Games › Fighting › Fighting + Multiple Endings
Should I ship a Multiple Endings Fighting game?
Fighting + Multiple Endings
Only 4 developers shipped a Multiple Endings Fighting game in the last 2 years. Over 4 years, 12 did: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 9 more are announced, ×4.5 for every developer who shipped in the last year.
Verdict: dead, for a 7 / 10 build.
Only 2 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $1.5k against a market of $1.5k. 9 games are announced.
not enough cohorts to draw
| Bottom 30% | $748 (exactly $748) |
|---|---|
| Median | $9.5k (exactly $9,524) |
| Top 25% | $222k (exactly $221,719) |
| Top 5% | $563k (exactly $562,519) |
| Developers, 4 yr | 12 |
| Released games | 35 |
| Announced | 9 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply as many developers as the period before.
Free games: 11%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Fighting
- effort 7 / 10 · low · frame data, hitboxes and rollback netcode
- Multiple Endings
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Fighting, Multiple Endings
- Price point
- $9.99 typical
Why players buy here
Fewer than 10 games in the last 4 years; sentiment and price figures use the all window.
The top 25% priced at $19.99 or above; the middle game at $8.99.
The top 10 games average 85% positive over 8,062 reviews.
What kills games here
3 in 10 developers made under $750. 9 games are announced against 2 developers who shipped in the last year, ×4.5 per shipper.
Adjacent niches
Fighting with a different second tag, ranked by verdict then median.
- + SandboxStrong odds
- + Score AttackLong shot
- + Open WorldPoor odds
- + Dark FantasyPoor odds
- + Souls-likePoor odds
- + SwordplayPoor odds
- + HistoricalPoor odds
- + CyberpunkPoor odds
- + Local Co-OpPoor odds
- + Co-opPoor odds
- + Hack and SlashPoor odds
- + AdventurePoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Fight'N Rage | older | $19.99 | 2,557 92% | 77k | $1.5M (exactly $1,533,433) | sebagamesdev |
| | The Shore | older | $11.99 | 1,763 70% | 53k | $634k (exactly $634,151) | Ares Dragonis |
| | Troublemaker | older | $19.99 | 938 89% | 28k | $563k (exactly $562,519) | Gamecom Team |
| | Mayhem Brawler | older | $19.99 | 836 89% | 25k | $501k (exactly $501,349) | Hero Concept |
| | Pocket Bravery | older | $19.99 | 503 90% | 15k | $302k (exactly $301,649) | Statera Studio |
| | Cobra Kai: The Karate Kid Saga Continues | older | $19.99 | 417 84% | 13k | $250k (exactly $250,075) | Flux Games |
| | Majikoi! Love Me Seriously! | older | $34.99 | 212 95% | 6.4k | $223k (exactly $222,536) | Minato Soft |
| | MMA Life Simulator | $16.99 | 435 80% | 13k | $222k (exactly $221,719) | BNS7 | |
| | Acceleration of SUGURI 2 | older | $8.99 | 283 92% | 8.5k | $76k (exactly $76,325) | Orange_Juice |
| | Rigid Force Alpha | older | $19.99 | 118 78% | 3.5k | $71k (exactly $70,765) | com8com1 Software |
| | Teach Me Master | $9.99 | 5 20% | 150 | $1.5k (exactly $1,498) | JellyFluff Games | |
| | Games of the Monarch's Eye | $5.99 | 8 25% | 240 | $1.4k (exactly $1,438) | Choice of Games | |
| | 水浒群侠传 | $4.99 | 5 80% | 150 | $748 (exactly $748) | 曾经惨遭锁区 |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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