Games › Real-Time with Pause › Real-Time with Pause + Character Customization
Should I ship a Character Customization Real-Time with Pause game?
Real-Time with Pause + Character Customization
Only 7 developers shipped a Character Customization Real-Time with Pause game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, GreedFall: The Dying World, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 8 more are announced, ×2.7 for every developer who shipped in the last year.
Verdict: dead, for a 7 / 10 build.
Only 3 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $68k against a market of $1.5k. 8 games are announced.
not enough cohorts to draw
| Bottom 30% | $28k (exactly $28,059) |
|---|---|
| Median | $68k (exactly $67,905) |
| Top 25% | $561k (exactly $561,319) |
| Top 5% | $1.5M (exactly $1,540,192) |
| Developers, 2 yr | 7 |
| Released games | 40 |
| Announced | 8 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $19.90 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 3490% on the market, supply 25% fewer developers than the period before.
Free games: 8%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Real-Time with Pause
- effort 7 / 10 · low · effort 7 sits in the low band
- Character Customization
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Real-Time with Pause, Character Customization
- Price point
- $19.90 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $29.99 or above; the middle game at $19.99.
The top 10 games average 88% positive over 255,109 reviews.
What kills games here
3 in 10 developers made under $29k. 8 games are announced against 3 developers who shipped in the last year, ×2.7 per shipper.
Adjacent niches
Real-Time with Pause with a different second tag, ranked by verdict then median.
- + CombatStrong odds
- + ActionFair
- + Open WorldPoor odds
- + AdventurePoor odds
- + City BuilderPoor odds
- + ExplorationPoor odds
- + Choices MatterPoor odds
- + HistoricalPoor odds
- + MilitaryPoor odds
- + MedievalPoor odds
- + Base BuildingPoor odds
- + SurvivalPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Crusader Kings III | older | $49.99 | 94,615 90% | 2.8M | $142M (exactly $141,894,116) | Paradox Development Studio |
| | Dragon Age: Origins - Ultimate Edition | older | $29.99 | 28,721 85% | 862k | $26M (exactly $25,840,284) | BioWare |
| | Pathfinder: Kingmaker — Enhanced Plus Edition | older | $19.99 | 28,146 77% | 844k | $17M (exactly $16,879,156) | Owlcat Games |
| | Pillars of Eternity | older | $29.99 | 16,990 87% | 510k | $15M (exactly $15,285,903) | Obsidian Entertainment |
| | Mass Effect (2007) | older | $29.99 | 14,871 93% | 446k | $13M (exactly $13,379,439) | BioWare |
| | Baldur's Gate: Enhanced Edition | older | $19.99 | 15,395 92% | 462k | $9.2M (exactly $9,232,382) | Beamdog |
| | Tyranny | older | $29.99 | 9,877 87% | 296k | $8.9M (exactly $8,886,337) | Obsidian Entertainment |
| | Pillars of Eternity II: Deadfire | older | $19.99 | 14,659 87% | 440k | $8.8M (exactly $8,791,002) | Obsidian Entertainment |
| | STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ | older | $9.99 | 22,357 93% | 671k | $6.7M (exactly $6,700,393) | Obsidian Entertainment, Aspyr (Mac, Lin… (Obsidian Entertainment, Aspyr (Mac, Linux, & Windows Update)) |
| | Baldur's Gate II: Enhanced Edition | older | $19.99 | 9,478 92% | 284k | $5.7M (exactly $5,683,957) | Beamdog |
| | GreedFall: The Dying World | $49.99 | 1,027 61% | 31k | $1.5M (exactly $1,540,192) | Spiders | |
| | Banquet for Fools | $19.99 | 936 89% | 28k | $561k (exactly $561,319) | Hannah and Joseph Games | |
| | Elengard: Ascension | · EA | $24.99 | 116 77% | 3.5k | $87k (exactly $86,965) | Stèphano M. M. G. |
| | Riot Operator | $14.99 | 151 25% | 4.5k | $68k (exactly $67,905) | Beta 2 Games | |
| | Dustwind: Resistance | $19.90 | 47 80% | 1.4k | $28k (exactly $28,059) | Dustwind Studios, Z-Software | |
| | Geo Mythica | $14.99 | 50 100% | 1.5k | $22k (exactly $22,485) | Guin Entertainment, LLC | |
| | Status One | $14.99 | 30 73% | 900 | $13k (exactly $13,491) | LastCall Studio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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