Games › Battle Royale › Battle Royale + Choices Matter
Should I ship a Choices Matter Battle Royale?
Battle Royale + Choices Matter
Only 12 developers shipped a Choices Matter Battle Royale in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Evil School, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 19 more are announced.
Verdict: dead, for a 10 / 10 build.
The middle developer here made $300 in the last 2 years and $120 over 4, against a market of $1.3k for a 10 / 10 build. 11 developers shipped in the last year and 19 games are announced.
not enough cohorts to draw
| Bottom 30% | $0 (exactly $0) |
|---|---|
| Median | $300 (exactly $300) |
| Top 25% | $18k (exactly $17,988) |
| Top 5% | $254k (exactly $253,603) |
| Developers, 2 yr | 12 |
| Released games | 34 |
| Announced | 19 |
| Effort | 10 / 10 |
| AI-buildability | Low |
| Typical price | $7.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 1000% more developers than the period before.
Free games: 26%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Battle Royale
- effort 10 / 10 · low · 100-player servers and constant live ops
- Choices Matter
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 10 / 10 · studio only
- Systems
- Battle Royale, Choices Matter
- Price point
- $7.99 typical
Why players buy here
The top 8 games average 92% positive over 1,185 reviews.
What kills games here
3 in 10 developers made under $50. 19 games are announced against 11 developers who shipped in the last year.
Adjacent niches
Battle Royale with a different second tag, ranked by verdict then median.
- + Immersive SimFair
- + MysteryLong shot
- + LootPoor odds
- + SportsPoor odds
- + Hero ShooterPoor odds
- + PuzzlePoor odds
- + Psychological HorrorPoor odds
- + Dungeon CrawlerPoor odds
- + Co-opPoor odds
- + SandboxPoor odds
- + 4 Player LocalPoor odds
- + RoguelitePoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Fatal Twelve | older | $19.99 | 946 92% | 28k | $567k (exactly $567,316) | LYCORIS |
| | Bloodshore | older | $14.99 | 826 68% | 25k | $371k (exactly $371,452) | Wales Interactive, Good Gate Media, Way… (Wales Interactive, Good Gate Media, Wayout Pictures, Posterity Entertainment) |
| | Evil School | $7.99 | 1,058 92% | 32k | $254k (exactly $253,603) | CineGame Interactive | |
| | Karigurashi Ren'ai: Living on Borrowed Love | $29.99 | 76 92% | 2.3k | $68k (exactly $68,377) | ASa Project | |
| | Lunars | · EA | $14.99 | 40 97% | 1.2k | $18k (exactly $17,988) | Anubis Arts |
| | CUBE ROYALE | · EA older | $9.99 | 47 93% | 1.4k | $14k (exactly $14,086) | Creature Factory |
| | A Summer with the Shiba Inu | older | $8.99 | 30 96% | 900 | $8.1k (exactly $8,091) | Quill Game Studios |
| | ARTISAN | older | $9.99 | 7 100% | 210 | $2.1k (exactly $2,098) | STARRYWARE, The Order Of The Frame |
| | Battle Royale Manager | $4.99 | 5 60% | 150 | $748 (exactly $748) | Selecao | |
| | Save Us: Island Escape | older | $2.99 | 7 57% | 210 | $628 (exactly $628) | Infunas Games |
| | OutBreak: The Last Survivor | $9.99 | 2 0% | 60 | $599 (exactly $599) | Briant Entertainment | |
| | Void Breach | $9.99 | 1 0% | 30 | $300 (exactly $300) | fp32.ai LLC | |
| | No Kings Tiny Defenders | $3.99 | 2 100% | 60 | $239 (exactly $239) | Doru.best | |
| | Suds | · EA | $3.99 | 1 100% | 30 | $120 (exactly $120) | Honeybell Games |
| | Knightfall Showdown | $4.99 | 0 0% | 0 | $0 (exactly $0) | Atzi_ Games, Herpai József Mátyás | |
| | SHADE WALKERS | $6.99 | 0 0% | 0 | $0 (exactly $0) | Cross Novaris Studio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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