Do I ship it?

GamesReal-TimeReal-Time + Economy

Specimen · observed

Should I ship an Economy Real-Time game?

Real-Time + Economy

Only 6 developers shipped an Economy Real-Time game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Endzone 2, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 17 more are announced, ×8.5 for every developer who shipped in the last year.

Verdict: dead, for a 6 / 10 build.

Only 2 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $280k against a market of $630. 17 games are announced.

Deciding numbers: median 440.2 times the market baseline, revenue too few recent games to read momentum, 17 announced, ×8.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Real-Time + Economy
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 6

not enough cohorts to draw

Outcomes for Real-Time + Economy: Plate 1 · outcomes, 2 yr, n = 6
Bottom 30% $3.6k (exactly $3,599)
Median $276k (exactly $276,462)
Top 25% $322k (exactly $322,039)
Top 5% $804k (exactly $804,332)
Developers, 2 yr 6
Released games 41
Announced 17
Effort 6 / 10
AI-buildability Medium
Typical price $19.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 50% fewer developers than the period before.

Free games: 15%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Real-Time
effort 6 / 10 · medium · effort 6 sits in the medium band
Economy
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Real-Time, Economy
Price point
$19.99 typical
Plate 4 · demand

Why players buy here

Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.

The top 25% priced at $29.99 or above; the middle game at $15.99.

The top 10 games average 78% positive over 61,599 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $3.6k, median $280k, 1 in 4 over $320k, 1 in 20 over $800k.

3 in 10 developers made under $3.6k. None of the 6 games released 1 to 2 years ago have fewer than 100 reviews. 17 games are announced against 2 developers who shipped in the last year, ×8.5 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Real-Time with a different second tag, ranked by verdict then median.

  1. + Character CustomizationStrong odds7 devs · median $2.0k · 6 announced
  2. + RogueliteFair11 devs · median $11k · 14 announced
  3. + BuildingPoor odds14 devs · median $62k · 20 announced
  4. + HistoricalPoor odds10 devs · median $52k · 15 announced
  5. + WarPoor odds14 devs · median $37k · 20 announced
  6. + Base BuildingPoor odds21 devs · median $37k · 33 announced
  7. + WargamePoor odds13 devs · median $37k · 17 announced
  8. + PhysicsPoor odds7 devs · median $33k · 13 announced
  9. + Tower DefensePoor odds9 devs · median $32k · 17 announced
  10. + Action RTSPoor odds12 devs · median $31k · 18 announced
  11. + StrategyPoor odds39 devs · median $28k · 75 announced
  12. + RTSPoor odds21 devs · median $22k · 40 announced

All 40 pairs on the Real-Time page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Anno 2070™ older $19.99 11,571 59% 347k $6.9M (exactly $6,939,129) Blue Byte, Related Designs
Railway Empire older $29.99 7,219 82% 217k $6.5M (exactly $6,494,934) Gaming Minds Studios
Endzone - A World Apart older $24.99 8,311 76% 249k $6.2M (exactly $6,230,757) Gentlymad Studios
Stronghold: Warlords older $39.99 4,449 65% 133k $5.3M (exactly $5,337,465) Firefly Studios
Stronghold Crusader HD (2012) older $9.99 17,564 97% 527k $5.3M (exactly $5,263,931) Firefly Studios
Stronghold 3 Gold older $29.99 3,008 31% 90k $2.7M (exactly $2,706,298) Firefly Studios
Stronghold 2: Steam Edition older $14.99 4,881 88% 146k $2.2M (exactly $2,194,986) Firefly Studios
Railroad Corporation older $35.99 1,094 74% 33k $1.2M (exactly $1,181,192) Corbie Games
RAILGRADE older $29.99 1,205 84% 36k $1.1M (exactly $1,084,138) Minakata Dynamics
Stronghold Legends: Steam Edition older $14.99 2,297 87% 69k $1.0M (exactly $1,032,961) Firefly Studios
Endzone 2 $29.99 894 65% 27k $804k (exactly $804,332) Gentlymad Studios
Builders of Greece $19.99 537 54% 16k $322k (exactly $322,039) BLUM Entertainment, Strategy Labs
Builders of Egypt $19.99 461 31% 14k $276k (exactly $276,462) Strategy Labs
Final Outpost: Definitive Edition $9.99 208 76% 6.2k $62k (exactly $62,338) Exabyte Games
Maximilian Spee · EA $39.99 3 33% 90 $3.6k (exactly $3,599) EUGENE LOPATIN
Space Sim Tycoon $15.99 5 60% 150 $2.4k (exactly $2,398) SuperChicken Productions LLC

Estimates: copies = reviews × 30, gross = copies × list price.