Do I ship it?

GamesBattle RoyaleBattle Royale + Combat

Specimen · observed

Should I ship a Combat Battle Royale?

Battle Royale + Combat

Of 59 developers who shipped a Combat Battle Royale in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 171 more are announced, ×6.8 for every developer who shipped in the last year.

Verdict: dead, for a 10 / 10 build.

The middle developer here made $300 in the last 2 years and $300 over 4, against a market of $1.3k for a 10 / 10 build. 25 developers shipped in the last year and 171 games are announced.

Deciding numbers: median 0.2 times the market baseline, revenue down 70% on the market, 171 announced, ×6.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Battle Royale + Combat
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 59
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $358 → $478 → $240 → $90 → $748 → $1.1k → $150 (still earning) → $0 (still earning)
The last cohort is still earning.
Outcomes for Battle Royale + Combat: Plate 1 · outcomes, 2 yr, n = 59
Bottom 30% $0 (exactly $0)
Median $300 (exactly $300)
Top 25% $1.3k (exactly $1,258)
Top 5% $20k (exactly $19,780)
Developers, 2 yr 59
Released games 255
Announced 171
Effort 10 / 10
AI-buildability Low
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 70% on the market, supply 30% fewer developers than the period before.

Free games: 38%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Battle Royale
effort 10 / 10 · low · 100-player servers and constant live ops
Combat
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
10 / 10 · studio only
Systems
Battle Royale, Combat; 4 in 10 of the top 25% also carry Action, PvP, Arcade
Price point
$5.99 typical · top 25% priced $15.99 or above
Art
4 in 10 of the top 25% ship with 3D, Colorful, Third Person
Plate 4 · demand

Why players buy here

The top 25% priced at $15.99 or above; the middle game at $5.99.

The top 10 games average 63% positive over 295,883 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $50, median $300, 1 in 4 over $1.2k, 1 in 20 over $19k.

3 in 10 developers made under $50. 9 in 10 of the 58 games released 1 to 2 years ago have fewer than 100 reviews. 171 games are announced against 25 developers who shipped in the last year, ×6.8 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Battle Royale with a different second tag, ranked by verdict then median.

  1. + Immersive SimFair13 devs · median $2.4k · 11 announced
  2. + MysteryLong shot12 devs · median $359 · 9 announced
  3. + LootPoor odds9 devs · median $4.3k · 23 announced
  4. + SportsPoor odds18 devs · median $3.8k · 26 announced
  5. + Hero ShooterPoor odds9 devs · median $3.6k · 29 announced
  6. + PuzzlePoor odds14 devs · median $3.2k · 21 announced
  7. + Psychological HorrorPoor odds12 devs · median $3.2k · 18 announced
  8. + Dungeon CrawlerPoor odds14 devs · median $3.2k · 30 announced
  9. + Co-opPoor odds34 devs · median $1.3k · 89 announced
  10. + SandboxPoor odds7 devs · median $1.2k · 20 announced
  11. + 4 Player LocalPoor odds17 devs · median $898 · 28 announced
  12. + RoguelitePoor odds14 devs · median $748 · 20 announced

All 91 pairs on the Battle Royale page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Battlefield™ 6 $69.99 295,442 63% 8.9M $620M (exactly $620,339,567) Battlefield Studios
Battlefield™ V older $49.99 236,709 70% 7.1M $355M (exactly $354,992,487) DICE
Friends vs Friends older $9.99 10,860 83% 326k $3.3M (exactly $3,254,742) Brainwash Gang
Contractors Showdown : ExfilZone older $19.99 3,353 68% 101k $2.0M (exactly $2,010,794) Caveman Studio
GigaBash older $24.99 1,951 94% 59k $1.5M (exactly $1,462,665) Passion Republic Games
Multiwinia older $11.99 409 82% 12k $147k (exactly $147,117) Introversion Software
The Wraith of the Galaxy · EA older $11.99 161 81% 4.8k $58k (exactly $57,912) Whale Rock Games
Dawn of Anarchy $13.99 125 84% 3.8k $52k (exactly $52,462) Quacky Games
universe treasure older $13.99 91 58% 2.7k $38k (exactly $38,193) モンスター研
Rocket Bot Royale older $2.99 243 88% 7.3k $22k (exactly $21,797) Winterpixel Games
Dusty Derby · EA $9.99 66 100% 2.0k $20k (exactly $19,780) Geniesoft Inc.
FMTC $7.00 75 78% 2.3k $16k (exactly $15,750) FMTC
Fast Royal $14.99 30 100% 900 $13k (exactly $13,491) Edos Interactive
A Smithing Game $3.99 79 79% 2.4k $9.5k (exactly $9,456) Zoteling
The Great Axe $19.99 13 84% 390 $7.8k (exactly $7,796) Gamesforgames
Just Move:Clean City Messy Battle $15.99 11 45% 330 $5.3k (exactly $5,277) daminggede
Rum N' Gold Royale $4.99 34 97% 1.0k $5.1k (exactly $5,090) PrimalDev Games
Just Move Fall Dungeon Endless Abyss $15.99 8 50% 240 $3.8k (exactly $3,838) daminggede

Estimates: copies = reviews × 30, gross = copies × list price.