Do I ship it?

GamesCombatCombat + God Game

Specimen · observed

Should I ship a Combat God Game?

Combat + God Game

Only 17 developers shipped a Combat God Game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, JIANGHU CHRONICLES, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 38 more are announced, ×3.8 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $2.2k, ×3.6 the market's $630 for a 5 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $1.1M, ×1758 the market median. Revenue is up 35275% on the market; 38 games are announced against 10 developers who shipped in the last year.

Deciding numbers: median 3.6 times the market baseline, revenue up 35275% on the market, 38 announced, ×3.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Combat + God Game
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 17
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $2.1k → $26k → $300 → $101k → $179 (still earning)
The last cohort is still earning.
Outcomes for Combat + God Game: Plate 1 · outcomes, 2 yr, n = 17
Bottom 30% $300 (exactly $300)
Median $2.2k (exactly $2,246)
Top 25% $118k (exactly $118,271)
Top 5% $1.1M (exactly $1,104,226)
Developers, 2 yr 17
Released games 52
Announced 38
Effort 5 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 35275% on the market, supply 45% more developers than the period before.

Free games: 17%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Combat
effort 5 / 10 · medium · effort 5 sits in the medium band
God Game
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Combat, God Game; 6 in 10 of the top 25% also carry Simulation, Base Building, Survival
Price point
$9.99 typical · top 25% priced $24.99 or above
Art
6 in 10 of the top 25% ship with 3D, Third Person
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $9.99.

The top 10 games average 74% positive over 4,616 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $2.2k, 1 in 4 over $110k, 1 in 20 over $1.1M.

3 in 10 developers made under $300. 8 in 10 of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 38 games are announced against 10 developers who shipped in the last year, ×3.8 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Combat with a different second tag, ranked by verdict then median.

  1. + Real-Time with PauseStrong odds14 devs · median $15k · 12 announced
  2. + 4XFair32 devs · median $3.8k · 48 announced
  3. + TypingFair20 devs · median $2.2k · 26 announced
  4. + VampiresFair54 devs · median $1.9k · 64 announced
  5. + SnowFair21 devs · median $1.2k · 24 announced
  6. + Walking SimulatorFair51 devs · median $599 · 61 announced
  7. + Match 3Long shot13 devs · median $359 · 16 announced
  8. + Open World Survival CraftPoor odds32 devs · median $55k · 85 announced
  9. + Political SimPoor odds14 devs · median $49k · 22 announced
  10. + Extraction ShooterPoor odds21 devs · median $31k · 47 announced
  11. + Dating SimPoor odds23 devs · median $19k · 45 announced
  12. + LGBTQ+Poor odds52 devs · median $16k · 90 announced

All 248 pairs on the Combat page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
JIANGHU CHRONICLES $17.99 2,046 70% 61k $1.1M (exactly $1,104,226) 一品阁
Roman Triumph: Survival City Builder $24.99 742 83% 22k $556k (exactly $556,277) Coreffect Interactive
Masters of Albion · EA $24.99 607 64% 18k $455k (exactly $455,068) 22cans
Inquisitor’s Heart and Soul $12.99 635 80% 19k $247k (exactly $247,460) Whale Rock Games
Nature & Life - Drunk On Nectar $14.99 263 87% 7.9k $118k (exactly $118,271) Venugopalan Sreedharan
Skyworld older $14.99 229 79% 6.9k $103k (exactly $102,981) Vertigo Games, Wolfdog Interactive
Mutant Football League 2 $24.99 135 73% 4.1k $101k (exactly $101,210) Digital Dreams Entertainment
Goblin Camp $19.99 118 76% 3.5k $71k (exactly $70,765) Korppi Games Ltd
Reprisal Universe older $6.99 337 75% 10k $71k (exactly $70,669) electrolyte
TYRONE vs COPS older $0.99 2,201 94% 66k $65k (exactly $65,370) Team SNEED
Holy Shot $5.99 53 84% 1.6k $9.5k (exactly $9,524) LoneWolf Digital Arts
Icetwine $4.99 15 40% 450 $2.2k (exactly $2,246) Afternoon Games
Spiritual Clinic Simulator $9.99 2 0% 60 $599 (exactly $599) Ling Chen

Estimates: copies = reviews × 30, gross = copies × list price.