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Should I ship a Combat Turn-Based Tactics?
Combat + Turn-Based Tactics
Of 272 developers who shipped a Combat Turn-Based Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 482 more are announced, ×3.0 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $630, level with the market's $630 for a 5 / 10 build, and 3 in 10 made under $180; 1 in 20 cleared $200k, ×319 the market median. Revenue is down 40% on the market; 482 games are announced against 162 developers who shipped in the last year.
| Bottom 30% | $178 (exactly $178) |
|---|---|
| Median | $628 (exactly $628) |
| Top 25% | $6.6k (exactly $6,593) |
| Top 5% | $201k (exactly $200,566) |
| Developers, 2 yr | 272 |
| Released games | 649 |
| Announced | 482 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $6.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 40% on the market, supply 45% more developers than the period before.
Free games: 16%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Combat
- effort 5 / 10 · medium · effort 5 sits in the medium band
- Turn-Based Tactics
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Combat, Turn-Based Tactics; 6 in 10 of the top 25% also carry Strategy, Turn-Based Strategy, Turn-Based Combat
- Price point
- $6.99 typical · top 25% priced $19.99 or above
- Art
- 6 in 10 of the top 25% ship with 2D
Why players buy here
The top 25% priced at $19.99 or above; the middle game at $6.99.
The top 10 games average 81% positive over 14,246 reviews.
What kills games here
3 in 10 developers made under $180. 8 in 10 of the 133 games released 1 to 2 years ago have fewer than 100 reviews. 482 games are announced against 162 developers who shipped in the last year, ×3.0 per shipper.
Adjacent niches
Combat with a different second tag, ranked by verdict then median.
- + Real-Time with PauseStrong odds
- + 4XFair
- + TypingFair
- + VampiresFair
- + SnowFair
- + Walking SimulatorFair
- + Match 3Long shot
- + Open World Survival CraftPoor odds
- + Political SimPoor odds
- + Extraction ShooterPoor odds
- + Dating SimPoor odds
- + LGBTQ+Poor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Warhammer 40,000: Battlesector | older | $39.99 | 5,064 88% | 152k | $6.1M (exactly $6,075,281) | Slitherine Ltd. |
| | The Matchless Kungfu | $19.99 | 6,755 79% | 203k | $4.1M (exactly $4,050,973) | HuanMos Game | |
| | Sunderfolk | $49.99 | 1,890 93% | 57k | $2.8M (exactly $2,834,433) | Secret Door | |
| | Blackthorn Arena | older | $24.99 | 3,477 69% | 104k | $2.6M (exactly $2,606,707) | PersonaeGame Studio |
| | Hard West 2 | older | $29.99 | 2,717 80% | 82k | $2.4M (exactly $2,444,485) | Ice Code Games |
| | Cobalt Core | older | $19.99 | 4,067 95% | 122k | $2.4M (exactly $2,438,980) | Rocket Rat Games |
| | Punch Club 2: Fast Forward | older | $19.99 | 3,808 81% | 114k | $2.3M (exactly $2,283,658) | Lazy Bear Games |
| | Evenicle | older | $44.99 | 1,225 92% | 37k | $1.7M (exactly $1,653,382) | Alicesoft |
| | Showgunners | older | $29.99 | 1,642 93% | 49k | $1.5M (exactly $1,477,307) | Artificer |
| | Combat Mission Shock Force 2 | older | $59.99 | 624 80% | 19k | $1.1M (exactly $1,123,013) | Battlefront |
| | Rogue Waters | $29.99 | 955 75% | 29k | $859k (exactly $859,214) | Ice Code Games | |
| | Knightica | $14.99 | 1,136 74% | 34k | $511k (exactly $510,859) | Mad Mango Games | |
| | Titanium Court | $14.99 | 1,094 94% | 33k | $492k (exactly $491,972) | AP Thomson | |
| | Terrinoth®: Heroes of Descent | $34.99 | 441 75% | 13k | $463k (exactly $462,918) | Artefacts Studio, Shine Group | |
| | Warside | $24.99 | 547 68% | 16k | $410k (exactly $410,086) | LAVABIRD | |
| | Chains of Freedom | $24.99 | 520 80% | 16k | $390k (exactly $389,844) | Nordcurrent | |
| | The Three Kingdoms: The Tales of Jian An | $17.99 | 690 88% | 21k | $372k (exactly $372,393) | 开翼网络 | |
| | Disciples: Domination | $44.99 | 218 65% | 6.5k | $294k (exactly $294,235) | Artefacts Studio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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