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Should I ship a Combat Word Game?
Combat + Word Game
Of 21 developers who shipped a Combat Word Game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 28 more are announced, ×2.2 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $1.1k, ×1.7 the market's $630 for a 5 / 10 build, and 3 in 10 made under $240; 1 in 20 cleared $340k, ×544 the market median. Revenue is up 35% on the market; 28 games are announced against 13 developers who shipped in the last year.
| Bottom 30% | $239 (exactly $239) |
|---|---|
| Median | $1.1k (exactly $1,079) |
| Top 25% | $6.1k (exactly $6,110) |
| Top 5% | $342k (exactly $341,726) |
| Developers, 2 yr | 21 |
| Released games | 46 |
| Announced | 28 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 35% on the market, supply 65% more developers than the period before.
Free games: 17%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Combat, Word Game; 4 in 10 of the top 25% also carry Adventure, Idler, Loot
- Price point
- $4.99 typical · top 25% priced $13.99 or above
- Art
- 4 in 10 of the top 25% ship with 2D, Minimalist, Pixel Graphics
Why players buy here
The top 25% priced at $13.99 or above; the middle game at $4.99.
The top 10 games average 93% positive over 2,684 reviews.
What kills games here
3 in 10 developers made under $240. 8 in 10 of the 10 games released 1 to 2 years ago have fewer than 100 reviews. 28 games are announced against 13 developers who shipped in the last year, ×2.2 per shipper.
Adjacent niches
Combat with a different second tag, ranked by verdict then median.
- + Real-Time with PauseStrong odds
- + 4XFair
- + TypingFair
- + VampiresFair
- + SnowFair
- + Walking SimulatorFair
- + Match 3Long shot
- + Open World Survival CraftPoor odds
- + Political SimPoor odds
- + Extraction ShooterPoor odds
- + Dating SimPoor odds
- + LGBTQ+Poor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Pronoun Palace | $19.84 | 1,249 99% | 37k | $743k (exactly $743,405) | Cadence Petersen, Hazel Fackler | |
| | Blood Typers | $12.49 | 912 94% | 27k | $342k (exactly $341,726) | Outer Brain Studios | |
| | MORSE | $13.99 | 124 93% | 3.7k | $52k (exactly $52,043) | ALJO Games | |
| | Idle Land of Exile | $4.99 | 239 68% | 7.2k | $36k (exactly $35,778) | 所以然 | |
| | WhiteLily 2:梦醒少女 | older | $4.99 | 176 98% | 5.3k | $26k (exactly $26,347) | 游学者狐狸 |
| | 神魔山海经 Gods Monster | $11.99 | 57 59% | 1.7k | $21k (exactly $20,503) | 红尘背包客 | |
| | The Quest For Excalibur - Puy Du Fou | older | $14.99 | 15 53% | 450 | $6.7k (exactly $6,746) | Balio Studio |
| | 鸿运修仙传 | $5.99 | 34 76% | 1.0k | $6.1k (exactly $6,110) | 玉米工作室 | |
| | Typing Hero | older | $14.99 | 11 100% | 330 | $4.9k (exactly $4,947) | Risen Realms |
| | Spellstrife | older | $12.99 | 12 91% | 360 | $4.7k (exactly $4,676) | Ben Coffman |
| | KeyBreach | $4.99 | 21 95% | 630 | $3.1k (exactly $3,144) | sawworm Games | |
| | Spell Wizard | $2.99 | 25 84% | 750 | $2.2k (exactly $2,242) | Wushed | |
| | 公考刷题模拟器-我要上岸 | $3.99 | 18 61% | 540 | $2.2k (exactly $2,155) | DoubleGame | |
| | 蓝星快被妖兽占领了!不要着急,我会出手 | $7.99 | 5 40% | 150 | $1.2k (exactly $1,198) | FENGRUI LU |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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