Do I ship it?

GamesIncrementalIncremental + Cyberpunk

Specimen · observed

Should I ship a Cyberpunk Incremental game?

Incremental + Cyberpunk

Of 45 developers who shipped a Cyberpunk Incremental game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 62 more are announced.

Verdict: fair, for a 5 / 10 build.

The middle developer here made $1.2k, ×1.9 the market's $630 for a 5 / 10 build, with 3 in 10 under $240. Revenue is down 15% on the market; 62 games are announced against 34 developers who shipped in the last year.

Deciding numbers: median 1.9 times the market baseline, revenue down 15% on the market, 62 announced, ×1.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Incremental + Cyberpunk
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 45
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $22k → $25k → $1.2k → $598 → $2.5k → $1.9k → $359 (still earning) → $2.7k (still earning)
The last cohort is still earning.
Outcomes for Incremental + Cyberpunk: Plate 1 · outcomes, 2 yr, n = 45
Bottom 30% $238 (exactly $238)
Median $1.2k (exactly $1,200)
Top 25% $3.0k (exactly $2,992)
Top 5% $44k (exactly $43,827)
Developers, 2 yr 45
Released games 90
Announced 62
Effort 5 / 10
AI-buildability Medium
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 15% on the market, supply 210% more developers than the period before.

Free games: 11%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Incremental
effort 1 / 10 · high · formulas and upgrade tables
Cyberpunk
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Incremental; 3 in 10 of the top 25% also carry Strategy, Arcade, Automation
Price point
$4.99 typical · top 25% priced $6.99 or above
Art
3 in 10 of the top 25% ship with 2D, Linear, Pixel Graphics
Plate 4 · demand

Why players buy here

The top 25% priced at $6.99 or above; the middle game at $4.99.

The top 10 games average 86% positive over 1,831 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $240, median $1.2k, 1 in 4 over $2.9k, 1 in 20 over $43k.

3 in 10 developers made under $240. All of the 11 games released 1 to 2 years ago have fewer than 100 reviews. 62 games are announced against 34 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Incremental with a different setting or mood, ranked by verdict then median.

  1. + FMVStrong odds15 devs · median $11k · 12 announced
  2. + OtomeStrong odds12 devs · median $7.0k · 11 announced
  3. + Martial ArtsFair13 devs · median $6.1k · 15 announced
  4. + FarmingFair21 devs · median $5.9k · 23 announced
  5. + Dynamic NarrationFair19 devs · median $4.0k · 14 announced
  6. + MiningFair141 devs · median $3.9k · 207 announced
  7. + Souls-likeFair9 devs · median $3.9k · 10 announced
  8. + Arena ShooterFair15 devs · median $3.5k · 20 announced
  9. + Dating SimFair140 devs · median $3.1k · 136 announced
  10. + UndergroundFair27 devs · median $3.0k · 35 announced
  11. + LootFair145 devs · median $2.9k · 236 announced
  12. + SupernaturalFair33 devs · median $2.4k · 35 announced

All 188 pairs on the Incremental page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Berserk B.I.T.S $6.99 667 81% 20k $140k (exactly $139,870) BerserkBoy Games
Chicken Assassin: Reloaded older $4.99 715 94% 21k $107k (exactly $107,036) OneShark
FEED THE AI $5.99 557 90% 17k $100k (exactly $100,093) Weird Kid Games
OnlyFap Simulator 4 💦 older $6.99 398 59% 12k $83k (exactly $83,461) BanzaiProject
OnlyFap Simulator 2 💦 older $6.99 367 60% 11k $77k (exactly $76,960) BanzaiProject
One Way: The Elevator older $3.99 441 94% 13k $53k (exactly $52,788) Cotton Game
PROFITS 2167: Planetary Resource Optimization & Freight Infrastructure Technician Simulator · EA $6.99 209 98% 6.3k $44k (exactly $43,827) Simple Software Solutions
Andromeda Six · EA $14.99 95 96% 2.9k $43k (exactly $42,722) Wanderlust Games
Only Furry 18+ older $6.99 194 48% 5.8k $41k (exactly $40,682) BanzaiProject
Sex Universe [18+] older $9.99 131 65% 3.9k $39k (exactly $39,261) Octo Games
UNHUMAN $3.99 161 73% 4.8k $19k (exactly $19,272) Kinda Lowkey Games
Time Guard - The Red Menace $11.99 40 97% 1.2k $14k (exactly $14,388) Zima software
Saku the Covert Agent $6.99 37 83% 1.1k $7.8k (exactly $7,759) Forward, 78Games
Just One More Link $6.99 18 94% 540 $3.8k (exactly $3,775) Blagine
Scrap Snap $4.99 25 80% 750 $3.7k (exactly $3,742) BinkyGames
Ehko Island $4.99 22 72% 660 $3.3k (exactly $3,293) CafeGlow

Estimates: copies = reviews × 30, gross = copies × list price.