Do I ship it?

GamesCombatCombat + Point & Click

Specimen · observed

Should I ship a Combat Point & Click game?

Combat + Point & Click

Of 86 developers who shipped a Combat Point & Click game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 86 more are announced.

Verdict: dead, for a 5 / 10 build.

The middle developer here made $300 in the last 2 years and $300 over 4, against a market of $630 for a 5 / 10 build. 50 developers shipped in the last year and 86 games are announced.

Deciding numbers: median 0.5 times the market baseline, revenue up 350% on the market, 86 announced, ×1.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Combat + Point & Click
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 86
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.5k → $150 → $987 → $179 → $299 → $3.7k → $359 (still earning) → $299 (still earning)
The last cohort is still earning.
Outcomes for Combat + Point & Click: Plate 1 · outcomes, 2 yr, n = 86
Bottom 30% $59 (exactly $59)
Median $299 (exactly $299)
Top 25% $2.3k (exactly $2,274)
Top 5% $67k (exactly $67,104)
Developers, 2 yr 86
Released games 217
Announced 86
Effort 5 / 10
AI-buildability Medium
Typical price $3.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 350% on the market, supply 35% more developers than the period before.

Free games: 18%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Combat
effort 5 / 10 · medium · effort 5 sits in the medium band
Point & Click
effort 2 / 10 · high · effort 2 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Combat, Point & Click; 4 in 10 of the top 25% also carry Adventure, RPG, Incremental
Price point
$3.99 typical · top 25% priced $13.99 or above
Art
4 in 10 of the top 25% ship with 2D, Story Rich, Colorful
Plate 4 · demand

Why players buy here

The top 25% priced at $13.99 or above; the middle game at $3.99.

The top 10 games average 80% positive over 3,024 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $59, median $300, 1 in 4 over $2.2k, 1 in 20 over $67k.

3 in 10 developers made under $59. Nearly all of the 43 games released 1 to 2 years ago have fewer than 100 reviews. 86 games are announced against 50 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Combat with a different second tag, ranked by verdict then median.

  1. + Real-Time with PauseStrong odds14 devs · median $15k · 12 announced
  2. + 4XFair32 devs · median $3.8k · 48 announced
  3. + TypingFair20 devs · median $2.2k · 26 announced
  4. + VampiresFair54 devs · median $1.9k · 64 announced
  5. + SnowFair21 devs · median $1.2k · 24 announced
  6. + Walking SimulatorFair51 devs · median $599 · 61 announced
  7. + Match 3Long shot13 devs · median $359 · 16 announced
  8. + Open World Survival CraftPoor odds32 devs · median $55k · 85 announced
  9. + Political SimPoor odds14 devs · median $49k · 22 announced
  10. + Extraction ShooterPoor odds21 devs · median $31k · 47 announced
  11. + Dating SimPoor odds23 devs · median $19k · 45 announced
  12. + LGBTQ+Poor odds52 devs · median $16k · 90 announced

All 248 pairs on the Combat page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Melvor Idle older $9.99 14,630 90% 439k $4.4M (exactly $4,384,611) Games by Malcs
Deep Sleep: Labyrinth of the Forsaken $19.99 595 94% 18k $357k (exactly $356,822) scriptwelder
Adore older $19.99 396 87% 12k $237k (exactly $237,481) Cadabra Games
WANDERER: Broken Bed $14.99 314 65% 9.4k $141k (exactly $141,206) TopHouse Studio
Marisa!ReturnTheBook! $5.99 700 90% 21k $126k (exactly $125,790) NARROW, TSUKUYOMIC
Legends of the Round Table $29.99 127 89% 3.8k $114k (exactly $114,262) Artifice Studio
Tower Walker: MMO Grind Simulator older $9.99 270 77% 8.1k $81k (exactly $80,919) Raptor Claw Games, Millendream
To Hell With The Ugly older $19.99 133 87% 4.0k $80k (exactly $79,760) La Poule Noire, ARTE France
Touhou Gensokyo Odyssey older $6.99 357 94% 11k $75k (exactly $74,863) Kronington
Legends of Wasteland $6.99 320 62% 9.6k $67k (exactly $67,104) 清友工作室
Umbranomicon $9.99 183 68% 5.5k $55k (exactly $54,845) Pleasure Studio
Crabmeat $7.99 181 86% 5.4k $43k (exactly $43,386) Nicholas McDonnell, Mitchell Pasmans
Idle Land of Exile $4.99 239 68% 7.2k $36k (exactly $35,778) 所以然
Heroine Conquest $3.99 230 71% 6.9k $28k (exactly $27,531) BadColor
Destroy! Mosaic! $4.99 135 77% 4.1k $20k (exactly $20,210) 悠悠幽靈工作室

Estimates: copies = reviews × 30, gross = copies × list price.