Do I ship it?

GamesPvEPvE + Boss Rush

Specimen · observed

Should I ship a PvE Boss Rush game?

PvE + Boss Rush

Of 26 developers who shipped a PvE Boss Rush game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 32 more are announced, ×2.1 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $1.5k, ×2.4 the market's $630 for a 6 / 10 build, and 3 in 10 made under $420; 1 in 20 cleared $87k, ×140 the market median. Revenue is down 45% on the market; 32 games are announced against 15 developers who shipped in the last year.

Deciding numbers: median 2.4 times the market baseline, revenue down 45% on the market, 32 announced, ×2.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
PvE + Boss Rush
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 26
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $9.6k → $1.5k → $1.5k → $419 (still earning)
The last cohort is still earning.
Outcomes for PvE + Boss Rush: Plate 1 · outcomes, 2 yr, n = 26
Bottom 30% $419 (exactly $419)
Median $1.5k (exactly $1,497)
Top 25% $5.3k (exactly $5,267)
Top 5% $88k (exactly $87,715)
Developers, 2 yr 26
Released games 40
Announced 32
Effort 6 / 10
AI-buildability Low
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 45% on the market, supply 35% more developers than the period before.

Free games: 15%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

PvE
effort 6 / 10 · low · online co-op against AI still needs the whole netcode stack
Boss Rush
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
PvE, Boss Rush; 5 in 10 of the top 25% also carry Action, Combat, Bullet Hell
Price point
$4.99 typical · top 25% priced $19.99 or above
Art
5 in 10 of the top 25% ship with 2D, Pixel Graphics, Top-Down
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $4.99.

The top 10 games average 90% positive over 3,155 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $420, median $1.5k, 1 in 4 over $5.2k, 1 in 20 over $87k.

3 in 10 developers made under $420. All of the 14 games released 1 to 2 years ago have fewer than 100 reviews. 32 games are announced against 15 developers who shipped in the last year, ×2.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

PvE with a different second tag, ranked by verdict then median.

  1. + Dating SimFair17 devs · median $2.4k · 23 announced
  2. + IdlerFair161 devs · median $1.0k · 229 announced
  3. + MinigamesFair9 devs · median $899 · 14 announced
  4. + TypingFair23 devs · median $719 · 27 announced
  5. + Extraction ShooterPoor odds44 devs · median $163k · 97 announced
  6. + Open World Survival CraftPoor odds50 devs · median $85k · 120 announced
  7. + HeistPoor odds18 devs · median $30k · 50 announced
  8. + MMORPGPoor odds34 devs · median $25k · 248 announced
  9. + Real-TimePoor odds10 devs · median $20k · 24 announced
  10. + NavalPoor odds21 devs · median $11k · 59 announced
  11. + SpaceshipsPoor odds16 devs · median $6.3k · 20 announced
  12. + MarsPoor odds10 devs · median $6.3k · 13 announced

All 243 pairs on the PvE page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Tribes of Midgard older $19.99 17,465 76% 524k $10M (exactly $10,473,760) Norsfell
Dinoblade $19.99 2,420 90% 73k $1.5M (exactly $1,451,274) Team Spino LLC
UNYIELDER $24.99 117 62% 3.5k $88k (exactly $87,715) TrueWorld Studios
Second Stellar · EA $4.99 334 99% 10k $50k (exactly $50,000) Pepperlog
Dead older $4.99 257 91% 7.7k $38k (exactly $38,473) Alec Smith, Dane Winn
VOIDFACE $8.99 78 96% 2.3k $21k (exactly $21,037) Frog Hat Labs
ABYSSAL BLADE $4.99 92 96% 2.8k $14k (exactly $13,772) Vifer Games
99 Waves older $3.99 96 90% 2.9k $11k (exactly $11,491) Cold9, Cosnow
Savage: Ultimate Boss Fight older $4.99 64 98% 1.9k $9.6k (exactly $9,581) SavageDev
Snack Invaders · EA $14.99 12 100% 360 $5.4k (exactly $5,396) Whippy Games
Dino Tower Arena $3.99 44 100% 1.3k $5.3k (exactly $5,267) OsKkarz_
King of Ping Pong: MEGAMIX $6.99 20 90% 600 $4.2k (exactly $4,194) Suspicious Jam
Healer $9.99 13 76% 390 $3.9k (exactly $3,896) Valentin Louvet
Pancake Patrol $4.99 25 92% 750 $3.7k (exactly $3,742) Power Plins Games

Estimates: copies = reviews × 30, gross = copies × list price.