Do I ship it?

GamesPvEPvE + Cyberpunk

Specimen · observed

Should I ship a Cyberpunk PvE game?

PvE + Cyberpunk

Of 135 developers who shipped a Cyberpunk PvE game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 348 more are announced, ×4.5 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $480, ×0.8 the market's $630 for a 6 / 10 build, and 3 in 10 made under $120; 1 in 20 cleared $640k, ×1022 the market median. Revenue is down 40% on the market; 348 games are announced against 77 developers who shipped in the last year.

Deciding numbers: median 0.8 times the market baseline, revenue down 40% on the market, 348 announced, ×4.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
PvE + Cyberpunk
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 135
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $449 → $390 → $1.8k → $898 → $1.6k → $897 → $479 (still earning) → $450 (still earning)
The last cohort is still earning.
Outcomes for PvE + Cyberpunk: Plate 1 · outcomes, 2 yr, n = 135
Bottom 30% $119 (exactly $119)
Median $479 (exactly $479)
Top 25% $7.2k (exactly $7,191)
Top 5% $642k (exactly $641,743)
Developers, 2 yr 135
Released games 365
Announced 348
Effort 6 / 10
AI-buildability Low
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 40% on the market, supply 35% more developers than the period before.

Free games: 25%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

PvE
effort 6 / 10 · low · online co-op against AI still needs the whole netcode stack
Cyberpunk
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
PvE; 4 in 10 of the top 25% also carry Action, Shooter, Roguelite
Price point
$6.99 typical · top 25% priced $24.99 or above
Art
3 in 10 of the top 25% ship with 3D, First-Person
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $6.99.

The top 10 games average 77% positive over 83,622 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $120, median $480, 1 in 4 over $7.1k, 1 in 20 over $640k.

3 in 10 developers made under $120. 8 in 10 of the 73 games released 1 to 2 years ago have fewer than 100 reviews. 348 games are announced against 77 developers who shipped in the last year, ×4.5 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

PvE with a different setting or mood, ranked by verdict then median.

  1. + Dating SimFair17 devs · median $2.4k · 23 announced
  2. + IdlerFair161 devs · median $1.0k · 229 announced
  3. + MinigamesFair9 devs · median $899 · 14 announced
  4. + TypingFair23 devs · median $719 · 27 announced
  5. + Extraction ShooterPoor odds44 devs · median $163k · 97 announced
  6. + Open World Survival CraftPoor odds50 devs · median $85k · 120 announced
  7. + HeistPoor odds18 devs · median $30k · 50 announced
  8. + MMORPGPoor odds34 devs · median $25k · 248 announced
  9. + Real-TimePoor odds10 devs · median $20k · 24 announced
  10. + NavalPoor odds21 devs · median $11k · 59 announced
  11. + SpaceshipsPoor odds16 devs · median $6.3k · 20 announced
  12. + MarsPoor odds10 devs · median $6.3k · 13 announced

All 243 pairs on the PvE page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Marathon $39.99 44,919 81% 1.3M $54M (exactly $53,889,324) Bungie
Killing Floor 3 $39.99 16,493 46% 495k $20M (exactly $19,786,652) Tripwire Interactive
The Ascent older $29.99 19,235 74% 577k $17M (exactly $17,305,730) Neon Giant
Dead as Disco · EA $24.99 12,354 96% 371k $9.3M (exactly $9,261,794) Brain Jar Games, Inc.
Cyber Knights: Flashpoint $29.99 2,926 93% 88k $2.6M (exactly $2,632,522) Trese Brothers
Death Trash · EA older $19.99 3,460 91% 104k $2.1M (exactly $2,074,962) Crafting Legends
Screamer $59.99 1,039 80% 31k $1.9M (exactly $1,869,888) Milestone S.r.l.
METAL EDEN $19.99 1,920 84% 58k $1.2M (exactly $1,151,424) Reikon Games
Card-en-Ciel $24.99 856 90% 26k $642k (exactly $641,743) INTI CREATES CO., LTD.
TerraTech Legion $9.99 2,109 81% 63k $632k (exactly $632,067) Payload Studios
Roboquest VR $29.99 395 87% 12k $355k (exactly $355,382) Flat2VR Studios, RyseUp Studios
RAM: Random Access Mayhem $14.99 611 97% 18k $275k (exactly $274,767) Xylem Studios

Estimates: copies = reviews × 30, gross = copies × list price.