Games › Combat › Combat + Procedural Generation
Should I ship a Combat Procedural Generation game?
Combat + Procedural Generation
Of 407 developers who shipped a Combat Procedural Generation game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 857 more are announced, ×3.6 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $1.3k, ×2.0 the market's $630 for a 5 / 10 build, and 3 in 10 made under $240; 1 in 20 cleared $340k, ×544 the market median. Revenue is up 50% on the market; 857 games are announced against 239 developers who shipped in the last year.
| Bottom 30% | $240 (exactly $240) |
|---|---|
| Median | $1.3k (exactly $1,258) |
| Top 25% | $7.7k (exactly $7,670) |
| Top 5% | $342k (exactly $341,726) |
| Developers, 2 yr | 407 |
| Released games | 893 |
| Announced | 857 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $6.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 50% on the market, supply 40% more developers than the period before.
Free games: 11%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Combat
- effort 5 / 10 · medium · effort 5 sits in the medium band
- Procedural Generation
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Combat, Procedural Generation; 5 in 10 of the top 25% also carry Action, Roguelite, Roguelike
- Price point
- $6.99 typical · top 25% priced $17.99 or above
- Art
- 3 in 10 of the top 25% ship with 2D, Pixel Graphics, 3D
Why players buy here
The top 25% priced at $17.99 or above; the middle game at $6.99.
The top 10 games average 86% positive over 93,697 reviews.
What kills games here
3 in 10 developers made under $240. 8 in 10 of the 186 games released 1 to 2 years ago have fewer than 100 reviews. 857 games are announced against 239 developers who shipped in the last year, ×3.6 per shipper.
Adjacent niches
Combat with a different second tag, ranked by verdict then median.
- + Real-Time with PauseStrong odds
- + 4XFair
- + TypingFair
- + VampiresFair
- + SnowFair
- + Walking SimulatorFair
- + Match 3Long shot
- + Open World Survival CraftPoor odds
- + Political SimPoor odds
- + Extraction ShooterPoor odds
- + Dating SimPoor odds
- + LGBTQ+Poor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Deep Rock Galactic | older | $29.99 | 303,142 97% | 9.1M | $273M (exactly $272,736,857) | Ghost Ship Games |
| | Core Keeper | older | $19.99 | 50,066 92% | 1.5M | $30M (exactly $30,024,580) | Pugstorm |
| | Deep Rock Galactic: Survivor | $12.99 | 46,354 86% | 1.4M | $18M (exactly $18,064,154) | Funday Games | |
| | Dome Keeper | older | $17.99 | 18,976 92% | 569k | $10M (exactly $10,241,347) | Bippinbits |
| | Windblown | · EA | $24.99 | 9,066 88% | 272k | $6.8M (exactly $6,796,780) | Motion Twin |
| | Sephiria | $17.99 | 11,582 94% | 347k | $6.3M (exactly $6,250,805) | TEAM HORAY | |
| | Len's Island | $24.99 | 5,935 82% | 178k | $4.4M (exactly $4,449,470) | Flow Studio | |
| | Distant Worlds 2 | older | $49.99 | 2,653 72% | 80k | $4.0M (exactly $3,978,704) | CodeForce |
| | Ember Knights | older | $19.99 | 6,065 93% | 182k | $3.6M (exactly $3,637,180) | Doom Turtle |
| | Heroes of Hammerwatch II | $19.99 | 5,806 82% | 174k | $3.5M (exactly $3,481,858) | Crackshell | |
| | Master of Command | $29.99 | 3,840 92% | 115k | $3.5M (exactly $3,454,848) | Armchair Interactive | |
| | Everwind | · EA | $24.99 | 3,454 81% | 104k | $2.6M (exactly $2,589,464) | Enjoy Studio S.A. |
| | VOID/BREAKER | · EA | $29.99 | 2,506 91% | 75k | $2.3M (exactly $2,254,648) | Stubby Games |
| | LORT | · EA | $14.99 | 3,933 77% | 118k | $1.8M (exactly $1,768,670) | Big Distraction |
| | KIBORG | $24.99 | 1,221 84% | 37k | $915k (exactly $915,384) | Sobaka Studio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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