Do I ship it?

GamesBattle RoyaleBattle Royale + Top-Down Shooter

Specimen · observed

Should I ship a Top-Down Shooter Battle Royale?

Battle Royale + Top-Down Shooter

Of 21 developers who shipped a Top-Down Shooter Battle Royale in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 38 more are announced, ×3.5 for every developer who shipped in the last year.

Verdict: dead, for a 10 / 10 build.

The middle developer here made $180 in the last 2 years and $150 over 4, against a market of $1.3k for a 10 / 10 build. 11 developers shipped in the last year and 38 games are announced.

Deciding numbers: median 0.1 times the market baseline, revenue down 70% on the market, 38 announced, ×3.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Battle Royale + Top-Down Shooter
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 21
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $150 → $1.3k → $898 → $2.1k → $3.8k → $150 (still earning) → $0 (still earning)
The last cohort is still earning.
Outcomes for Battle Royale + Top-Down Shooter: Plate 1 · outcomes, 2 yr, n = 21
Bottom 30% $30 (exactly $30)
Median $179 (exactly $179)
Top 25% $958 (exactly $958)
Top 5% $14k (exactly $14,028)
Developers, 2 yr 21
Released games 73
Announced 38
Effort 10 / 10
AI-buildability Low
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 70% on the market, supply as many developers as the period before.

Free games: 30%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Battle Royale
effort 10 / 10 · low · 100-player servers and constant live ops
Top-Down Shooter
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
10 / 10 · studio only
Systems
Battle Royale, Top-Down Shooter; 7 in 10 of the top 25% also carry Action, Arcade, Combat
Price point
$4.99 typical · top 25% priced $15.99 or above
Art
3 in 10 of the top 25% ship with 3D, Colorful
Plate 4 · demand

Why players buy here

The top 25% priced at $15.99 or above; the middle game at $4.99.

The top 10 games average 73% positive over 466 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $50, median $180, 1 in 4 over $950, 1 in 20 over $14k.

3 in 10 developers made under $50. 8 in 10 of the 14 games released 1 to 2 years ago have fewer than 100 reviews. 38 games are announced against 11 developers who shipped in the last year, ×3.5 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Battle Royale with a different second tag, ranked by verdict then median.

  1. + Immersive SimFair13 devs · median $2.4k · 11 announced
  2. + MysteryLong shot12 devs · median $359 · 9 announced
  3. + LootPoor odds9 devs · median $4.3k · 23 announced
  4. + SportsPoor odds18 devs · median $3.8k · 26 announced
  5. + Hero ShooterPoor odds9 devs · median $3.6k · 29 announced
  6. + PuzzlePoor odds14 devs · median $3.2k · 21 announced
  7. + Psychological HorrorPoor odds12 devs · median $3.2k · 18 announced
  8. + Dungeon CrawlerPoor odds14 devs · median $3.2k · 30 announced
  9. + Co-opPoor odds34 devs · median $1.3k · 89 announced
  10. + SandboxPoor odds7 devs · median $1.2k · 20 announced
  11. + 4 Player LocalPoor odds17 devs · median $898 · 28 announced
  12. + RoguelitePoor odds14 devs · median $748 · 20 announced

All 91 pairs on the Battle Royale page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Iron Core: Mech Survivor $6.99 352 73% 11k $74k (exactly $73,814) Soda Game Studio
Tank Royale · EA older $9.99 50 88% 1.5k $15k (exactly $14,985) BSS company
Touhou Brawl $11.99 39 51% 1.2k $14k (exactly $14,028) FIVE DUCK GAMES
Chickenoidz Super Party older $9.99 45 97% 1.4k $13k (exactly $13,486) RaveGameDev
Just Move:Clean City Messy Battle $15.99 11 45% 330 $5.3k (exactly $5,277) daminggede
Rum N' Gold Royale $4.99 34 97% 1.0k $5.1k (exactly $5,090) PrimalDev Games
Just Move Fall Dungeon Endless Abyss $15.99 8 50% 240 $3.8k (exactly $3,838) daminggede
OMICRON: Coronavirus Battlegrounds older $2.99 41 78% 1.2k $3.7k (exactly $3,678) CreaTeam
Friendship Club · EA older $11.99 8 75% 240 $2.9k (exactly $2,878) Force Of Habit, Clockwork Cuckoo
Sea King older $4.99 18 83% 540 $2.7k (exactly $2,695) Interactive Stone
Moccoletti $9.99 7 100% 210 $2.1k (exactly $2,098) Consortium of Octopus
Stealth Syndicate $3.99 8 100% 240 $958 (exactly $958) Vincent Lopes-Vicente
TANK ZERO $5.99 5 100% 150 $898 (exactly $898) Emergency Exit
Omega Luma : The First Battle $12.99 1 0% 30 $390 (exactly $390) Mavi Game Studios
Void Breach $9.99 1 0% 30 $300 (exactly $300) fp32.ai LLC

Estimates: copies = reviews × 30, gross = copies × list price.