Games › Real-Time with Pause › Real-Time with Pause + Fantasy
Should I ship a Fantasy Real-Time with Pause game?
Real-Time with Pause + Fantasy
Only 13 developers shipped a Fantasy Real-Time with Pause game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, GreedFall: The Dying World, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 25 more are announced, ×2.5 for every developer who shipped in the last year.
Verdict: poor odds, for a 7 / 10 build.
The middle developer here made $26k, ×18 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $15k; 1 in 20 cleared $1.5M, ×1028 the market median. Revenue is up 595% on the market; 25 games are announced against 10 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $15k (exactly $14,985) |
|---|---|
| Median | $26k (exactly $26,258) |
| Top 25% | $219k (exactly $219,118) |
| Top 5% | $1.5M (exactly $1,540,192) |
| Developers, 2 yr | 13 |
| Released games | 64 |
| Announced | 25 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $14.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 595% on the market, supply 235% more developers than the period before.
Free games: 5%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Real-Time with Pause
- effort 7 / 10 · low · effort 7 sits in the low band
- Fantasy
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Real-Time with Pause; 8 in 10 of the top 25% also carry RPG, Adventure, CRPG
- Price point
- $14.99 typical · top 25% priced $49.99 or above
- Art
- 5 in 10 of the top 25% ship with Isometric
Why players buy here
The top 25% priced at $49.99 or above; the middle game at $14.99.
The top 10 games average 79% positive over 3,927 reviews.
What kills games here
3 in 10 developers made under $15k. 25 games are announced against 10 developers who shipped in the last year, ×2.5 per shipper.
Adjacent niches
Real-Time with Pause with a different setting or mood, ranked by verdict then median.
- + CombatStrong odds
- + ActionFair
- + Open WorldPoor odds
- + AdventurePoor odds
- + City BuilderPoor odds
- + ExplorationPoor odds
- + Choices MatterPoor odds
- + HistoricalPoor odds
- + MilitaryPoor odds
- + MedievalPoor odds
- + Base BuildingPoor odds
- + SurvivalPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Dragon Age: Origins - Ultimate Edition | older | $29.99 | 28,721 85% | 862k | $26M (exactly $25,840,284) | BioWare |
| | Pathfinder: Kingmaker — Enhanced Plus Edition | older | $19.99 | 28,146 77% | 844k | $17M (exactly $16,879,156) | Owlcat Games |
| | Pillars of Eternity | older | $29.99 | 16,990 87% | 510k | $15M (exactly $15,285,903) | Obsidian Entertainment |
| | FINAL FANTASY XII THE ZODIAC AGE | older | $49.99 | 8,679 88% | 260k | $13M (exactly $13,015,896) | Square Enix |
| | Baldur's Gate: Enhanced Edition | older | $19.99 | 15,395 92% | 462k | $9.2M (exactly $9,232,382) | Beamdog |
| | Tyranny | older | $29.99 | 9,877 87% | 296k | $8.9M (exactly $8,886,337) | Obsidian Entertainment |
| | Pillars of Eternity II: Deadfire | older | $19.99 | 14,659 87% | 440k | $8.8M (exactly $8,791,002) | Obsidian Entertainment |
| | STAR WARS™ Knights of the Old Republic™ | older | $9.99 | 28,518 90% | 856k | $8.5M (exactly $8,546,845) | BioWare, Aspyr (Mac) |
| | Baldur's Gate II: Enhanced Edition | older | $19.99 | 9,478 92% | 284k | $5.7M (exactly $5,683,957) | Beamdog |
| | Neverwinter Nights: Enhanced Edition | older | $19.99 | 7,859 90% | 236k | $4.7M (exactly $4,713,042) | Beamdog |
| | GreedFall: The Dying World | $49.99 | 1,027 61% | 31k | $1.5M (exactly $1,540,192) | Spiders | |
| | Airborne Empire | $29.99 | 852 86% | 26k | $767k (exactly $766,544) | The Wandering Band LLC | |
| | Banquet for Fools | $19.99 | 936 89% | 28k | $561k (exactly $561,319) | Hannah and Joseph Games | |
| | Escape The Mad Empire | · EA | $17.99 | 406 88% | 12k | $219k (exactly $219,118) | XperimentalZ Games |
| | Here Comes The Swarm | · EA | $19.99 | 358 84% | 11k | $215k (exactly $214,693) | CableHook Games |
| | Elengard: Ascension | · EA | $24.99 | 116 77% | 3.5k | $87k (exactly $86,965) | Stèphano M. M. G. |
| | Crownbound - Fantasy Kingdom Sim | $11.99 | 73 47% | 2.2k | $26k (exactly $26,258) | Bart Mamzer | |
| | Dread Admiral | $13.99 | 59 89% | 1.8k | $25k (exactly $24,762) | Tescrin Games | |
| | Geo Mythica | $14.99 | 50 100% | 1.5k | $22k (exactly $22,485) | Guin Entertainment, LLC | |
| | Skills & Raids | $9.99 | 50 66% | 1.5k | $15k (exactly $14,985) | Eddie H.Hinestroza |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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