Games › Combat › Combat + Idler
Should I ship a Combat Idler?
Combat + Idler
Of 158 developers who shipped a Combat Idler in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 265 more are announced, ×2.3 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $2.2k, ×3.4 the market's $630 for a 5 / 10 build, and 3 in 10 made under $630; 1 in 20 cleared $230k, ×369 the market median. Revenue is up 95% on the market; 265 games are announced against 117 developers who shipped in the last year.
| Bottom 30% | $629 (exactly $629) |
|---|---|
| Median | $2.2k (exactly $2,159) |
| Top 25% | $17k (exactly $16,997) |
| Top 5% | $232k (exactly $231,672) |
| Developers, 2 yr | 158 |
| Released games | 333 |
| Announced | 265 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 95% on the market, supply 180% more developers than the period before.
Free games: 25%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Combat, Idler; 6 in 10 of the top 25% also carry Incremental, Strategy, RPG
- Price point
- $4.99 typical · top 25% priced $9.99 or above
- Art
- 3 in 10 of the top 25% ship with 2D, Pixel Graphics, Relaxing
Why players buy here
The top 25% priced at $9.99 or above; the middle game at $4.99.
The top 10 games average 91% positive over 38,257 reviews.
What kills games here
3 in 10 developers made under $630. 7 in 10 of the 53 games released 1 to 2 years ago have fewer than 100 reviews. 265 games are announced against 117 developers who shipped in the last year, ×2.3 per shipper.
Adjacent niches
Combat with a different second tag, ranked by verdict then median.
- + Real-Time with PauseStrong odds
- + 4XFair
- + TypingFair
- + VampiresFair
- + SnowFair
- + Walking SimulatorFair
- + Match 3Long shot
- + Open World Survival CraftPoor odds
- + Political SimPoor odds
- + Extraction ShooterPoor odds
- + Dating SimPoor odds
- + LGBTQ+Poor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | BALL x PIT | $14.99 | 24,714 95% | 741k | $11M (exactly $11,113,886) | Kenny Sun and Friends | |
| | Melvor Idle | older | $9.99 | 14,630 90% | 439k | $4.4M (exactly $4,384,611) | Games by Malcs |
| | Sir, We Have an Orc Problem | $9.99 | 4,123 86% | 124k | $1.2M (exactly $1,235,663) | Mumpitz Games | |
| | Outhold | $6.99 | 1,818 86% | 55k | $381k (exactly $381,235) | Tellus Games | |
| | Path of Idle: Old Gods Rising | $9.99 | 1,160 77% | 35k | $348k (exactly $347,652) | Small Mill, Small Mill | |
| | Dark Hunting Ground | $12.99 | 771 92% | 23k | $300k (exactly $300,459) | BingX | |
| | Master Healer Kale with useless party | $4.99 | 1,879 95% | 56k | $281k (exactly $281,286) | Evrac Studio | |
| | Nomad Idle | $9.99 | 852 64% | 26k | $255k (exactly $255,344) | The Fox Knocks | |
| | Flash Doll | $8.99 | 859 80% | 26k | $232k (exactly $231,672) | Game Star | |
| | Fantasy Idle Dungeon | $9.99 | 736 70% | 22k | $221k (exactly $220,579) | Leaves Games | |
| | Maktala: Slime Lootfest | $4.99 | 1,345 79% | 40k | $201k (exactly $201,346) | Samharia Studios |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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