Do I ship it?

GamesBattle RoyaleBattle Royale + Loot

Specimen · observed

Should I ship a Loot Battle Royale?

Battle Royale + Loot

Only 9 developers shipped a paid Loot Battle Royale in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Mistfall Hunter, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 5 in 10 of the games here are free to play and sit outside these figures. 23 more are announced, ×2.9 for every developer who shipped in the last year.

Verdict: poor odds, for a 10 / 10 build.

The middle developer here made $4.3k, ×3.2 the market's $1.3k for a 10 / 10 build, and 3 in 10 made under $50; 1 in 20 cleared $12M, ×8930 the market median. Momentum is unreadable here, too few recent games; 23 games are announced against 8 developers who shipped in the last year.

Deciding numbers: median 3.2 times the market baseline, revenue too few recent games to read momentum, 23 announced, ×2.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Battle Royale + Loot
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 9

not enough cohorts to draw

Outcomes for Battle Royale + Loot: Plate 1 · outcomes, 2 yr, n = 9
Bottom 30% $0 (exactly $0)
Median $4.3k (exactly $4,287)
Top 25% $237k (exactly $237,130)
Top 5% $12M (exactly $12,028,936)
Developers, 2 yr 9
Released games 28
Announced 23
Effort 10 / 10
AI-buildability Low
Typical price $13.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 700% more developers than the period before.

Free games: 46%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Battle Royale
effort 10 / 10 · low · 100-player servers and constant live ops
Loot
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
10 / 10 · studio only
Systems
Battle Royale, Loot
Price point
$13.99 typical
Plate 4 · demand

Why players buy here

Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.

The top 10 games average 52% positive over 29,502 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $50, median $4.3k, 1 in 4 over $230k, 1 in 20 over $12M.

3 in 10 developers made under $50. 23 games are announced against 8 developers who shipped in the last year, ×2.9 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Battle Royale with a different second tag, ranked by verdict then median.

  1. + Immersive SimFair13 devs · median $2.4k · 11 announced
  2. + MysteryLong shot12 devs · median $359 · 9 announced
  3. + SportsPoor odds18 devs · median $3.8k · 26 announced
  4. + Hero ShooterPoor odds9 devs · median $3.6k · 29 announced
  5. + PuzzlePoor odds14 devs · median $3.2k · 21 announced
  6. + Psychological HorrorPoor odds12 devs · median $3.2k · 18 announced
  7. + Dungeon CrawlerPoor odds14 devs · median $3.2k · 30 announced
  8. + Co-opPoor odds34 devs · median $1.3k · 89 announced
  9. + SandboxPoor odds7 devs · median $1.2k · 20 announced
  10. + 4 Player LocalPoor odds17 devs · median $898 · 28 announced
  11. + RoguelitePoor odds14 devs · median $748 · 20 announced
  12. + Combat RacingPoor odds14 devs · median $719 · 32 announced

All 91 pairs on the Battle Royale page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Mistfall Hunter $24.99 16,045 53% 481k $12M (exactly $12,028,936) Bellring Games
SAND: Raiders of Sophie · EA $24.99 12,485 49% 375k $9.4M (exactly $9,360,004) Hologryph, TowerHaus
Backpack Jianghu $13.99 565 80% 17k $237k (exactly $237,130) 背包工作室
Out of Reach: Treasure Royale older $14.99 337 58% 10k $152k (exactly $151,549) Space Boat Studios
CUBE ROYALE · EA older $9.99 47 93% 1.4k $14k (exactly $14,086) Creature Factory
run for money Hunter vs. Runner! Which side will you win!? $29.99 5 80% 150 $4.5k (exactly $4,498) INFINITY Co., Ltd.
Adventurer's Gambit: Dungeons of Fortune $12.99 11 81% 330 $4.3k (exactly $4,287) Astana Games
Robo-Worms older $4.99 3 100% 90 $449 (exactly $449) Odd Squad Studios
Loot Goblins older $6.99 1 0% 30 $210 (exactly $210) MIDNIGHT ENTERTAINMENT STUDIOS LLC
Panic of the Apes · EA $1.99 3 100% 90 $179 (exactly $179) Adam Weaver
骸亡禁决:Skeleton King older $1.99 3 0% 90 $179 (exactly $179) 古德模型, goodmoxing
Gunpoint Gambit $9.99 0 0% 0 $0 (exactly $0) Robert Bogdan
进化岛:Jinhuadao $16.99 0 0% 0 $0 (exactly $0) 古德模型, goodmoxing
Super Battle Royale $2.99 0 0% 0 $0 (exactly $0) Yile Studio

Estimates: copies = reviews × 30, gross = copies × list price.