Do I ship it?

GamesBattle RoyaleBattle Royale + Local Multiplayer

Specimen · observed

Should I ship a Local Multiplayer Battle Royale?

Battle Royale + Local Multiplayer

Of 24 developers who shipped a Local Multiplayer Battle Royale in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 36 more are announced, ×2.4 for every developer who shipped in the last year.

Verdict: poor odds, for a 10 / 10 build.

The middle developer here made $270, ×0.2 the market's $1.3k for a 10 / 10 build, and 3 in 10 made under $50. 36 games are announced against 15 developers who shipped in the last year, ×2.4 per shipper, while revenue is down 100% on the market.

Deciding numbers: median 0.2 times the market baseline, revenue down 100% on the market, 36 announced, ×2.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
Battle Royale + Local Multiplayer
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 24
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.3k → $1.5k → $958 → $2.1k → $1.2k → $180 (still earning) → $150 (still earning)
The last cohort is still earning.
Outcomes for Battle Royale + Local Multiplayer: Plate 1 · outcomes, 2 yr, n = 24
Bottom 30% $0 (exactly $0)
Median $269 (exactly $269)
Top 25% $2.2k (exactly $2,158)
Top 5% $18k (exactly $17,988)
Developers, 2 yr 24
Released games 91
Announced 36
Effort 10 / 10
AI-buildability Low
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 50% more developers than the period before.

Free games: 19%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Battle Royale
effort 10 / 10 · low · 100-player servers and constant live ops
Local Multiplayer
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
10 / 10 · studio only
Systems
Battle Royale, Local Multiplayer; 8 in 10 of the top 25% also carry Action, PvP, 4 Player Local
Price point
$5.99 typical · top 25% priced $14.99 or above
Art
6 in 10 of the top 25% ship with 2D, Funny, Party
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $5.99.

The top 10 games average 89% positive over 415 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $50, median $270, 1 in 4 over $2.1k, 1 in 20 over $17k.

3 in 10 developers made under $50. All of the 13 games released 1 to 2 years ago have fewer than 100 reviews. 36 games are announced against 15 developers who shipped in the last year, ×2.4 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Battle Royale with a different second tag, ranked by verdict then median.

  1. + Immersive SimFair13 devs · median $2.4k · 11 announced
  2. + MysteryLong shot12 devs · median $359 · 9 announced
  3. + LootPoor odds9 devs · median $4.3k · 23 announced
  4. + SportsPoor odds18 devs · median $3.8k · 26 announced
  5. + Hero ShooterPoor odds9 devs · median $3.6k · 29 announced
  6. + PuzzlePoor odds14 devs · median $3.2k · 21 announced
  7. + Psychological HorrorPoor odds12 devs · median $3.2k · 18 announced
  8. + Dungeon CrawlerPoor odds14 devs · median $3.2k · 30 announced
  9. + Co-opPoor odds34 devs · median $1.3k · 89 announced
  10. + SandboxPoor odds7 devs · median $1.2k · 20 announced
  11. + 4 Player LocalPoor odds17 devs · median $898 · 28 announced
  12. + RoguelitePoor odds14 devs · median $748 · 20 announced

All 91 pairs on the Battle Royale page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
LEGO® Brawls older $9.99 663 78% 20k $199k (exactly $198,701) Red Games Co.
SUPER BOMBERMAN COLLECTION $19.99 294 87% 8.8k $176k (exactly $176,312) RED ART GAMES
Shipped older $9.99 584 96% 18k $175k (exactly $175,025) Majorariatto
Hidden in Plain Sight older $5.99 922 99% 28k $166k (exactly $165,683) Adam Spragg
Mad Streets older $14.99 200 85% 6.0k $90k (exactly $89,940) Craftshop Arts Inc.
Among Ass older $4.99 378 80% 11k $57k (exactly $56,587) Volens Nolens Games
Eve of Souls: Static Pod · EA older $2.99 468 95% 14k $42k (exactly $41,980) LighTea Fish Studio
Bounty Battle older $19.99 39 20% 1.2k $23k (exactly $23,388) Dark Screen Games
OutRage: Fight Fest older $9.99 62 77% 1.9k $19k (exactly $18,581) Hardball Games Ltd
Lunars · EA $14.99 40 97% 1.2k $18k (exactly $17,988) Anubis Arts
Dirtnap · EA $7.99 19 84% 570 $4.6k (exactly $4,554) Unstable Entity, Part Time Monkey, Nitr… (Unstable Entity, Part Time Monkey, Nitroyale)
Chasers Dash & Bash $9.99 15 93% 450 $4.5k (exactly $4,496) Flipstar
Nitronauts $7.99 13 100% 390 $3.1k (exactly $3,116) Bubble Rocket
Ninjam! $8.99 8 87% 240 $2.2k (exactly $2,158) G-Blossom
Moccoletti $9.99 7 100% 210 $2.1k (exactly $2,098) Consortium of Octopus
Smokin Potions $7.99 5 80% 150 $1.2k (exactly $1,198) Sleeping Robot Games
Stealth Syndicate $3.99 8 100% 240 $958 (exactly $958) Vincent Lopes-Vicente
Party Party Time 3 $4.99 6 83% 180 $898 (exactly $898) SAT-BOX

Estimates: copies = reviews × 30, gross = copies × list price.