Games › Combat › Combat + Management
Should I ship a Combat Management game?
Combat + Management
Of 206 developers who shipped a Combat Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 510 more are announced, ×3.7 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $2.9k, ×4.6 the market's $630 for a 5 / 10 build, and 3 in 10 made under $750; 1 in 20 cleared $700k, ×1121 the market median. Revenue is up 45% on the market; 510 games are announced against 138 developers who shipped in the last year.
| Bottom 30% | $748 (exactly $748) |
|---|---|
| Median | $2.9k (exactly $2,880) |
| Top 25% | $20k (exactly $19,760) |
| Top 5% | $704k (exactly $703,683) |
| Developers, 2 yr | 206 |
| Released games | 421 |
| Announced | 510 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $7.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 45% on the market, supply 105% more developers than the period before.
Free games: 14%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Combat
- effort 5 / 10 · medium · effort 5 sits in the medium band
- Management
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Combat, Management; 4 in 10 of the top 25% also carry Strategy, Simulation, Resource Management
- Price point
- $7.99 typical · top 25% priced $19.99 or above
- Art
- 3 in 10 of the top 25% ship with 2D, 3D, Pixel Graphics
Why players buy here
The top 25% priced at $19.99 or above; the middle game at $7.99.
The top 10 games average 81% positive over 33,201 reviews.
What kills games here
3 in 10 developers made under $750. 8 in 10 of the 77 games released 1 to 2 years ago have fewer than 100 reviews. 510 games are announced against 138 developers who shipped in the last year, ×3.7 per shipper.
Adjacent niches
Combat with a different second tag, ranked by verdict then median.
- + Real-Time with PauseStrong odds
- + 4XFair
- + TypingFair
- + VampiresFair
- + SnowFair
- + Walking SimulatorFair
- + Match 3Long shot
- + Open World Survival CraftPoor odds
- + Political SimPoor odds
- + Extraction ShooterPoor odds
- + Dating SimPoor odds
- + LGBTQ+Poor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | MechWarrior 5: Mercenaries | older | $29.99 | 13,347 84% | 400k | $12M (exactly $12,008,296) | Piranha Games Inc. |
| | Stranded: Alien Dawn | older | $34.99 | 9,715 84% | 291k | $10M (exactly $10,197,836) | Haemimont Games |
| | Homeworld 3 | older | $59.99 | 5,436 38% | 163k | $9.8M (exactly $9,783,169) | Blackbird Interactive |
| | Quarantine Zone: The Last Check | $19.99 | 11,827 81% | 355k | $7.1M (exactly $7,092,652) | Brigada Games | |
| | Songs of Syx | · EA older | $24.99 | 8,842 94% | 265k | $6.6M (exactly $6,628,847) | Gamatron AB |
| | Made in Abyss: Binary Star Falling into Darkness | older | $59.99 | 2,650 79% | 80k | $4.8M (exactly $4,769,205) | Chime Corporation |
| | Star Trek: Voyager - Across the Unknown | $34.99 | 4,162 79% | 125k | $4.4M (exactly $4,368,851) | Gamexcite | |
| | Master of Command | $29.99 | 3,840 92% | 115k | $3.5M (exactly $3,454,848) | Armchair Interactive | |
| | Carrier Command 2 | older | $29.99 | 3,444 82% | 103k | $3.1M (exactly $3,098,567) | Geometa |
| | Kynseed | older | $24.99 | 3,513 83% | 105k | $2.6M (exactly $2,633,696) | PixelCount Studios |
| | Ascension | · EA | $19.99 | 2,437 60% | 73k | $1.5M (exactly $1,461,469) | Element Game 微元游戏 |
| | Sir, We Have an Orc Problem | $9.99 | 4,123 86% | 124k | $1.2M (exactly $1,235,663) | Mumpitz Games | |
| | Tabletop Tavern | $19.99 | 2,049 89% | 61k | $1.2M (exactly $1,228,785) | TJ | |
| | The Last Starship | $19.99 | 1,623 75% | 49k | $973k (exactly $973,313) | Introversion Software | |
| | Metal Slug Tactics | $24.99 | 1,152 76% | 35k | $864k (exactly $863,654) | Leikir Studio | |
| | The Scouring | · EA | $24.99 | 1,136 88% | 34k | $852k (exactly $851,659) | Orc Group |
| | Airborne Empire | $29.99 | 852 86% | 26k | $767k (exactly $766,544) | The Wandering Band LLC |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.