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Should I ship a Vehicular Combat Battle Royale?
Battle Royale + Vehicular Combat
Only 9 developers shipped a Vehicular Combat Battle Royale in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, SAND: Raiders of Sophie, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 28 more are announced, ×5.6 for every developer who shipped in the last year.
Verdict: dead, for a 10 / 10 build.
The middle developer here made $300 in the last 2 years and $360 over 4, against a market of $1.3k for a 10 / 10 build. 5 developers shipped in the last year and 28 games are announced.
not enough cohorts to draw
| Bottom 30% | $0 (exactly $0) |
|---|---|
| Median | $300 (exactly $300) |
| Top 25% | $1.2k (exactly $1,199) |
| Top 5% | $9.4M (exactly $9,360,004) |
| Developers, 2 yr | 9 |
| Released games | 29 |
| Announced | 28 |
| Effort | 10 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 260% on the market, supply 25% more developers than the period before.
Free games: 28%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Battle Royale
- effort 10 / 10 · low · 100-player servers and constant live ops
- Vehicular Combat
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 10 / 10 · studio only
- Systems
- Battle Royale, Vehicular Combat
- Price point
- $9.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $11.99 or above; the middle game at $4.99.
The top 10 games average 50% positive over 12,900 reviews.
What kills games here
3 in 10 developers made under $50. 28 games are announced against 5 developers who shipped in the last year, ×5.6 per shipper.
Adjacent niches
Battle Royale with a different second tag, ranked by verdict then median.
- + Immersive SimFair
- + MysteryLong shot
- + LootPoor odds
- + SportsPoor odds
- + Hero ShooterPoor odds
- + PuzzlePoor odds
- + Psychological HorrorPoor odds
- + Dungeon CrawlerPoor odds
- + Co-opPoor odds
- + SandboxPoor odds
- + 4 Player LocalPoor odds
- + RoguelitePoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | SAND: Raiders of Sophie | · EA | $24.99 | 12,485 49% | 375k | $9.4M (exactly $9,360,004) | Hologryph, TowerHaus |
| | Rocket Bot Royale | older | $2.99 | 243 88% | 7.3k | $22k (exactly $21,797) | Winterpixel Games |
| | 惊险极速 | · EA older | $6.99 | 91 97% | 2.7k | $19k (exactly $19,083) | 个人 |
| | Zaacar | · EA older | $11.99 | 13 38% | 390 | $4.7k (exactly $4,676) | Axoora |
| | Food Delivery Battle | older | $3.99 | 19 89% | 570 | $2.3k (exactly $2,274) | STP WORKS |
| | Car Guys | $5.99 | 9 33% | 270 | $1.6k (exactly $1,617) | Ruben Alcañiz | |
| | Carnage Battle Arena | $9.99 | 4 100% | 120 | $1.2k (exactly $1,199) | Boombit | |
| | Nash Racing: Battle | older | $4.99 | 8 87% | 240 | $1.2k (exactly $1,198) | Tero Lunkka, Valkeala Software |
| | Tank War Shooting Simulator | older | $0.99 | 26 73% | 780 | $772 (exactly $772) | Yusuf Islam Seyhan, Samet Acar |
| | Bumper Brawlers | $9.99 | 2 100% | 60 | $599 (exactly $599) | Gyxos | |
| | Paper Planes | · EA | $9.99 | 1 100% | 30 | $300 (exactly $300) | Creekside Interactive |
| | motorcycle combat | $2.99 | 0 0% | 0 | $0 (exactly $0) | QplusQ | |
| | Trail Racer | $2.99 | 0 0% | 0 | $0 (exactly $0) | Seoul Season | |
| | KingBattle | · EA | $9.99 | 0 0% | 0 | $0 (exactly $0) | ERDHub |
| | Skyliners | $1.99 | 0 0% | 0 | $0 (exactly $0) | Skeleton Arm Studios |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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