
| Announced | 64 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply 20% fewer developers than the period before.
Free games: 15%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Co-op, Fighting; 6 in 10 of the top 25% also carry Action, Online Co-Op, Local Co-Op
- Price point
- $9.99 typical · top 25% priced $49.99 or above
Why players buy here
The top 25% priced at $49.99 or above; the middle game at $9.99.
The top 10 games average 84% positive over 91,083 reviews.
What kills games here
3 in 10 developers made under $1.2k. 6 in 10 of the 28 games released 1 to 2 years ago have fewer than 100 reviews. 64 games are announced against 20 developers who shipped in the last year, ×3.2 per shipper.
Adjacent niches
Co-op with a different second tag, ranked by verdict then median.
- + SuperheroFair
- + Boomer ShooterFair
- + GamblingFair
- + NinjaFair
- + TypingLong shot
- + Word GameLong shot
- + Open World Survival CraftPoor odds
- + World War IIPoor odds
- + AutomationPoor odds
- + TransportationPoor odds
- + JRPGPoor odds
- + Turn-BasedPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Mortal Kombat 11 | older | $49.99 | 87,021 88% | 2.6M | $131M (exactly $130,505,394) | NetherRealm Studios, QLOC, Shiver |
| | FOR HONOR™ | older | $29.99 | 108,492 69% | 3.3M | $98M (exactly $97,610,252) | Ubisoft Montreal, Ubisoft Quebec, Ubiso… (Ubisoft Montreal, Ubisoft Quebec, Ubisoft Toronto, Blue Byte) |
| | DRAGON BALL: Sparking! ZERO | $49.99 | 50,395 86% | 1.5M | $76M (exactly $75,577,382) | Spike Chunsoft Co., Ltd. | |
| | NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 | older | $19.99 | 72,409 90% | 2.2M | $43M (exactly $43,423,677) | CyberConnect2 Co. Ltd. |
| | DRAGON BALL XENOVERSE | older | $64.98 | 17,554 89% | 527k | $34M (exactly $34,219,768) | DIMPS |
| | Party Animals | older | $19.99 | 56,043 81% | 1.7M | $34M (exactly $33,608,987) | Recreate Games |
| | Gang Beasts | older | $19.99 | 54,880 85% | 1.6M | $33M (exactly $32,911,536) | Boneloaf, Rocket Science |
| | Batman™: Arkham Origins | older | $19.99 | 45,536 90% | 1.4M | $27M (exactly $27,307,939) | WB Games Montreal, Splash Damage |
| | DRAGON BALL XENOVERSE 2 | older | $19.99 | 45,155 90% | 1.4M | $27M (exactly $27,079,453) | QLOC, Dimps Corporation |
| | NARUTO TO BORUTO: SHINOBI STRIKER | older | $19.99 | 42,572 84% | 1.3M | $26M (exactly $25,530,428) | Soleil Ltd. |
| | WWE 2K25 | $59.99 | 4,108 73% | 123k | $7.4M (exactly $7,393,168) | Visual Concepts | |
| | Absolum | $24.99 | 9,399 91% | 282k | $7.0M (exactly $7,046,430) | Dotemu, Guard Crush Games, Supamonks | |
| | Rotwood | $29.99 | 7,459 74% | 224k | $6.7M (exactly $6,710,862) | Klei Entertainment | |
| | Rivals of Aether II | $29.99 | 6,980 78% | 209k | $6.3M (exactly $6,279,906) | Aether Studios | |
| | Invincible VS | $49.99 | 3,031 76% | 91k | $4.5M (exactly $4,545,591) | Quarter Up | |
| | Teenage Mutant Ninja Turtles: Splintered Fate | $29.99 | 4,143 83% | 124k | $3.7M (exactly $3,727,457) | Super Evil Megacorp | |
| | Tears of Metal | · EA | $24.99 | 2,359 85% | 71k | $1.8M (exactly $1,768,542) | Paper Cult |
| | Capcom Fighting Collection 2 | $39.99 | 734 85% | 22k | $881k (exactly $880,580) | CAPCOM Co., Ltd. | |
| | A Few Quick Matches | $6.99 | 2,475 85% | 74k | $519k (exactly $519,008) | Studio Bidou |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.