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Should I ship a Tactical RPG Battle Royale?
Battle Royale + Tactical RPG
Only 9 developers shipped a Tactical RPG Battle Royale in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, The Great Axe, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 16 more are announced, ×8.0 for every developer who shipped in the last year.
Verdict: dead, for a 10 / 10 build.
Only 2 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $89 against a market of $1.3k. 16 games are announced.
| Bottom 30% | $0 (exactly $0) |
|---|---|
| Median | $89 (exactly $89) |
| Top 25% | $598 (exactly $598) |
| Top 5% | $4.2k (exactly $4,196) |
| Developers, 2 yr | 9 |
| Released games | 32 |
| Announced | 16 |
| Effort | 10 / 10 |
| AI-buildability | Low |
| Typical price | $3.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 70% fewer developers than the period before.
Free games: 19%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Battle Royale
- effort 10 / 10 · low · 100-player servers and constant live ops
- Tactical RPG
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 10 / 10 · studio only
- Systems
- Battle Royale, Tactical RPG; 6 in 10 of the top 25% also carry Action, Strategy, Adventure
- Price point
- $3.99 typical · top 25% priced $9.99 or above
- Art
- 4 in 10 of the top 25% ship with Third Person, Colorful, Cute
Why players buy here
The top 25% priced at $9.99 or above; the middle game at $3.99.
The top 9 games average 87% positive over 118 reviews.
What kills games here
3 in 10 developers made under $50. 9 in 10 of the 14 games released 1 to 2 years ago have fewer than 100 reviews. 16 games are announced against 2 developers who shipped in the last year, ×8.0 per shipper.
Adjacent niches
Battle Royale with a different second tag, ranked by verdict then median.
- + Immersive SimFair
- + MysteryLong shot
- + LootPoor odds
- + SportsPoor odds
- + Hero ShooterPoor odds
- + PuzzlePoor odds
- + Psychological HorrorPoor odds
- + Dungeon CrawlerPoor odds
- + Co-opPoor odds
- + SandboxPoor odds
- + 4 Player LocalPoor odds
- + RoguelitePoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Multiwinia | older | $11.99 | 409 82% | 12k | $147k (exactly $147,117) | Introversion Software |
| | 惊险极速 | · EA older | $6.99 | 91 97% | 2.7k | $19k (exactly $19,083) | 个人 |
| | The Great Axe | $19.99 | 13 84% | 390 | $7.8k (exactly $7,796) | Gamesforgames | |
| | Summoner's Automata | $9.99 | 14 85% | 420 | $4.2k (exactly $4,196) | Gamesforgames | |
| | Maniac Path 3 | $9.99 | 12 100% | 360 | $3.6k (exactly $3,596) | Gamesforgames | |
| | 鬼灵的冒险GUILING's Adventure | $1.99 | 54 94% | 1.6k | $3.2k (exactly $3,224) | 硅晶石工作室Sicrystal Studio | |
| | Human Madness | older | $7.99 | 9 11% | 270 | $2.2k (exactly $2,157) | The One |
| | Zoo Tales | older | $9.99 | 6 50% | 180 | $1.8k (exactly $1,798) | Soein Studio, ChiEn, 十六椰子 |
| | Escape From Clive | older | $2.99 | 13 61% | 390 | $1.2k (exactly $1,166) | Dog On God |
| | The Last Bug | $3.99 | 5 100% | 150 | $598 (exactly $598) | 苦柚Games | |
| | Doomvile Brainrot | $0.99 | 15 66% | 450 | $446 (exactly $446) | Gamesforgames | |
| | Omega Luma : The First Battle | $12.99 | 1 0% | 30 | $390 (exactly $390) | Mavi Game Studios | |
| | Phantom Break | $0.99 | 3 66% | 90 | $89 (exactly $89) | AA Mini Games Studio | |
| | zombie tide incoming Rising | $0.99 | 1 0% | 30 | $30 (exactly $30) | AA Mini Games Studio | |
| | 末日行者/to the Eden | $4.99 | 0 0% | 0 | $0 (exactly $0) | 翥游 |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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